openssl/crypto/poly1305/asm/poly1305-ppc.pl
Andy Polyakov a28e4890ee poly1305/asm/poly1305-ppc.pl: add vector base 2^26 implementation.
Reviewed-by: Matt Caswell <matt@openssl.org>
Reviewed-by: Richard Levitte <levitte@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/8120)
2019-02-01 09:23:25 +01:00

1977 lines
41 KiB
Perl
Executable file

#! /usr/bin/env perl
# Copyright 2016-2018 The OpenSSL Project Authors. All Rights Reserved.
#
# Licensed under the Apache License 2.0 (the "License"). You may not use
# this file except in compliance with the License. You can obtain a copy
# in the file LICENSE in the source distribution or at
# https://www.openssl.org/source/license.html
#
# ====================================================================
# Written by Andy Polyakov, @dot-asm, initially for use in the OpenSSL
# project. The module is dual licensed under OpenSSL and CRYPTOGAMS
# licenses depending on where you obtain it. For further details see
# https://github.com/dot-asm/cryptogams/.
# ====================================================================
#
# This module implements Poly1305 hash for PowerPC.
#
# June 2015
#
# Numbers are cycles per processed byte with poly1305_blocks alone,
# and improvement coefficients relative to gcc-generated code.
#
# -m32 -m64
#
# Freescale e300 14.8/+80% -
# PPC74x0 7.60/+60% -
# PPC970 7.00/+114% 3.51/+205%
# POWER7 3.75/+260% 1.93/+100%
# POWER8 - 2.03/+200%
# POWER9 - 2.00/+150%
#
# Do we need floating-point implementation for PPC? Results presented
# in poly1305_ieee754.c are tricky to compare to, because they are for
# compiler-generated code. On the other hand it's known that floating-
# point performance can be dominated by FPU latency, which means that
# there is limit even for ideally optimized (and even vectorized) code.
# And this limit is estimated to be higher than above -m64 results. Or
# in other words floating-point implementation can be meaningful to
# consider only in 32-bit application context. We probably have to
# recognize that 32-bit builds are getting less popular on high-end
# systems and therefore tend to target embedded ones, which might not
# even have FPU...
#
# On side note, Power ISA 2.07 enables vector base 2^26 implementation,
# and POWER8 might have capacity to break 1.0 cycle per byte barrier...
#
# January 2019
#
# ... Unfortunately not:-( Estimate was a projection of ARM result,
# but ARM has vector multiply-n-add instruction, while PowerISA does
# not, not one usable in the context. Improvement is ~40% over -m64
# result above and is ~1.43 on little-endian systems.
$flavour = shift;
if ($flavour =~ /64/) {
$SIZE_T =8;
$LRSAVE =2*$SIZE_T;
$UCMP ="cmpld";
$STU ="stdu";
$POP ="ld";
$PUSH ="std";
} elsif ($flavour =~ /32/) {
$SIZE_T =4;
$LRSAVE =$SIZE_T;
$UCMP ="cmplw";
$STU ="stwu";
$POP ="lwz";
$PUSH ="stw";
} else { die "nonsense $flavour"; }
# Define endianness based on flavour
# i.e.: linux64le
$LITTLE_ENDIAN = ($flavour=~/le$/) ? $SIZE_T : 0;
$0 =~ m/(.*[\/\\])[^\/\\]+$/; $dir=$1;
( $xlate="${dir}ppc-xlate.pl" and -f $xlate ) or
( $xlate="${dir}../../perlasm/ppc-xlate.pl" and -f $xlate) or
die "can't locate ppc-xlate.pl";
open STDOUT,"| $^X $xlate $flavour ".shift || die "can't call $xlate: $!";
$FRAME=24*$SIZE_T;
$sp="r1";
my ($ctx,$inp,$len,$padbit) = map("r$_",(3..6));
my ($mac,$nonce)=($inp,$len);
my $mask = "r0";
$code=<<___;
.machine "any"
.text
___
if ($flavour =~ /64/) {
###############################################################################
# base 2^64 implementation
my ($h0,$h1,$h2,$d0,$d1,$d2, $r0,$r1,$s1, $t0,$t1) = map("r$_",(7..12,27..31));
$code.=<<___;
.globl .poly1305_init_int
.align 4
.poly1305_init_int:
xor r0,r0,r0
std r0,0($ctx) # zero hash value
std r0,8($ctx)
std r0,16($ctx)
stw r0,24($ctx) # clear is_base2_26
$UCMP $inp,r0
beq- Lno_key
___
$code.=<<___ if ($LITTLE_ENDIAN);
ld $d0,0($inp) # load key material
ld $d1,8($inp)
___
$code.=<<___ if (!$LITTLE_ENDIAN);
li $h0,4
lwbrx $d0,0,$inp # load key material
