/* * Copyright 2001-2016 The OpenSSL Project Authors. All Rights Reserved. * * Licensed under the OpenSSL license (the "License"). You may not use * this file except in compliance with the License. You can obtain a copy * in the file LICENSE in the source distribution or at * https://www.openssl.org/source/license.html */ /* ==================================================================== * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. * ECDH support in OpenSSL originally developed by * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. */ #ifndef HEADER_ENGINE_INT_H # define HEADER_ENGINE_INT_H # include "internal/cryptlib.h" # include #ifdef __cplusplus extern "C" { #endif extern CRYPTO_RWLOCK *global_engine_lock; /* * If we compile with this symbol defined, then both reference counts in the * ENGINE structure will be monitored with a line of output on stderr for * each change. This prints the engine's pointer address (truncated to * unsigned int), "struct" or "funct" to indicate the reference type, the * before and after reference count, and the file:line-number pair. The * "engine_ref_debug" statements must come *after* the change. */ # ifdef ENGINE_REF_COUNT_DEBUG # define engine_ref_debug(e, isfunct, diff) \ fprintf(stderr, "engine: %08x %s from %d to %d (%s:%d)\n", \ (unsigned int)(e), (isfunct ? "funct" : "struct"), \ ((isfunct) ? ((e)->funct_ref - (diff)) : ((e)->struct_ref - (diff))), \ ((isfunct) ? (e)->funct_ref : (e)->struct_ref), \ (OPENSSL_FILE), (OPENSSL_LINE)) # else # define engine_ref_debug(e, isfunct, diff) # endif /* * Any code that will need cleanup operations should use these functions to * register callbacks. engine_cleanup_int() will call all registered * callbacks in order. NB: both the "add" functions assume the engine lock to * already be held (in "write" mode). */ typedef void (ENGINE_CLEANUP_CB) (void); typedef struct st_engine_cleanup_item { ENGINE_CLEANUP_CB *cb; } ENGINE_CLEANUP_ITEM; DEFINE_STACK_OF(ENGINE_CLEANUP_ITEM) void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb); void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb); /* We need stacks of ENGINEs for use in eng_table.c */ DEFINE_STACK_OF(ENGINE) /* * If this symbol is defined then engine_table_select(), the function that is * used by RSA, DSA (etc) code to select registered ENGINEs, cache defaults * and functional references (etc), will display debugging summaries to * stderr. */ /* #define ENGINE_TABLE_DEBUG */ /* * This represents an implementation table. Dependent code should instantiate * it as a (ENGINE_TABLE *) pointer value set initially to NULL. */ typedef struct st_engine_table ENGINE_TABLE; int engine_table_register(ENGINE_TABLE **table, ENGINE_CLEANUP_CB *cleanup, ENGINE *e, const int *nids, int num_nids, int setdefault); void engine_table_unregister(ENGINE_TABLE **table, ENGINE *e); void engine_table_cleanup(ENGINE_TABLE **table); # ifndef ENGINE_TABLE_DEBUG ENGINE *engine_table_select(ENGINE_TABLE **table, int nid); # else ENGINE *engine_table_select_tmp(ENGINE_TABLE **table, int nid, const char *f, int l); # define engine_table_select(t,n) engine_table_select_tmp(t,n,OPENSSL_FILE,OPENSSL_LINE) # endif typedef void (engine_table_doall_cb) (int nid, STACK_OF(ENGINE) *sk, ENGINE *def, void *arg); void engine_table_doall(ENGINE_TABLE *table, engine_table_doall_cb *cb, void *arg); /* * Internal versions of API functions that have control over locking. These * are used between C files when functionality needs to be shared but the * caller may already be controlling of the engine lock. */ int engine_unlocked_init(ENGINE *e); int engine_unlocked_finish(ENGINE *e, int unlock_for_handlers); int engine_free_util(ENGINE *e, int locked); /* * This function will reset all "set"able values in an ENGINE to NULL. This * won't touch reference counts or ex_data, but is equivalent to calling all * the ENGINE_set_***() functions with a NULL value. */ void engine_set_all_null(ENGINE *e); /* * NB: Bitwise OR-able values for the "flags" variable in ENGINE are now * exposed in engine.h. */ /* Free up dynamically allocated public key methods associated with ENGINE */ void engine_pkey_meths_free(ENGINE *e); void engine_pkey_asn1_meths_free(ENGINE *e); /* Once initialisation function */ extern CRYPTO_ONCE engine_lock_init; void do_engine_lock_init(void); /* * This is a structure for storing implementations of various crypto * algorithms and functions. */ struct engine_st { const char *id; const char *name; const RSA_METHOD *rsa_meth; const DSA_METHOD *dsa_meth; const DH_METHOD *dh_meth; const EC_KEY_METHOD *ec_meth; const RAND_METHOD *rand_meth; /* Cipher handling is via this callback */ ENGINE_CIPHERS_PTR ciphers; /* Digest handling is via this callback */ ENGINE_DIGESTS_PTR digests; /* Public key handling via this callback */ ENGINE_PKEY_METHS_PTR pkey_meths; /* ASN1 public key handling via this callback */ ENGINE_PKEY_ASN1_METHS_PTR pkey_asn1_meths; ENGINE_GEN_INT_FUNC_PTR destroy; ENGINE_GEN_INT_FUNC_PTR init; ENGINE_GEN_INT_FUNC_PTR finish; ENGINE_CTRL_FUNC_PTR ctrl; ENGINE_LOAD_KEY_PTR load_privkey; ENGINE_LOAD_KEY_PTR load_pubkey; ENGINE_SSL_CLIENT_CERT_PTR load_ssl_client_cert; const ENGINE_CMD_DEFN *cmd_defns; int flags; /* reference count on the structure itself */ int struct_ref; /* * reference count on usability of the engine type. NB: This controls the * loading and initialisation of any functionality required by this * engine, whereas the previous count is simply to cope with * (de)allocation of this structure. Hence, running_ref <= struct_ref at * all times. */ int funct_ref; /* A place to store per-ENGINE data */ CRYPTO_EX_DATA ex_data; /* Used to maintain the linked-list of engines. */ struct engine_st *prev; struct engine_st *next; }; typedef struct st_engine_pile ENGINE_PILE; DEFINE_LHASH_OF(ENGINE_PILE); #ifdef __cplusplus } #endif #endif /* HEADER_ENGINE_INT_H */