b5fe5dfbda
Also use a local variable, collapse some code. Reviewed-by: Richard Levitte <levitte@openssl.org> (Merged from https://github.com/openssl/openssl/pull/4258)
330 lines
11 KiB
C
330 lines
11 KiB
C
/*
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* Copyright 2001-2016 The OpenSSL Project Authors. All Rights Reserved.
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*
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* Licensed under the OpenSSL license (the "License"). You may not use
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* this file except in compliance with the License. You can obtain a copy
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* in the file LICENSE in the source distribution or at
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* https://www.openssl.org/source/license.html
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*/
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#include "eng_int.h"
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/*
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* When querying a ENGINE-specific control command's 'description', this
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* string is used if the ENGINE_CMD_DEFN has cmd_desc set to NULL.
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*/
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static const char *int_no_description = "";
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/*
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* These internal functions handle 'CMD'-related control commands when the
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* ENGINE in question has asked us to take care of it (ie. the ENGINE did not
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* set the ENGINE_FLAGS_MANUAL_CMD_CTRL flag.
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*/
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static int int_ctrl_cmd_is_null(const ENGINE_CMD_DEFN *defn)
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{
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if ((defn->cmd_num == 0) || (defn->cmd_name == NULL))
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return 1;
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return 0;
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}
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static int int_ctrl_cmd_by_name(const ENGINE_CMD_DEFN *defn, const char *s)
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{
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int idx = 0;
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while (!int_ctrl_cmd_is_null(defn) && (strcmp(defn->cmd_name, s) != 0)) {
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idx++;
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defn++;
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}
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if (int_ctrl_cmd_is_null(defn))
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/* The given name wasn't found */
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return -1;
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return idx;
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}
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static int int_ctrl_cmd_by_num(const ENGINE_CMD_DEFN *defn, unsigned int num)
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{
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int idx = 0;
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/*
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* NB: It is stipulated that 'cmd_defn' lists are ordered by cmd_num. So
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* our searches don't need to take any longer than necessary.
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*/
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while (!int_ctrl_cmd_is_null(defn) && (defn->cmd_num < num)) {
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idx++;
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defn++;
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}
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if (defn->cmd_num == num)
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return idx;
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/* The given cmd_num wasn't found */
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return -1;
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}
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static int int_ctrl_helper(ENGINE *e, int cmd, long i, void *p,
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void (*f) (void))
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{
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int idx;
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char *s = (char *)p;
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const ENGINE_CMD_DEFN *cdp;
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/* Take care of the easy one first (eg. it requires no searches) */
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if (cmd == ENGINE_CTRL_GET_FIRST_CMD_TYPE) {
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if ((e->cmd_defns == NULL) || int_ctrl_cmd_is_null(e->cmd_defns))
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return 0;
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return e->cmd_defns->cmd_num;
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}
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/* One or two commands require that "p" be a valid string buffer */
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if ((cmd == ENGINE_CTRL_GET_CMD_FROM_NAME) ||
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(cmd == ENGINE_CTRL_GET_NAME_FROM_CMD) ||
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(cmd == ENGINE_CTRL_GET_DESC_FROM_CMD)) {
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if (s == NULL) {
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ENGINEerr(ENGINE_F_INT_CTRL_HELPER, ERR_R_PASSED_NULL_PARAMETER);
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return -1;
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}
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}
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/* Now handle cmd_name -> cmd_num conversion */
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if (cmd == ENGINE_CTRL_GET_CMD_FROM_NAME) {
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if ((e->cmd_defns == NULL)
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|| ((idx = int_ctrl_cmd_by_name(e->cmd_defns, s)) < 0)) {
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ENGINEerr(ENGINE_F_INT_CTRL_HELPER, ENGINE_R_INVALID_CMD_NAME);
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return -1;
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}
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return e->cmd_defns[idx].cmd_num;
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}
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/*
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* For the rest of the commands, the 'long' argument must specify a valid
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* command number - so we need to conduct a search.