li $d1,8
lwbrx $h0,$h0,$inp
li $h1,12
lwbrx $d1,$d1,$inp
lwbrx $h1,$h1,$inp
insrdi $d0,$h0,32,0
insrdi $d1,$h1,32,0
___
$code.=<<___;
lis $h1,0xfff # 0x0fff0000
ori $h1,$h1,0xfffc # 0x0ffffffc
insrdi $h1,$h1,32,0 # 0x0ffffffc0ffffffc
ori $h0,$h1,3 # 0x0ffffffc0fffffff
and $d0,$d0,$h0
and $d1,$d1,$h1
std $d0,32($ctx) # store key
std $d1,40($ctx)
Lno_key:
xor r3,r3,r3
blr
.long 0
.byte 0,12,0x14,0,0,0,2,0
.size .poly1305_init_int,.-.poly1305_init_int
.globl .poly1305_blocks
.align 4
.poly1305_blocks:
Lpoly1305_blocks:
srdi. $len,$len,4
beq- Labort
$STU $sp,-$FRAME($sp)
mflr r0
$PUSH r27,`$FRAME-$SIZE_T*5`($sp)
$PUSH r28,`$FRAME-$SIZE_T*4`($sp)
$PUSH r29,`$FRAME-$SIZE_T*3`($sp)
$PUSH r30,`$FRAME-$SIZE_T*2`($sp)
$PUSH r31,`$FRAME-$SIZE_T*1`($sp)
$PUSH r0,`$FRAME+$LRSAVE`($sp)
ld $r0,32($ctx) # load key
ld $r1,40($ctx)
ld $h0,0($ctx) # load hash value
ld $h1,8($ctx)
ld $h2,16($ctx)
srdi $s1,$r1,2
mtctr $len
add $s1,$s1,$r1 # s1 = r1 + r1>>2
li $mask,3
b Loop
.align 4
Loop:
___
$code.=<<___ if ($LITTLE_ENDIAN);
ld $t0,0($inp) # load input
ld $t1,8($inp)
___
$code.=<<___ if (!$LITTLE_ENDIAN);
li $d0,4
lwbrx $t0,0,$inp # load input
li $t1,8
lwbrx $d0,$d0,$inp
li $d1,12
lwbrx $t1,$t1,$inp
lwbrx $d1,$d1,$inp
insrdi $t0,$d0,32,0
insrdi $t1,$d1,32,0
___
$code.=<<___;
addi $inp,$inp,16
addc $h0,$h0,$t0 # accumulate input
adde $h1,$h1,$t1
mulld $d0,$h0,$r0 # h0*r0
mulhdu $d1,$h0,$r0
adde $h2,$h2,$padbit
mulld $t0,$h1,$s1 # h1*5*r1
mulhdu $t1,$h1,$s1
addc $d0,$d0,$t0
adde $d1,$d1,$t1
mulld $t0,$h0,$r1 # h0*r1
mulhdu $d2,$h0,$r1
addc $d1,$d1,$t0
addze $d2,$d2
mulld $t0,$h1,$r0 # h1*r0
mulhdu $t1,$h1,$r0
addc $d1,$d1,$t0
adde $d2,$d2,$t1
mulld $t0,$h2,$s1 # h2*5*r1
mulld $t1,$h2,$r0 # h2*r0
addc $d1,$d1,$t0
adde $d2,$d2,$t1
andc $t0,$d2,$mask # final reduction step
and $h2,$d2,$mask
srdi $t1,$t0,2
add $t0,$t0,$t1
addc $h0,$d0,$t0
addze $h1,$d1
addze $h2,$h2
bdnz Loop
std $h0,0($ctx) # store hash value
std $h1,8($ctx)
std $h2,16($ctx)
$POP r27,`$FRAME-$SIZE_T*5`($sp)
$POP r28,`$FRAME-$SIZE_T*4`($sp)
$POP r29,`$FRAME-$SIZE_T*3`($sp)
$POP r30,`$FRAME-$SIZE_T*2`($sp)
$POP r31,`$FRAME-$SIZE_T*1`($sp)
addi $sp,$sp,$FRAME
Labort:
blr
.long 0
.byte 0,12,4,1,0x80,5,4,0
.size .poly1305_blocks,.-.poly1305_blocks
___
{
my ($h0,$h1,$h2,$h3,$h4,$t0) = map("r$_",(7..12));
$code.=<<___;
.globl .poly1305_emit
.align 5
.poly1305_emit:
lwz $h0,0($ctx) # load hash value base 2^26
lwz $h1,4($ctx)
lwz $h2,8($ctx)
lwz $h3,12($ctx)
lwz $h4,16($ctx)
lwz r0,24($ctx) # is_base2_26
sldi $h1,$h1,26 # base 2^26 -> base 2^64
sldi $t0,$h2,52
srdi $h2,$h2,12
sldi $h3,$h3,14
add $h0,$h0,$h1
addc $h0,$h0,$t0
sldi $t0,$h4,40
srdi $h4,$h4,24
adde $h1,$h2,$h3
addc $h1,$h1,$t0
addze $h2,$h4
ld $h3,0($ctx) # load hash value base 2^64
ld $h4,8($ctx)
ld $t0,16($ctx)
neg r0,r0
xor $h0,$h0,$h3 # choose between radixes
xor $h1,$h1,$h4
xor $h2,$h2,$t0
and $h0,$h0,r0
and $h1,$h1,r0
and $h2,$h2,r0
xor $h0,$h0,$h3
xor $h1,$h1,$h4
xor $h2,$h2,$t0
addic $h3,$h0,5 # compare to modulus
addze $h4,$h1
addze $t0,$h2
srdi $t0,$t0,2 # see if it carried/borrowed
neg $t0,$t0
andc $h0,$h0,$t0
and $h3,$h3,$t0
andc $h1,$h1,$t0
and $h4,$h4,$t0
or $h0,$h0,$h3
or $h1,$h1,$h4
lwz $t0,4($nonce)
lwz $h2,12($nonce)
lwz $h3,0($nonce)
lwz $h4,8($nonce)
insrdi $h3,$t0,32,0
insrdi $h4,$h2,32,0
addc $h0,$h0,$h3 # accumulate nonce
adde $h1,$h1,$h4
addi $ctx,$mac,-1
addi $mac,$mac,7
stbu $h0,1($ctx) # write [little-endian] result
srdi $h0,$h0,8
stbu $h1,1($mac)
srdi $h1,$h1,8
stbu $h0,1($ctx)
srdi $h0,$h0,8
stbu $h1,1($mac)
srdi $h1,$h1,8
stbu $h0,1($ctx)
srdi $h0,$h0,8
stbu $h1,1($mac)
srdi $h1,$h1,8
stbu $h0,1($ctx)
srdi $h0,$h0,8
stbu $h1,1($mac)
srdi $h1,$h1,8
stbu $h0,1($ctx)
srdi $h0,$h0,8
stbu $h1,1($mac)
srdi $h1,$h1,8
stbu $h0,1($ctx)
srdi $h0,$h0,8
stbu $h1,1($mac)
srdi $h1,$h1,8
stbu $h0,1($ctx)
srdi $h0,$h0,8
stbu $h1,1($mac)
srdi $h1,$h1,8
stbu $h0,1($ctx)
stbu $h1,1($mac)
blr
.long 0
.byte 0,12,0x14,0,0,0,3,0
.size .poly1305_emit,.-.poly1305_emit
___
} } else {
