Add new extension functions which work with NCONF.
Tidy up extension config routines and remove redundant code.
Fix NCONF_get_number().
Todo: more testing of apps to see they still work...
application do that.
NOTE: there's no requirement for other UI_METHODs to avoid this kind
of loop. For example, a GUI UI_METHOD would probably check the
lengths of the answers from within instead of being constantly
redisplayed for everything that is wrong.
Implement UI controls. Current controls are the possibility to output
the OpenSSL error stack on the same channel from within UI_process()
and to check if the same user interface can be redone without being
rebuilt (this is often more a question of philosophy than
technicalities).
applications to use EVP. Add missing calls to HMAC_cleanup() and
don't assume HMAC_CTX can be copied using memcpy().
Note: this is almost identical to the patch submitted to openssl-dev
by Verdon Walker <VWalker@novell.com> except some redundant
EVP_add_digest_()/EVP_cleanup() calls were removed and some changes
made to avoid compiler warnings.
with arbitrary arguments instead of just a string.
- Change the key loaders to take a UI_METHOD instead of a callback
function pointer. NOTE: this breaks binary compatibility with
earlier versions of OpenSSL [engine].
- Addapt the nCipher code for these new conditions and add a card
insertion callback.
prompting, application-defined prompts, the possibility to use
defaults (for example default passwords from somewhere else) and
interrupts/cancelations.
In the new crypto/ui/, this was changed into tty (which is usually
/dev/tty), i.e. the FILE * used for reading passwords from the user.
However stdio buffering for read/write streams is not without pitfalls
(passwords would be echoed on some systems).
To avoid problems, split tty into tty_in and tty_out (which are
opened separately).
(for new functions...). One might still want to be able to pass down
a user-data pointer to be used by the UI. However, ex_data doesn't
quite cut it, since that means the appropriate index to it might need
to be shared between parts that aren't really related in that sense,
and would require the currently hidden (static) index holders to be
uncovered. Not a good thing. Therefore, add the possibility to add a
user-data pointer to a UI.
details (performance numbers and accompanying discussions:-). Note that
the code is not engaged in ./Configure yet. I'll add it later this week
along with updates for .spec file.
Submitted by:
Reviewed by:
PR:
passwords that were given to the key loading functions were completely
ignored, at least in the ncipher code, and then we made the assumption
that the callback wanted a prompt as user argument.
All that is now changed, and the application author is forced to give
a callback function of type pem_callback_cb and possibly an argument
for it, just as for all other functions that want to generate password
prompting.
NOTE: this change creates binary and source incompatibilities with
previous versions of OpenSSL [engine]. It's worth it this time, to
get it right (or at least better and with a chance that it'll work).
Only use trust settings if either trust or reject settings
are present, otherwise use compatibility mode. This stops
root CAs being rejected if they have alias of keyid set.
Only use trust settings if either trust or reject settings
are present, otherwise use compatibility mode. This stops
root CAs being rejected if they have alias of keyid set.
For some unknown reason fopen("con", "w") is the
only way to make this work. Using "r+" and "w+"
causes the fopen call to fail and the fallback
(using stdin) doesn't work because writing to stdin
fails.
like des_read_password and friends (backward compatibility functions
using this new API are provided). The purpose is to remove prompting
functions from the DES code section as well as provide for prompting
through dialog boxes in a window system and the like.
For those, unless the environment variables RANDFILE or HOME are
defined (the default case!), RAND_file_name() will return NULL.
This change adds a default HOME for those platforms.
To add a default HOME for any platform, just define DEFAULT_HOME in
the proper place, wrapped in appropriate #ifdef..#endif, in e_os.h.
For those, unless the environment variables RANDFILE or HOME are
defined (the default case!), RAND_file_name() will return NULL.
This change adds a default HOME for those platforms.
To add a default HOME for any platform, just define DEFAULT_HOME in
the proper place, wrapped in appropriate #ifdef..#endif, in e_os.h.
few statements equivalent to "ENGINE_add(ENGINE_openssl())" etc. The inner
call to ENGINE_openssl() (as with other functions like it) orphans a
structural reference count. Second, the ENGINE_cleanup() function also
needs to clean up the functional reference counts held internally as the
list of "defaults" (ie. as used when RSA_new() requires an appropriate
ENGINE reference). So ENGINE_clear_defaults() was created and is called
from within ENGINE_cleanup(). Third, some of the existing code was
logically broken in its treatment of reference counts and locking (my
fault), so the necessary bits have been restructured and tidied up.
To test this stuff, compiling with ENGINE_REF_COUNT_DEBUG will cause every
reference count change (both structural and functional) to log a message to
'stderr'. Using with "openssl engine" for example shows this in action
quite well as the 'engine' sub-command cleans up after itself properly.
Also replaced some spaces with tabs.
