/* * Copyright 2001-2016 The OpenSSL Project Authors. All Rights Reserved. * * Licensed under the OpenSSL license (the "License"). You may not use * this file except in compliance with the License. You can obtain a copy * in the file LICENSE in the source distribution or at * https://www.openssl.org/source/license.html */ #include "eng_int.h" #include #include "internal/refcount.h" CRYPTO_RWLOCK *global_engine_lock; CRYPTO_ONCE engine_lock_init = CRYPTO_ONCE_STATIC_INIT; /* The "new"/"free" stuff first */ DEFINE_RUN_ONCE(do_engine_lock_init) { OPENSSL_init_crypto(0, NULL); global_engine_lock = CRYPTO_THREAD_lock_new(); return global_engine_lock != NULL; } ENGINE *ENGINE_new(void) { ENGINE *ret; if (!RUN_ONCE(&engine_lock_init, do_engine_lock_init) || (ret = OPENSSL_zalloc(sizeof(*ret))) == NULL) { ENGINEerr(ENGINE_F_ENGINE_NEW, ERR_R_MALLOC_FAILURE); return NULL; } ret->struct_ref = 1; engine_ref_debug(ret, 0, 1); if (!CRYPTO_new_ex_data(CRYPTO_EX_INDEX_ENGINE, ret, &ret->ex_data)) { OPENSSL_free(ret); return NULL; } return ret; } /* * Placed here (close proximity to ENGINE_new) so that modifications to the * elements of the ENGINE structure are more likely to be caught and changed * here. */ void engine_set_all_null(ENGINE *e) { e->id = NULL; e->name = NULL; e->rsa_meth = NULL; e->dsa_meth = NULL; e->dh_meth = NULL; e->rand_meth = NULL; e->ciphers = NULL; e->digests = NULL; e->destroy = NULL; e->init = NULL; e->finish = NULL; e->ctrl = NULL; e->load_privkey = NULL; e->load_pubkey = NULL; e->cmd_defns = NULL; e->flags = 0; } int engine_free_util(ENGINE *e, int not_locked) { int i; if (e == NULL) return 1; #ifdef HAVE_ATOMICS CRYPTO_DOWN_REF(&e->struct_ref, &i, global_engine_lock); #else if (not_locked) CRYPTO_atomic_add(&e->struct_ref, -1, &i, global_engine_lock); else i = --e->struct_ref; #endif engine_ref_debug(e, 0, -1) if (i > 0) return 1; REF_ASSERT_ISNT(i < 0); /* Free up any dynamically allocated public key methods */ engine_pkey_meths_free(e); engine_pkey_asn1_meths_free(e); /* * Give the ENGINE a chance to do any structural cleanup corresponding to * allocation it did in its constructor (eg. unload error strings) */ if (e->destroy) e->destroy(e); CRYPTO_free_ex_data(CRYPTO_EX_INDEX_ENGINE, e, &e->ex_data); OPENSSL_free(e); return 1; } int ENGINE_free(ENGINE *e) { return engine_free_util(e, 1); } /* Cleanup stuff */ /* * engine_cleanup_int() is coded such that anything that does work that will * need cleanup can register a "cleanup" callback here. That way we don't get * linker bloat by referring to all *possible* cleanups, but any linker bloat * into code "X" will cause X's cleanup function to end up here. */ static STACK_OF(ENGINE_CLEANUP_ITEM) *cleanup_stack = NULL; static int int_cleanup_check(int create) { if (cleanup_stack) return 1; if (!create) return 0; cleanup_stack = sk_ENGINE_CLEANUP_ITEM_new_null(); return (cleanup_stack ? 1 : 0); } static ENGINE_CLEANUP_ITEM *int_cleanup_item(ENGINE_CLEANUP_CB *cb) { ENGINE_CLEANUP_ITEM *item = OPENSSL_malloc(sizeof(*item)); if (item == NULL) return NULL; item->cb = cb; return item; } void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb) { ENGINE_CLEANUP_ITEM *item; if (!int_cleanup_check(1)) return; item = int_cleanup_item(cb); if (item) sk_ENGINE_CLEANUP_ITEM_insert(cleanup_stack, item, 0); } void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb) { ENGINE_CLEANUP_ITEM *item; if (!int_cleanup_check(1)) return; item = int_cleanup_item(cb); if (item) sk_ENGINE_CLEANUP_ITEM_push(cleanup_stack, item); } /* The API function that performs all cleanup */ static void engine_cleanup_cb_free(ENGINE_CLEANUP_ITEM *item) { (*(item->cb)) (); OPENSSL_free(item); } void engine_cleanup_int(void) { if (int_cleanup_check(0)) { sk_ENGINE_CLEANUP_ITEM_pop_free(cleanup_stack, engine_cleanup_cb_free); cleanup_stack = NULL; } CRYPTO_THREAD_lock_free(global_engine_lock); } /* Now the "ex_data" support */ int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg) { return (CRYPTO_set_ex_data(&e->ex_data, idx, arg)); } void *ENGINE_get_ex_data(const ENGINE *e, int idx) { return (CRYPTO_get_ex_data(&e->ex_data, idx)); } /* * Functions to get/set an ENGINE's elements - mainly to avoid exposing the * ENGINE structure itself. */ int ENGINE_set_id(ENGINE *e, const char *id) { if (id == NULL) { ENGINEerr(ENGINE_F_ENGINE_SET_ID, ERR_R_PASSED_NULL_PARAMETER); return 0; } e->id = id; return 1; } int ENGINE_set_name(ENGINE *e, const char *name) { if (name == NULL) { ENGINEerr(ENGINE_F_ENGINE_SET_NAME, ERR_R_PASSED_NULL_PARAMETER); return 0; } e->name = name; return 1; } int ENGINE_set_destroy_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR destroy_f) { e->destroy = destroy_f; return 1; } int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f) { e->init = init_f; return 1; } int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f) { e->finish = finish_f; return 1; } int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f) { e->ctrl = ctrl_f; return 1; } int ENGINE_set_flags(ENGINE *e, int flags) { e->flags = flags; return 1; } int ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns) { e->cmd_defns = defns; return 1; } const char *ENGINE_get_id(const ENGINE *e) { return e->id; } const char *ENGINE_get_name(const ENGINE *e) { return e->name; } ENGINE_GEN_INT_FUNC_PTR ENGINE_get_destroy_function(const ENGINE *e) { return e->destroy; } ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e) { return e->init; } ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e) { return e->finish; } ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e) { return e->ctrl; } int ENGINE_get_flags(const ENGINE *e) { return e->flags; } const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e) { return e->cmd_defns; } /* * eng_lib.o is pretty much linked into anything that touches ENGINE already, * so put the "static_state" hack here. */ static int internal_static_hack = 0; void *ENGINE_get_static_state(void) { return &internal_static_hack; }