###############################################################################
# base 2^32 implementation
my ($h0,$h1,$h2,$h3,$h4, $r0,$r1,$r2,$r3, $s1,$s2,$s3,
$t0,$t1,$t2,$t3, $D0,$D1,$D2,$D3, $d0,$d1,$d2,$d3
) = map("r$_",(7..12,14..31));
$code.=<<___;
.globl .poly1305_init_int
.align 4
.poly1305_init_int:
xor r0,r0,r0
stw r0,0($ctx) # zero hash value
stw r0,4($ctx)
stw r0,8($ctx)
stw r0,12($ctx)
stw r0,16($ctx)
stw r0,24($ctx) # clear is_base2_26
$UCMP $inp,r0
beq- Lno_key
___
$code.=<<___ if ($LITTLE_ENDIAN);
lw $h0,0($inp) # load key material
lw $h1,4($inp)
lw $h2,8($inp)
lw $h3,12($inp)
___
$code.=<<___ if (!$LITTLE_ENDIAN);
li $h1,4
lwbrx $h0,0,$inp # load key material
li $h2,8
lwbrx $h1,$h1,$inp
li $h3,12
lwbrx $h2,$h2,$inp
lwbrx $h3,$h3,$inp
___
$code.=<<___;
lis $mask,0xf000 # 0xf0000000
li $r0,-4
andc $r0,$r0,$mask # 0x0ffffffc
andc $h0,$h0,$mask
and $h1,$h1,$r0
and $h2,$h2,$r0
and $h3,$h3,$r0
stw $h0,32($ctx) # store key
stw $h1,36($ctx)
stw $h2,40($ctx)
stw $h3,44($ctx)
Lno_key:
xor r3,r3,r3
blr
.long 0
.byte 0,12,0x14,0,0,0,2,0
.size .poly1305_init_int,.-.poly1305_init_int
.globl .poly1305_blocks
.align 4
.poly1305_blocks:
Lpoly1305_blocks:
srwi. $len,$len,4
beq- Labort
$STU $sp,-$FRAME($sp)
mflr r0
$PUSH r14,`$FRAME-$SIZE_T*18`($sp)
$PUSH r15,`$FRAME-$SIZE_T*17`($sp)
$PUSH r16,`$FRAME-$SIZE_T*16`($sp)
$PUSH r17,`$FRAME-$SIZE_T*15`($sp)
$PUSH r18,`$FRAME-$SIZE_T*14`($sp)
$PUSH r19,`$FRAME-$SIZE_T*13`($sp)
$PUSH r20,`$FRAME-$SIZE_T*12`($sp)
$PUSH r21,`$FRAME-$SIZE_T*11`($sp)
$PUSH r22,`$FRAME-$SIZE_T*10`($sp)
$PUSH r23,`$FRAME-$SIZE_T*9`($sp)
$PUSH r24,`$FRAME-$SIZE_T*8`($sp)
$PUSH r25,`$FRAME-$SIZE_T*7`($sp)
$PUSH r26,`$FRAME-$SIZE_T*6`($sp)
$PUSH r27,`$FRAME-$SIZE_T*5`($sp)
$PUSH r28,`$FRAME-$SIZE_T*4`($sp)
$PUSH r29,`$FRAME-$SIZE_T*3`($sp)
$PUSH r30,`$FRAME-$SIZE_T*2`($sp)
$PUSH r31,`$FRAME-$SIZE_T*1`($sp)
$PUSH r0,`$FRAME+$LRSAVE`($sp)
lwz $r0,32($ctx) # load key
lwz $r1,36($ctx)
lwz $r2,40($ctx)
lwz $r3,44($ctx)
lwz $h0,0($ctx) # load hash value
lwz $h1,4($ctx)
lwz $h2,8($ctx)
lwz $h3,12($ctx)
lwz $h4,16($ctx)
srwi $s1,$r1,2
srwi $s2,$r2,2
srwi $s3,$r3,2
add $s1,$s1,$r1 # si = ri + ri>>2
add $s2,$s2,$r2
add $s3,$s3,$r3
mtctr $len
li $mask,3
b Loop
.align 4
Loop:
___
$code.=<<___ if ($LITTLE_ENDIAN);
lwz $d0,0($inp) # load input
lwz $d1,4($inp)
lwz $d2,8($inp)
lwz $d3,12($inp)
___
$code.=<<___ if (!$LITTLE_ENDIAN);
li $d1,4
lwbrx $d0,0,$inp # load input
li $d2,8
lwbrx $d1,$d1,$inp
li $d3,12
lwbrx $d2,$d2,$inp
lwbrx $d3,$d3,$inp
___
$code.=<<___;
addi $inp,$inp,16
addc $h0,$h0,$d0 # accumulate input
adde $h1,$h1,$d1
adde $h2,$h2,$d2
mullw $d0,$h0,$r0 # h0*r0
mulhwu $D0,$h0,$r0
mullw $d1,$h0,$r1 # h0*r1
mulhwu $D1,$h0,$r1
mullw $d2,$h0,$r2 # h0*r2
mulhwu $D2,$h0,$r2
adde $h3,$h3,$d3
adde $h4,$h4,$padbit
mullw $d3,$h0,$r3 # h0*r3
mulhwu $D3,$h0,$r3
mullw $t0,$h1,$s3 # h1*s3
mulhwu $t1,$h1,$s3
mullw $t2,$h1,$r0 # h1*r0
mulhwu $t3,$h1,$r0
addc $d0,$d0,$t0
adde $D0,$D0,$t1
mullw $t0,$h1,$r1 # h1*r1
mulhwu $t1,$h1,$r1
addc $d1,$d1,$t2
adde $D1,$D1,$t3
mullw $t2,$h1,$r2 # h1*r2
mulhwu $t3,$h1,$r2
addc $d2,$d2,$t0
adde $D2,$D2,$t1
mullw $t0,$h2,$s2 # h2*s2
mulhwu $t1,$h2,$s2
addc $d3,$d3,$t2
adde $D3,$D3,$t3
mullw $t2,$h2,$s3 # h2*s3
mulhwu $t3,$h2,$s3
addc $d0,$d0,$t0
adde $D0,$D0,$t1
mullw $t0,$h2,$r0 # h2*r0
mulhwu $t1,$h2,$r0
addc $d1,$d1,$t2
adde $D1,$D1,$t3
mullw $t2,$h2,$r1 # h2*r1
mulhwu $t3,$h2,$r1
addc $d2,$d2,$t0
adde $D2,$D2,$t1
mullw $t0,$h3,$s1 # h3*s1
mulhwu $t1,$h3,$s1
addc $d3,$d3,$t2
adde $D3,$D3,$t3
mullw $t2,$h3,$s2 # h3*s2
mulhwu $t3,$h3,$s2
addc $d0,$d0,$t0
adde $D0,$D0,$t1
mullw $t0,$h3,$s3 # h3*s3
mulhwu $t1,$h3,$s3
addc $d1,$d1,$t2
adde $D1,$D1,$t3
mullw $t2,$h3,$r0 # h3*r0
mulhwu $t3,$h3,$r0
addc $d2,$d2,$t0
adde $D2,$D2,$t1
mullw $t0,$h4,$s1 # h4*s1
addc $d3,$d3,$t2
adde $D3,$D3,$t3
addc $d1,$d1,$t0
mullw $t1,$h4,$s2 # h4*s2
addze $D1,$D1
addc $d2,$d2,$t1
addze $D2,$D2
mullw $t2,$h4,$s3 # h4*s3
addc $d3,$d3,$t2
addze $D3,$D3
mullw $h4,$h4,$r0 # h4*r0
addc $h1,$d1,$D0
adde $h2,$d2,$D1