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*/
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if ((e->cmd_defns == NULL)
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|| ((idx = int_ctrl_cmd_by_num(e->cmd_defns, (unsigned int)i)) < 0)) {
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ENGINEerr(ENGINE_F_INT_CTRL_HELPER, ENGINE_R_INVALID_CMD_NUMBER);
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return -1;
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}
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/* Now the logic splits depending on command type */
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cdp = &e->cmd_defns[idx];
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switch (cmd) {
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case ENGINE_CTRL_GET_NEXT_CMD_TYPE:
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cdp++;
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return int_ctrl_cmd_is_null(cdp) ? 0 : cdp->cmd_num;
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case ENGINE_CTRL_GET_NAME_LEN_FROM_CMD:
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return strlen(cdp->cmd_name);
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case ENGINE_CTRL_GET_NAME_FROM_CMD:
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return strlen(strcpy(s, cdp->cmd_name));
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case ENGINE_CTRL_GET_DESC_LEN_FROM_CMD:
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return strlen(cdp->cmd_desc == NULL ? int_no_description
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: cdp->cmd_desc);
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case ENGINE_CTRL_GET_DESC_FROM_CMD:
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return strlen(strcpy(s, cdp->cmd_desc == NULL ? int_no_description
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: cdp->cmd_desc));
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case ENGINE_CTRL_GET_CMD_FLAGS:
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return cdp->cmd_flags;
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}
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/* Shouldn't really be here ... */
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ENGINEerr(ENGINE_F_INT_CTRL_HELPER, ENGINE_R_INTERNAL_LIST_ERROR);
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return -1;
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}
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int ENGINE_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f) (void))
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{
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int ctrl_exists, ref_exists;
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if (e == NULL) {
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ENGINEerr(ENGINE_F_ENGINE_CTRL, ERR_R_PASSED_NULL_PARAMETER);
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return 0;
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}
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CRYPTO_THREAD_write_lock(global_engine_lock);
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ref_exists = ((e->struct_ref > 0) ? 1 : 0);
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CRYPTO_THREAD_unlock(global_engine_lock);
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ctrl_exists = ((e->ctrl == NULL) ? 0 : 1);
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if (!ref_exists) {
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ENGINEerr(ENGINE_F_ENGINE_CTRL, ENGINE_R_NO_REFERENCE);
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return 0;
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}
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/*
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* Intercept any "root-level" commands before trying to hand them on to
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* ctrl() handlers.
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*/
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switch (cmd) {
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case ENGINE_CTRL_HAS_CTRL_FUNCTION:
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return ctrl_exists;
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case ENGINE_CTRL_GET_FIRST_CMD_TYPE:
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case ENGINE_CTRL_GET_NEXT_CMD_TYPE:
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case ENGINE_CTRL_GET_CMD_FROM_NAME:
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case ENGINE_CTRL_GET_NAME_LEN_FROM_CMD:
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case ENGINE_CTRL_GET_NAME_FROM_CMD:
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case ENGINE_CTRL_GET_DESC_LEN_FROM_CMD:
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case ENGINE_CTRL_GET_DESC_FROM_CMD:
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case ENGINE_CTRL_GET_CMD_FLAGS:
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if (ctrl_exists && !(e->flags & ENGINE_FLAGS_MANUAL_CMD_CTRL))
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return int_ctrl_helper(e, cmd, i, p, f);
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if (!ctrl_exists) {
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ENGINEerr(ENGINE_F_ENGINE_CTRL, ENGINE_R_NO_CONTROL_FUNCTION);
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/*
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* For these cmd-related functions, failure is indicated by a -1
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* return value (because 0 is used as a valid return in some
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* places).
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*/
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return -1;
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}
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default:
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break;
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}
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/* Anything else requires a ctrl() handler to exist. */
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if (!ctrl_exists) {
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ENGINEerr(ENGINE_F_ENGINE_CTRL, ENGINE_R_NO_CONTROL_FUNCTION);
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return 0;
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}
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return e->ctrl(e, cmd, i, p, f);
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}
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int ENGINE_cmd_is_executable(ENGINE *e, int cmd)
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{
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int flags;
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if ((flags =
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ENGINE_ctrl(e, ENGINE_CTRL_GET_CMD_FLAGS, cmd, NULL, NULL)) < 0) {
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ENGINEerr(ENGINE_F_ENGINE_CMD_IS_EXECUTABLE,
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ENGINE_R_INVALID_CMD_NUMBER);
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return 0;
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}
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if (!(flags & ENGINE_CMD_FLAG_NO_INPUT) &&
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!(flags & ENGINE_CMD_FLAG_NUMERIC) &&
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!(flags & ENGINE_CMD_FLAG_STRING))
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return 0;
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return 1;
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}
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int ENGINE_ctrl_cmd(ENGINE *e, const char *cmd_name,
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long i, void *p, void (*f) (void), int cmd_optional)
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{
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int num;
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if (e == NULL || cmd_name == NULL) {
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ENGINEerr(ENGINE_F_ENGINE_CTRL_CMD, ERR_R_PASSED_NULL_PARAMETER);
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return 0;
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}
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if (e->ctrl == NULL
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|| (num = ENGINE_ctrl(e, ENGINE_CTRL_GET_CMD_FROM_NAME,
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0, (void *)cmd_name, NULL)) <= 0) {
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/*
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* If the command didn't *have* to be supported, we fake success.