* "ex_data" - a CRYPTO_EX_DATA structure in the ENGINE structure itself
that allows an ENGINE to store its own information there rather than in
global variables. It follows the declarations and implementations used
in RSA code, for better or worse. However there's a problem when storing
state with ENGINEs because, unlike related structure types in OpenSSL,
there is no ENGINE-vs-ENGINE_METHOD separation. Because of what ENGINE
is, it has method pointers as its structure elements ... which leads
to;
* ENGINE_FLAGS_BY_ID_COPY - if an ENGINE should not be used just as a
reference to an "implementation" (eg. to get to a hardware device), but
should also be able to maintain state, then this flag can be set by the
ENGINE implementation. The result is that any call to ENGINE_by_id()
will not result in the existing ENGINE being returned (with its
structural reference count incremented) but instead a new copy of the
ENGINE will be returned that can maintain its own state independantly of
any other copies returned in the past or future. Eg. key-generation
might involve a series of ENGINE-specific control commands to set
algorithms, sizes, module-keys, ids, ACLs, etc. A final command could
generate the key. An ENGINE doing this would *have* to declare
ENGINE_FLAGS_BY_ID_COPY so that the state of that process can be
maintained "per-handle" and unaffected by other code having a reference
to the same ENGINE structure.
This change adds some basic control commands to the existing ENGINEs
(except the software 'openssl' engine). All these engines currently load
shared-libraries for hardware APIs, so they've all been given "SO_PATH"
commands that will configure the chosen ENGINE to load its shared library
from the given path. Eg. by calling;
ENGINE_ctrl_cmd_string(e, "SO_PATH", <path>, 0).
The nCipher 'chil' ENGINE has also had "FORK_CHECK" and "THREAD_LOCKING"
commands added so these settings could be handled via application-level
configuration rather than in application source code.
Changes to "openssl engine" to test and examine these control commands will
be made shortly. It will also provide the necessary tips to application
programs wanting to support these dynamic control commands.
This change adds some new functionality to the ENGINE code and API to
make it possible for ENGINEs to describe and implement their own control
commands that can be interrogated and used by calling applications at
run-time. The source code includes numerous comments explaining how it all
works and some of the finer details. But basically, an ENGINE will normally
declare an array of ENGINE_CMD_DEFN entries in its ENGINE - and the various
new ENGINE_CTRL_*** command types take care of iterating through this list
of definitions, converting command numbers to names, command names to
numbers, getting descriptions, getting input flags, etc. These
administrative commands are handled directly in the base ENGINE code rather
than in each ENGINE's ctrl() handler, unless they specify the
ENGINE_FLAGS_MANUAL_CMD_CTRL flag (ie. if they're doing something clever or
dynamic with the command definitions).
There is also a new function, ENGINE_cmd_is_executable(), that will
determine if an ENGINE control command is of an "executable" type that
can be used in another new function, ENGINE_ctrl_cmd_string(). If not, the
control command is not supposed to be exposed out to user/config level
access - eg. it could involve the exchange of binary data, returning
results to calling code, etc etc. If the command is executable then
ENGINE_ctrl_cmd_string() can be called using a name/arg string pair. The
control command's input flags will be used to determine necessary
conversions before the control command is called, and commands of this
form will always return zero or one (failure or success, respectively).
This is set up so that arbitrary applications can support control commands
in a consistent way so that tweaking particular ENGINE behaviour is
specific to the ENGINE and the host environment, and independant of the
application or OpenSSL.
Some code demonstrating this stuff in action will applied shortly to the
various ENGINE implementations, as well as "openssl engine" support for
executing arbitrary control commands before and/or after initialising
various ENGINEs.
The existing ENGINEs (including the default 'openssl' software engine) were
static, declared inside the source file for each engine implementation. The
reason this was not going boom was that all the ENGINEs had reference
counts that never hit zero (once linked into the internal list, each would
always have at least 1 lasting structural reference).
To fix this so it will stay standing when an "unload" function is added to
match ENGINE_load_builtin_engines(), the "constructor" functions for each
ENGINE implementation have been changed to dynamically allocate and
construct their own ENGINEs using API functions. The other benefit of this
is that no ENGINE implementation has to include the internal "engine_int.h"
header file any more.
Previously RAND_get_rand_method was returning a non-const pointer, but it
should be const. As with all other such cases, METHOD pointers are stored and
returned as "const". The only methods one should be able to alter are methods
"local" to the relevant code, in which case a non-const handle to the methods
should already exist.
This change has been forced by the constifying of the ENGINE code (before
which RAND_METHOD was the only method pointer in an ENGINE structure that was
not constant).
ENGINE handler functions should take the ENGINE structure as a parameter -
this is because ENGINE structures can be copied, and like other
structure/method setups in OpenSSL, it should be possible for init(),
finish(), ctrl(), etc to adjust state inside the ENGINE structures rather
than globally. This commit includes the dependant changes in the ENGINE
implementations.
Previous changes permanently removed the commented-out old code for where
it was possible to create and use an ENGINE statically, and this code gets
rid of the ENGINE_FLAGS_MALLOCED flag that supported the distinction with
dynamically allocated ENGINEs. It also moves the area for ENGINE_FLAGS_***
values from engine_int.h to engine.h - because it should be possible to
declare ENGINEs just from declarations in exported headers.
* Constify the get/set functions, and add some that functions were missing.
* Add a new 'ENGINE_cpy()' function that will produce a new ENGINE based
copied from an original (except for the references, ie. the new copy will
be like an ENGINE returned from 'ENGINE_new()' - a structural reference).
* Removed the "null parameter" checking in the get/set functions - it is
legitimate to set NULL values as a way of *changing* an ENGINE (ie.
removing a handler that previously existed). Also, passing a NULL pointer
for an ENGINE is obviously wrong for these functions, so don't bother
checking for it. The result is a number of error codes and strings could
be removed.