adde $h3,$d3,$D2
adde $h4,$h4,$D3
andc $D0,$h4,$mask # final reduction step
and $h4,$h4,$mask
srwi $D1,$D0,2
add $D0,$D0,$D1
addc $h0,$d0,$D0
addze $h1,$h1
addze $h2,$h2
addze $h3,$h3
addze $h4,$h4
bdnz Loop
stw $h0,0($ctx) # store hash value
stw $h1,4($ctx)
stw $h2,8($ctx)
stw $h3,12($ctx)
stw $h4,16($ctx)
$POP r14,`$FRAME-$SIZE_T*18`($sp)
$POP r15,`$FRAME-$SIZE_T*17`($sp)
$POP r16,`$FRAME-$SIZE_T*16`($sp)
$POP r17,`$FRAME-$SIZE_T*15`($sp)
$POP r18,`$FRAME-$SIZE_T*14`($sp)
$POP r19,`$FRAME-$SIZE_T*13`($sp)
$POP r20,`$FRAME-$SIZE_T*12`($sp)
$POP r21,`$FRAME-$SIZE_T*11`($sp)
$POP r22,`$FRAME-$SIZE_T*10`($sp)
$POP r23,`$FRAME-$SIZE_T*9`($sp)
$POP r24,`$FRAME-$SIZE_T*8`($sp)
$POP r25,`$FRAME-$SIZE_T*7`($sp)
$POP r26,`$FRAME-$SIZE_T*6`($sp)
$POP r27,`$FRAME-$SIZE_T*5`($sp)
$POP r28,`$FRAME-$SIZE_T*4`($sp)
$POP r29,`$FRAME-$SIZE_T*3`($sp)
$POP r30,`$FRAME-$SIZE_T*2`($sp)
$POP r31,`$FRAME-$SIZE_T*1`($sp)
addi $sp,$sp,$FRAME
Labort:
blr
.long 0
.byte 0,12,4,1,0x80,18,4,0
.size .poly1305_blocks,.-.poly1305_blocks
___
{
my ($h0,$h1,$h2,$h3,$h4,$t0,$t1) = map("r$_",(6..12));
$code.=<<___;
.globl .poly1305_emit
.align 5
.poly1305_emit:
lwz r0,24($ctx) # is_base2_26
lwz $h0,0($ctx) # load hash value
lwz $h1,4($ctx)
lwz $h2,8($ctx)
lwz $h3,12($ctx)
lwz $h4,16($ctx)
cmplwi r0,0
beq Lemit_base2_32
slwi $t0,$h1,26 # base 2^26 -> base 2^32
srwi $h1,$h1,6
slwi $t1,$h2,20
srwi $h2,$h2,12
addc $h0,$h0,$t0
slwi $t0,$h3,14
srwi $h3,$h3,18
adde $h1,$h1,$t1
slwi $t1,$h4,8
srwi $h4,$h4,24
adde $h2,$h2,$t0
adde $h3,$h3,$t1
addze $h4,$h4
Lemit_base2_32:
addic r0,$h0,5 # compare to modulus
addze r0,$h1
addze r0,$h2
addze r0,$h3
addze r0,$h4
srwi r0,r0,2 # see if it carried/borrowed
neg r0,r0
andi. r0,r0,5
addc $h0,$h0,r0
lwz r0,0($nonce)
addze $h1,$h1
lwz $t0,4($nonce)
addze $h2,$h2
lwz $t1,8($nonce)
addze $h3,$h3
lwz $h4,12($nonce)
addc $h0,$h0,r0 # accumulate nonce
adde $h1,$h1,$t0
adde $h2,$h2,$t1
adde $h3,$h3,$h4
addi $ctx,$mac,-1
addi $mac,$mac,7
stbu $h0,1($ctx) # write [little-endian] result
srwi $h0,$h0,8
stbu $h2,1($mac)
srwi $h2,$h2,8
stbu $h0,1($ctx)
srwi $h0,$h0,8
stbu $h2,1($mac)
srwi $h2,$h2,8
stbu $h0,1($ctx)
srwi $h0,$h0,8
stbu $h2,1($mac)
srwi $h2,$h2,8
stbu $h0,1($ctx)
stbu $h2,1($mac)
stbu $h1,1($ctx)
srwi $h1,$h1,8
stbu $h3,1($mac)
srwi $h3,$h3,8
stbu $h1,1($ctx)
srwi $h1,$h1,8
stbu $h3,1($mac)
srwi $h3,$h3,8
stbu $h1,1($ctx)
srwi $h1,$h1,8
stbu $h3,1($mac)
srwi $h3,$h3,8
stbu $h1,1($ctx)
stbu $h3,1($mac)
blr
.long 0
.byte 0,12,0x14,0,0,0,3,0
.size .poly1305_emit,.-.poly1305_emit
___
} }
{{{
########################################################################
# PowerISA 2.07/VSX section #
########################################################################
my $LOCALS= 6*$SIZE_T;
my $VSXFRAME = $LOCALS + 6*$SIZE_T;
$VSXFRAME += 128; # local variables
$VSXFRAME += 13*16; # v20-v31 offload
my $BIG_ENDIAN = ($flavour !~ /le/) ? 4 : 0;
########################################################################
# Layout of opaque area is following:
#
# unsigned __int32 h[5]; # current hash value base 2^26
# unsigned __int32 pad;
# unsigned __int32 is_base2_26, pad;
# unsigned __int64 r[2]; # key value base 2^64
# struct { unsigned __int32 r^2, r^4, r^1, r^3; } r[9];
#
# where r^n are base 2^26 digits of powers of multiplier key. There are
# 5 digits, but last four are interleaved with multiples of 5, totalling
# in 9 elements: r0, r1, 5*r1, r2, 5*r2, r3, 5*r3, r4, 5*r4. Order of
# powers is as they appear in register, not memory.
my ($H0, $H1, $H2, $H3, $H4) = map("v$_",(0..4));
my ($I0, $I1, $I2, $I3, $I4) = map("v$_",(5..9));
my ($R0, $R1, $S1, $R2, $S2) = map("v$_",(10..14));
my ($R3, $S3, $R4, $S4) = ($R1, $S1, $R2, $S2);
my ($ACC0, $ACC1, $ACC2, $ACC3, $ACC4) = map("v$_",(15..19));
my ($T0, $T1, $T2, $T3, $T4) = map("v$_",(20..24));
my ($_26,$_4,$_40,$_14,$mask26,$padbits,$I2perm) = map("v$_",(25..31));
my ($x00,$x60,$x70,$x10,$x20,$x30,$x40,$x50) = (0, map("r$_",(7,8,27..31)));
my ($ctx_,$_ctx,$const) = map("r$_",(10..12));