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* This allows certain settings to be specified for multiple ENGINEs
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* and only require a change of ENGINE id (without having to
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* selectively apply settings). Eg. changing from a hardware device
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* back to the regular software ENGINE without editing the config
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* file, etc.
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*/
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if (cmd_optional) {
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ERR_clear_error();
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return 1;
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}
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ENGINEerr(ENGINE_F_ENGINE_CTRL_CMD, ENGINE_R_INVALID_CMD_NAME);
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return 0;
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}
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/*
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* Force the result of the control command to 0 or 1, for the reasons
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* mentioned before.
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*/
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if (ENGINE_ctrl(e, num, i, p, f) > 0)
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return 1;
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return 0;
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}
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int ENGINE_ctrl_cmd_string(ENGINE *e, const char *cmd_name, const char *arg,
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int cmd_optional)
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{
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int num, flags;
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long l;
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char *ptr;
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if (e == NULL || cmd_name == NULL) {
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ENGINEerr(ENGINE_F_ENGINE_CTRL_CMD_STRING, ERR_R_PASSED_NULL_PARAMETER);
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return 0;
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}
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if (e->ctrl == NULL
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|| (num = ENGINE_ctrl(e, ENGINE_CTRL_GET_CMD_FROM_NAME,
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0, (void *)cmd_name, NULL)) <= 0) {
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/*
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* If the command didn't *have* to be supported, we fake success.
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* This allows certain settings to be specified for multiple ENGINEs
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* and only require a change of ENGINE id (without having to
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* selectively apply settings). Eg. changing from a hardware device
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* back to the regular software ENGINE without editing the config
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* file, etc.
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*/
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if (cmd_optional) {
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ERR_clear_error();
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return 1;
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}
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ENGINEerr(ENGINE_F_ENGINE_CTRL_CMD_STRING, ENGINE_R_INVALID_CMD_NAME);
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return 0;
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}
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if (!ENGINE_cmd_is_executable(e, num)) {
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ENGINEerr(ENGINE_F_ENGINE_CTRL_CMD_STRING,
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ENGINE_R_CMD_NOT_EXECUTABLE);
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return 0;
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}
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flags = ENGINE_ctrl(e, ENGINE_CTRL_GET_CMD_FLAGS, num, NULL, NULL);
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if (flags < 0) {
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/*
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* Shouldn't happen, given that ENGINE_cmd_is_executable() returned
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* success.
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*/
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ENGINEerr(ENGINE_F_ENGINE_CTRL_CMD_STRING,
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ENGINE_R_INTERNAL_LIST_ERROR);
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return 0;
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}
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/*
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* If the command takes no input, there must be no input. And vice versa.
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*/
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if (flags & ENGINE_CMD_FLAG_NO_INPUT) {
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if (arg != NULL) {
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ENGINEerr(ENGINE_F_ENGINE_CTRL_CMD_STRING,
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ENGINE_R_COMMAND_TAKES_NO_INPUT);
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return 0;
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}
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/*
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* We deliberately force the result of ENGINE_ctrl() to 0 or 1 rather
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* than returning it as "return data". This is to ensure usage of
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* these commands is consistent across applications and that certain
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* applications don't understand it one way, and others another.
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*/
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if (ENGINE_ctrl(e, num, 0, (void *)arg, NULL) > 0)
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return 1;
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return 0;
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}
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/* So, we require input */
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if (arg == NULL) {
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ENGINEerr(ENGINE_F_ENGINE_CTRL_CMD_STRING,
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ENGINE_R_COMMAND_TAKES_INPUT);
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return 0;
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}
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/* If it takes string input, that's easy */
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if (flags & ENGINE_CMD_FLAG_STRING) {
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/* Same explanation as above */
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if (ENGINE_ctrl(e, num, 0, (void *)arg, NULL) > 0)
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return 1;
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return 0;
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}
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/*
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* If it doesn't take numeric either, then it is unsupported for use in a
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* config-setting situation, which is what this function is for. This
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* should never happen though, because ENGINE_cmd_is_executable() was
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* used.
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*/
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if (!(flags & ENGINE_CMD_FLAG_NUMERIC)) {
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ENGINEerr(ENGINE_F_ENGINE_CTRL_CMD_STRING,
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ENGINE_R_INTERNAL_LIST_ERROR);
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return 0;
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}
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l = strtol(arg, &ptr, 10);
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if ((arg == ptr) || (*ptr != '\0')) {
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ENGINEerr(ENGINE_F_ENGINE_CTRL_CMD_STRING,
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ENGINE_R_ARGUMENT_IS_NOT_A_NUMBER);
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return 0;
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}
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/*
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* Force the result of the control command to 0 or 1, for the reasons
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* mentioned before.
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*/
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if (ENGINE_ctrl(e, num, l, NULL, NULL) > 0)
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return 1;
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return 0;
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}
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