/* * Copyright 2016 The OpenSSL Project Authors. All Rights Reserved. * * Licensed under the OpenSSL license (the "License"). You may not use * this file except in compliance with the License. You can obtain a copy * in the file LICENSE in the source distribution or at * https://www.openssl.org/source/license.html */ #ifndef HEADER_HANDSHAKE_HELPER_H #define HEADER_HANDSHAKE_HELPER_H #include "ssl_test_ctx.h" typedef struct handshake_result { ssl_test_result_t result; /* These alerts are in the 2-byte format returned by the info_callback. */ /* (Latest) alert sent by the client; 0 if no alert. */ int client_alert_sent; /* Number of fatal or close_notify alerts sent. */ int client_num_fatal_alerts_sent; /* (Latest) alert received by the server; 0 if no alert. */ int client_alert_received; /* (Latest) alert sent by the server; 0 if no alert. */ int server_alert_sent; /* Number of fatal or close_notify alerts sent. */ int server_num_fatal_alerts_sent; /* (Latest) alert received by the client; 0 if no alert. */ int server_alert_received; /* Negotiated protocol. On success, these should always match. */ int server_protocol; int client_protocol; /* Server connection */ ssl_servername_t servername; /* Session ticket status */ ssl_session_ticket_t session_ticket; ssl_compression_t compression; /* Was this called on the second context? */ int session_ticket_do_not_call; char *client_npn_negotiated; char *server_npn_negotiated; char *client_alpn_negotiated; char *server_alpn_negotiated; /* Was the handshake resumed? */ int client_resumed; int server_resumed; /* Temporary key type */ int tmp_key_type; /* server certificate key type */ int server_cert_type; /* server signing hash */ int server_sign_hash; /* server signature type */ int server_sign_type; /* client certificate key type */ int client_cert_type; /* client signing hash */ int client_sign_hash; /* client signature type */ int client_sign_type; } HANDSHAKE_RESULT; HANDSHAKE_RESULT *HANDSHAKE_RESULT_new(void); void HANDSHAKE_RESULT_free(HANDSHAKE_RESULT *result); /* Do a handshake and report some information about the result. */ HANDSHAKE_RESULT *do_handshake(SSL_CTX *server_ctx, SSL_CTX *server2_ctx, SSL_CTX *client_ctx, SSL_CTX *resume_server_ctx, SSL_CTX *resume_client_ctx, const SSL_TEST_CTX *test_ctx); #endif /* HEADER_HANDSHAKE_HELPER_H */