if ($flavour =~ /64/) {
###############################################################################
# setup phase of poly1305_blocks_vsx is different on 32- and 64-bit platforms,
# but the base 2^26 computational part is same...
my ($h0,$h1,$h2,$d0,$d1,$d2, $r0,$r1,$s1, $t0,$t1) = map("r$_",(6..11,27..31));
my $mask = "r0";
$code.=<<___;
.globl .poly1305_blocks_vsx
.align 5
.poly1305_blocks_vsx:
lwz r7,24($ctx) # is_base2_26
cmpldi $len,128
bge __poly1305_blocks_vsx
neg r0,r7 # is_base2_26 as mask
lwz r7,0($ctx) # load hash base 2^26
lwz r8,4($ctx)
lwz r9,8($ctx)
lwz r10,12($ctx)
lwz r11,16($ctx)
sldi r8,r8,26 # base 2^26 -> base 2^64
sldi r12,r9,52
add r7,r7,r8
srdi r9,r9,12
sldi r10,r10,14
addc r7,r7,r12
sldi r8,r11,40
adde r9,r9,r10
srdi r11,r11,24
addc r9,r9,r8
addze r11,r11
ld r8,0($ctx) # load hash base 2^64
ld r10,8($ctx)
ld r12,16($ctx)
xor r7,r7,r8 # select between radixes
xor r9,r9,r10
xor r11,r11,r12
and r7,r7,r0
and r9,r9,r0
and r11,r11,r0
xor r7,r7,r8
xor r9,r9,r10
xor r11,r11,r12
li r0,0
std r7,0($ctx) # store hash base 2^64
std r9,8($ctx)
std r11,16($ctx)
stw r0,24($ctx) # clear is_base2_26
b Lpoly1305_blocks
.long 0
.byte 0,12,0x14,0,0,0,4,0
.size .poly1305_blocks_vsx,.-.poly1305_blocks_vsx
.align 5
__poly1305_mul:
mulld $d0,$h0,$r0 # h0*r0
mulhdu $d1,$h0,$r0
mulld $t0,$h1,$s1 # h1*5*r1
mulhdu $t1,$h1,$s1
addc $d0,$d0,$t0
adde $d1,$d1,$t1
mulld $t0,$h0,$r1 # h0*r1
mulhdu $d2,$h0,$r1
addc $d1,$d1,$t0
addze $d2,$d2
mulld $t0,$h1,$r0 # h1*r0
mulhdu $t1,$h1,$r0
addc $d1,$d1,$t0
adde $d2,$d2,$t1
mulld $t0,$h2,$s1 # h2*5*r1
mulld $t1,$h2,$r0 # h2*r0
addc $d1,$d1,$t0
adde $d2,$d2,$t1
andc $t0,$d2,$mask # final reduction step
and $h2,$d2,$mask
srdi $t1,$t0,2
add $t0,$t0,$t1
addc $h0,$d0,$t0
addze $h1,$d1
addze $h2,$h2
blr
.long 0
.byte 0,12,0x14,0,0,0,0,0
.size __poly1305_mul,.-__poly1305_mul
.align 5
__poly1305_splat:
extrdi $d0,$h0,26,38
extrdi $d1,$h0,26,12
stw $d0,0x00($t1)
extrdi $d2,$h0,12,0
slwi $d0,$d1,2
stw $d1,0x10($t1)
add $d0,$d0,$d1 # * 5
stw $d0,0x20($t1)
insrdi $d2,$h1,14,38
slwi $d0,$d2,2
stw $d2,0x30($t1)
add $d0,$d0,$d2 # * 5
stw $d0,0x40($t1)
extrdi $d1,$h1,26,24
extrdi $d2,$h1,24,0
slwi $d0,$d1,2
stw $d1,0x50($t1)
add $d0,$d0,$d1 # * 5
stw $d0,0x60($t1)
insrdi $d2,$h2,3,37
slwi $d0,$d2,2
stw $d2,0x70($t1)
add $d0,$d0,$d2 # * 5
stw $d0,0x80($t1)
blr
.long 0
.byte 0,12,0x14,0,0,0,0,0
.size __poly1305_splat,.-__poly1305_splat
.align 5
__poly1305_blocks_vsx:
$STU $sp,-$VSXFRAME($sp)
mflr r0
li r10,`15+$LOCALS+128`
li r11,`31+$LOCALS+128`
mfspr r12,256
stvx v20,r10,$sp
addi r10,r10,32
stvx v21,r11,$sp
addi r11,r11,32
stvx v22,r10,$sp
addi r10,r10,32
stvx v23,r10,$sp
addi r10,r10,32
stvx v24,r11,$sp
addi r11,r11,32
stvx v25,r10,$sp
addi r10,r10,32
stvx v26,r10,$sp
addi r10,r10,32
stvx v27,r11,$sp
addi r11,r11,32
stvx v28,r10,$sp
addi r10,r10,32
stvx v29,r11,$sp
addi r11,r11,32
stvx v30,r10,$sp
stvx v31,r11,$sp
stw r12,`$VSXFRAME-$SIZE_T*5-4`($sp)# save vrsave
li r12,-1
mtspr 256,r12 # preserve all AltiVec registers
$PUSH r27,`$VSXFRAME-$SIZE_T*5`($sp)
$PUSH r28,`$VSXFRAME-$SIZE_T*4`($sp)
$PUSH r29,`$VSXFRAME-$SIZE_T*3`($sp)
$PUSH r30,`$VSXFRAME-$SIZE_T*2`($sp)
$PUSH r31,`$VSXFRAME-$SIZE_T*1`($sp)
$PUSH r0,`$VSXFRAME+$LRSAVE`($sp)
bl LPICmeup
li $x10,0x10
li $x20,0x20
li $x30,0x30
li $x40,0x40
li $x50,0x50
lvx_u $mask26,$x00,$const
lvx_u $_26,$x10,$const
lvx_u $_40,$x20,$const
lvx_u $I2perm,$x30,$const
lvx_u $padbits,$x40,$const
cmplwi r7,0 # is_base2_26?
bne Lskip_init_vsx
ld $r0,32($ctx) # load key base 2^64
ld $r1,40($ctx)
srdi $s1,$r1,2
li $mask,3
add $s1,$s1,$r1 # s1 = r1 + r1>>2
mr $h0,$r0 # "calculate" r^1
mr $h1,$r1
li $h2,0
addi $t1,$ctx,`48+(12^$BIG_ENDIAN)`
bl __poly1305_splat
bl __poly1305_mul # caclulate r^2
addi $t1,$ctx,`48+(4^$BIG_ENDIAN)`
bl __poly1305_splat
bl __poly1305_mul # caclulate r^3
addi $t1,$ctx,`48+(8^$BIG_ENDIAN)`
bl __poly1305_splat
bl __poly1305_mul # caclulate r^4
addi $t1,$ctx,`48+(0^$BIG_ENDIAN)`
bl __poly1305_splat
ld $h0,0($ctx) # load hash
ld $h1,8($ctx)
ld $h2,16($ctx)
extrdi $d0,$h0,26,38 # base 2^64 -> base 2^26
extrdi $d1,$h0,26,12
extrdi $d2,$h0,12,0
mtvrwz $H0,$d0
insrdi $d2,$h1,14,38
mtvrwz $H1,$d1
extrdi $d1,$h1,26,24
mtvrwz $H2,$d2
extrdi $d2,$h1,24,0
mtvrwz $H3,$d1
insrdi $d2,$h2,3,37
mtvrwz $H4,$d2
___
} else {
###############################################################################
# 32-bit initialization
my ($h0,$h1,$h2,$h3,$h4,$t0,$t1) = map("r$_",(7..11,0,12));
my ($R3,$S3,$R4,$S4)=($I1,$I2,$I3,$I4);
$code.=<<___;
.globl .poly1305_blocks_vsx
.align 5
.poly1305_blocks_vsx:
lwz r7,24($ctx) # is_base2_26
cmplwi $len,128
bge __poly1305_blocks_vsx
cmplwi r7,0
beq Lpoly1305_blocks
lwz $h0,0($ctx) # load hash
lwz $h1,4($ctx)
lwz $h2,8($ctx)
lwz $h3,12($ctx)
lwz $h4,16($ctx)
slwi $t0,$h1,26 # base 2^26 -> base 2^32
srwi $h1,$h1,6
slwi $t1,$h2,20
srwi $h2,$h2,12
addc $h0,$h0,$t0
slwi $t0,$h3,14
srwi $h3,$h3,18
adde $h1,$h1,$t1
slwi $t1,$h4,8
srwi $h4,$h4,24
adde $h2,$h2,$t0
li $t0,0
adde $h3,$h3,$t1
addze $h4,$h4
stw $h0,0($ctx) # store hash base 2^32
stw $h1,4($ctx)
stw $h2,8($ctx)
stw $h3,12($ctx)
stw $h4,16($ctx)
stw $t0,24($ctx) # clear is_base2_26
b Lpoly1305_blocks
.long 0
.byte 0,12,0x14,0,0,0,4,0
.size .poly1305_blocks_vsx,.-.poly1305_blocks_vsx
.align 5
__poly1305_mul:
vmulouw $ACC0,$H0,$R0
vmulouw $ACC1,$H1,$R0
vmulouw $ACC2,$H2,$R0
vmulouw $ACC3,$H3,$R0
vmulouw $ACC4,$H4,$R0
vmulouw $T0,$H4,$S1
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H0,$R1
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H1,$R1
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H2,$R1
vaddudm $ACC3,$ACC3,$T0
vmulouw $T0,$H3,$R1
vaddudm $ACC4,$ACC4,$T0
vmulouw $T0,$H3,$S2
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H4,$S2
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H0,$R2
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H1,$R2
vaddudm $ACC3,$ACC3,$T0
vmulouw $T0,$H2,$R2
vaddudm $ACC4,$ACC4,$T0
vmulouw $T0,$H2,$S3
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H3,$S3
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H4,$S3
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H0,$R3
vaddudm $ACC3,$ACC3,$T0
vmulouw $T0,$H1,$R3
vaddudm $ACC4,$ACC4,$T0
vmulouw $T0,$H1,$S4
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H2,$S4
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H3,$S4
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H4,$S4
vaddudm $ACC3,$ACC3,$T0
vmulouw $T0,$H0,$R4
vaddudm $ACC4,$ACC4,$T0
################################################################
# lazy reduction
vspltisb $T0,2
vsrd $H4,$ACC3,$_26
vsrd $H1,$ACC0,$_26
vand $H3,$ACC3,$mask26
vand $H0,$ACC0,$mask26
vaddudm $H4,$H4,$ACC4 # h3 -> h4
vaddudm $H1,$H1,$ACC1 # h0 -> h1
vsrd $ACC4,$H4,$_26
vsrd $ACC1,$H1,$_26
vand $H4,$H4,$mask26
vand $H1,$H1,$mask26
vaddudm $H0,$H0,$ACC4
vaddudm $H2,$ACC2,$ACC1 # h1 -> h2
vsld $ACC4,$ACC4,$T0 # <<2
vsrd $ACC2,$H2,$_26
vand $H2,$H2,$mask26
vaddudm $H0,$H0,$ACC4 # h4 -> h0
vaddudm $H3,$H3,$ACC2 # h2 -> h3
vsrd $ACC0,$H0,$_26
vsrd $ACC3,$H3,$_26
vand $H0,$H0,$mask26
vand $H3,$H3,$mask26
vaddudm $H1,$H1,$ACC0 # h0 -> h1
vaddudm $H4,$H4,$ACC3 # h3 -> h4
blr
.long 0
.byte 0,12,0x14,0,0,0,0,0
.size __poly1305_mul,.-__poly1305_mul
.align 5
__poly1305_blocks_vsx:
$STU $sp,-$VSXFRAME($sp)
mflr r0
li r10,`15+$LOCALS+128`
li r11,`31+$LOCALS+128`
mfspr r12,256
stvx v20,r10,$sp
addi r10,r10,32
stvx v21,r11,$sp
addi r11,r11,32
stvx v22,r10,$sp
addi r10,r10,32
stvx v23,r10,$sp
addi r10,r10,32
stvx v24,r11,$sp
addi r11,r11,32
stvx v25,r10,$sp
addi r10,r10,32
stvx v26,r10,$sp
addi r10,r10,32
stvx v27,r11,$sp
addi r11,r11,32
stvx v28,r10,$sp
addi r10,r10,32
stvx v29,r11,$sp
addi r11,r11,32
stvx v30,r10,$sp
stvx v31,r11,$sp
stw r12,`$VSXFRAME-$SIZE_T*5-4`($sp)# save vrsave
li r12,-1
mtspr 256,r12 # preserve all AltiVec registers
$PUSH r27,`$VSXFRAME-$SIZE_T*5`($sp)
$PUSH r28,`$VSXFRAME-$SIZE_T*4`($sp)
$PUSH r29,`$VSXFRAME-$SIZE_T*3`($sp)
$PUSH r30,`$VSXFRAME-$SIZE_T*2`($sp)
$PUSH r31,`$VSXFRAME-$SIZE_T*1`($sp)
$PUSH r0,`$VSXFRAME+$LRSAVE`($sp)
bl LPICmeup
li $x10,0x10
li $x20,0x20
li $x30,0x30
li $x40,0x40
li $x50,0x50
lvx_u $mask26,$x00,$const
lvx_u $_26,$x10,$const
lvx_u $_40,$x20,$const
lvx_u $I2perm,$x30,$const
lvx_u $padbits,$x40,$const
cmplwi r7,0 # is_base2_26?
bne Lskip_init_vsx
lwz $h1,32($ctx) # load key base 2^32
lwz $h2,36($ctx)
lwz $h3,40($ctx)
lwz $h4,44($ctx)
extrwi $h0,$h1,26,6 # base 2^32 -> base 2^26
extrwi $h1,$h1,6,0
insrwi $h1,$h2,20,6
extrwi $h2,$h2,12,0
insrwi $h2,$h3,14,6
extrwi $h3,$h3,18,0
insrwi $h3,$h4,8,6
extrwi $h4,$h4,24,0
mtvrwz $R0,$h0
slwi $h0,$h1,2
mtvrwz $R1,$h1
add $h1,$h1,$h0
mtvrwz $S1,$h1
slwi $h1,$h2,2
mtvrwz $R2,$h2
add $h2,$h2,$h1
mtvrwz $S2,$h2
slwi $h2,$h3,2
mtvrwz $R3,$h3
add $h3,$h3,$h2
mtvrwz $S3,$h3
slwi $h3,$h4,2
mtvrwz $R4,$h4
add $h4,$h4,$h3
mtvrwz $S4,$h4
vmr $H0,$R0
vmr $H1,$R1
vmr $H2,$R2
vmr $H3,$R3
vmr $H4,$R4
bl __poly1305_mul # r^1:- * r^1:-
vpermdi $R0,$H0,$R0,0b00
vpermdi $R1,$H1,$R1,0b00
vpermdi $R2,$H2,$R2,0b00
vpermdi $R3,$H3,$R3,0b00
vpermdi $R4,$H4,$R4,0b00
vpermdi $H0,$H0,$H0,0b00
vpermdi $H1,$H1,$H1,0b00
vpermdi $H2,$H2,$H2,0b00
vpermdi $H3,$H3,$H3,0b00
vpermdi $H4,$H4,$H4,0b00
vsld $S1,$R1,$T0 # <<2
vsld $S2,$R2,$T0
vsld $S3,$R3,$T0
vsld $S4,$R4,$T0
vaddudm $S1,$S1,$R1
vaddudm $S2,$S2,$R2
vaddudm $S3,$S3,$R3
vaddudm $S4,$S4,$R4
bl __poly1305_mul # r^2:r^2 * r^2:r^1
addi $h0,$ctx,0x60
lwz $h1,0($ctx) # load hash
lwz $h2,4($ctx)
lwz $h3,8($ctx)
lwz $h4,12($ctx)
lwz $t0,16($ctx)
vmrgow $R0,$R0,$H0 # r^2:r^4:r^1:r^3
vmrgow $R1,$R1,$H1
vmrgow $R2,$R2,$H2
vmrgow $R3,$R3,$H3
vmrgow $R4,$R4,$H4
vslw $S1,$R1,$T0 # <<2
vslw $S2,$R2,$T0
vslw $S3,$R3,$T0
vslw $S4,$R4,$T0
vadduwm $S1,$S1,$R1
vadduwm $S2,$S2,$R2
vadduwm $S3,$S3,$R3
vadduwm $S4,$S4,$R4
stvx_u $R0,$x30,$ctx
stvx_u $R1,$x40,$ctx
stvx_u $S1,$x50,$ctx
stvx_u $R2,$x00,$h0
stvx_u $S2,$x10,$h0
stvx_u $R3,$x20,$h0
stvx_u $S3,$x30,$h0
stvx_u $R4,$x40,$h0
stvx_u $S4,$x50,$h0
extrwi $h0,$h1,26,6 # base 2^32 -> base 2^26
extrwi $h1,$h1,6,0
mtvrwz $H0,$h0
insrwi $h1,$h2,20,6
extrwi $h2,$h2,12,0
mtvrwz $H1,$h1
insrwi $h2,$h3,14,6
extrwi $h3,$h3,18,0
mtvrwz $H2,$h2
insrwi $h3,$h4,8,6
extrwi $h4,$h4,24,0
mtvrwz $H3,$h3
insrwi $h4,$t0,3,5
mtvrwz $H4,$h4
___
}
$code.=<<___;
li r0,1
stw r0,24($ctx) # set is_base2_26
b Loaded_vsx
.align 4
Lskip_init_vsx:
li $x10,4
li $x20,8
li $x30,12
li $x40,16
lvwzx_u $H0,$x00,$ctx
lvwzx_u $H1,$x10,$ctx
lvwzx_u $H2,$x20,$ctx
lvwzx_u $H3,$x30,$ctx
lvwzx_u $H4,$x40,$ctx
Loaded_vsx:
li $x10,0x10
li $x20,0x20
li $x30,0x30
li $x40,0x40
li $x50,0x50
li $x60,0x60
li $x70,0x70
addi $ctx_,$ctx,64 # &ctx->r[1]
addi $_ctx,$sp,`$LOCALS+15` # &ctx->r[1], r^2:r^4 shadow
vxor $T0,$T0,$T0 # ensure second half is zero
vpermdi $H0,$H0,$T0,0b00
vpermdi $H1,$H1,$T0,0b00
vpermdi $H2,$H2,$T0,0b00
vpermdi $H3,$H3,$T0,0b00
vpermdi $H4,$H4,$T0,0b00
be?lvx_u $_4,$x50,$const # byte swap mask
lvx_u $T1,$x00,$inp # load first input block
lvx_u $T2,$x10,$inp
lvx_u $T3,$x20,$inp
lvx_u $T4,$x30,$inp
be?vperm $T1,$T1,$T1,$_4
be?vperm $T2,$T2,$T2,$_4
be?vperm $T3,$T3,$T3,$_4
be?vperm $T4,$T4,$T4,$_4
vpermdi $I0,$T1,$T2,0b00 # smash input to base 2^26
vspltisb $_4,4
vperm $I2,$T1,$T2,$I2perm # 0x...0e0f0001...1e1f1011
vspltisb $_14,14
vpermdi $I3,$T1,$T2,0b11
vsrd $I1,$I0,$_26
vsrd $I2,$I2,$_4
vsrd $I4,$I3,$_40
vsrd $I3,$I3,$_14
vand $I0,$I0,$mask26
vand $I1,$I1,$mask26
vand $I2,$I2,$mask26
vand $I3,$I3,$mask26
vpermdi $T1,$T3,$T4,0b00
vperm $T2,$T3,$T4,$I2perm # 0x...0e0f0001...1e1f1011
vpermdi $T3,$T3,$T4,0b11
vsrd $T0,$T1,$_26
vsrd $T2,$T2,$_4
vsrd $T4,$T3,$_40
vsrd $T3,$T3,$_14
vand $T1,$T1,$mask26
vand $T0,$T0,$mask26
vand $T2,$T2,$mask26
vand $T3,$T3,$mask26
# inp[2]:inp[0]:inp[3]:inp[1]
vmrgow $I4,$T4,$I4
vmrgow $I0,$T1,$I0
vmrgow $I1,$T0,$I1
vmrgow $I2,$T2,$I2
vmrgow $I3,$T3,$I3
vor $I4,$I4,$padbits
lvx_splt $R0,$x30,$ctx # taking lvx_vsplt out of loop
lvx_splt $R1,$x00,$ctx_ # gives ~8% improvement
lvx_splt $S1,$x10,$ctx_
lvx_splt $R2,$x20,$ctx_
lvx_splt $S2,$x30,$ctx_
lvx_splt $T1,$x40,$ctx_
lvx_splt $T2,$x50,$ctx_
lvx_splt $T3,$x60,$ctx_
lvx_splt $T4,$x70,$ctx_
stvx $R1,$x00,$_ctx
stvx $S1,$x10,$_ctx
stvx $R2,$x20,$_ctx
stvx $S2,$x30,$_ctx
stvx $T1,$x40,$_ctx
stvx $T2,$x50,$_ctx
stvx $T3,$x60,$_ctx
stvx $T4,$x70,$_ctx
addi $inp,$inp,0x40
addi $const,$const,0x50
addi r0,$len,-64
srdi r0,r0,6
mtctr r0
b Loop_vsx
.align 4
Loop_vsx:
################################################################
## ((inp[0]*r^4+inp[2]*r^2+inp[4])*r^4+inp[6]*r^2
## ((inp[1]*r^4+inp[3]*r^2+inp[5])*r^3+inp[7]*r
## \___________________/
##
## Note that we start with inp[2:3]*r^2. This is because it
## doesn't depend on reduction in previous iteration.
################################################################
## d4 = h4*r0 + h3*r1 + h2*r2 + h1*r3 + h0*r4
## d3 = h3*r0 + h2*r1 + h1*r2 + h0*r3 + h4*5*r4
## d2 = h2*r0 + h1*r1 + h0*r2 + h4*5*r3 + h3*5*r4
## d1 = h1*r0 + h0*r1 + h4*5*r2 + h3*5*r3 + h2*5*r4
## d0 = h0*r0 + h4*5*r1 + h3*5*r2 + h2*5*r3 + h1*5*r4
vmuleuw $ACC0,$I0,$R0
vmuleuw $ACC1,$I0,$R1
vmuleuw $ACC2,$I0,$R2
vmuleuw $ACC3,$I1,$R2
vmuleuw $T0,$I1,$R0
vaddudm $ACC1,$ACC1,$T0
vmuleuw $T0,$I1,$R1
vaddudm $ACC2,$ACC2,$T0
vmuleuw $ACC4,$I2,$R2
vmuleuw $T0,$I4,$S1
vaddudm $ACC0,$ACC0,$T0
vmuleuw $T0,$I2,$R1
vaddudm $ACC3,$ACC3,$T0
lvx $S3,$x50,$_ctx
vmuleuw $T0,$I3,$R1
vaddudm $ACC4,$ACC4,$T0
lvx $R3,$x40,$_ctx
vaddudm $H2,$H2,$I2
vaddudm $H0,$H0,$I0
vaddudm $H3,$H3,$I3
vaddudm $H1,$H1,$I1
vaddudm $H4,$H4,$I4
vmuleuw $T0,$I3,$S2
vaddudm $ACC0,$ACC0,$T0
vmuleuw $T0,$I4,$S2
vaddudm $ACC1,$ACC1,$T0
vmuleuw $T0,$I2,$R0
vaddudm $ACC2,$ACC2,$T0
vmuleuw $T0,$I3,$R0
vaddudm $ACC3,$ACC3,$T0
lvx $S4,$x70,$_ctx
vmuleuw $T0,$I4,$R0
vaddudm $ACC4,$ACC4,$T0
lvx $R4,$x60,$_ctx
vmuleuw $T0,$I2,$S3
vaddudm $ACC0,$ACC0,$T0
vmuleuw $T0,$I3,$S3
vaddudm $ACC1,$ACC1,$T0
vmuleuw $T0,$I4,$S3
vaddudm $ACC2,$ACC2,$T0
vmuleuw $T0,$I0,$R3
vaddudm $ACC3,$ACC3,$T0
vmuleuw $T0,$I1,$R3
vaddudm $ACC4,$ACC4,$T0
be?lvx_u $_4,$x00,$const # byte swap mask
lvx_u $T1,$x00,$inp # load next input block
lvx_u $T2,$x10,$inp
lvx_u $T3,$x20,$inp
lvx_u $T4,$x30,$inp
be?vperm $T1,$T1,$T1,$_4
be?vperm $T2,$T2,$T2,$_4
be?vperm $T3,$T3,$T3,$_4
be?vperm $T4,$T4,$T4,$_4
vmuleuw $T0,$I1,$S4
vaddudm $ACC0,$ACC0,$T0
vmuleuw $T0,$I2,$S4
vaddudm $ACC1,$ACC1,$T0
vmuleuw $T0,$I3,$S4
vaddudm $ACC2,$ACC2,$T0
vmuleuw $T0,$I4,$S4
vaddudm $ACC3,$ACC3,$T0
vmuleuw $T0,$I0,$R4
vaddudm $ACC4,$ACC4,$T0
vpermdi $I0,$T1,$T2,0b00 # smash input to base 2^26
vspltisb $_4,4
vperm $I2,$T1,$T2,$I2perm # 0x...0e0f0001...1e1f1011
vpermdi $I3,$T1,$T2,0b11
# (hash + inp[0:1]) * r^4
vmulouw $T0,$H0,$R0
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H1,$R0
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H2,$R0
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H3,$R0
vaddudm $ACC3,$ACC3,$T0
vmulouw $T0,$H4,$R0
vaddudm $ACC4,$ACC4,$T0
vpermdi $T1,$T3,$T4,0b00
vperm $T2,$T3,$T4,$I2perm # 0x...0e0f0001...1e1f1011
vpermdi $T3,$T3,$T4,0b11
vmulouw $T0,$H2,$S3
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H3,$S3
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H4,$S3
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H0,$R3
vaddudm $ACC3,$ACC3,$T0
lvx $S1,$x10,$_ctx
vmulouw $T0,$H1,$R3
vaddudm $ACC4,$ACC4,$T0
lvx $R1,$x00,$_ctx
vsrd $I1,$I0,$_26
vsrd $I2,$I2,$_4
vsrd $I4,$I3,$_40
vsrd $I3,$I3,$_14
vmulouw $T0,$H1,$S4
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H2,$S4
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H3,$S4
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H4,$S4
vaddudm $ACC3,$ACC3,$T0
lvx $S2,$x30,$_ctx
vmulouw $T0,$H0,$R4
vaddudm $ACC4,$ACC4,$T0
lvx $R2,$x20,$_ctx
vand $I0,$I0,$mask26
vand $I1,$I1,$mask26
vand $I2,$I2,$mask26
vand $I3,$I3,$mask26
vmulouw $T0,$H4,$S1
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H0,$R1
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H1,$R1
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H2,$R1
vaddudm $ACC3,$ACC3,$T0
vmulouw $T0,$H3,$R1
vaddudm $ACC4,$ACC4,$T0
vsrd $T2,$T2,$_4
vsrd $_4,$T1,$_26
vsrd $T4,$T3,$_40
vsrd $T3,$T3,$_14
vmulouw $T0,$H3,$S2
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H4,$S2
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H0,$R2
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H1,$R2
vaddudm $ACC3,$ACC3,$T0
vmulouw $T0,$H2,$R2
vaddudm $ACC4,$ACC4,$T0
vand $T1,$T1,$mask26
vand $_4,$_4,$mask26
vand $T2,$T2,$mask26
vand $T3,$T3,$mask26
################################################################
# lazy reduction as discussed in "NEON crypto" by D.J. Bernstein
# and P. Schwabe
vspltisb $T0,2
vsrd $H4,$ACC3,$_26
vsrd $H1,$ACC0,$_26
vand $H3,$ACC3,$mask26
vand $H0,$ACC0,$mask26
vaddudm $H4,$H4,$ACC4 # h3 -> h4
vaddudm $H1,$H1,$ACC1 # h0 -> h1
vmrgow $I4,$T4,$I4
vmrgow $I0,$T1,$I0
vmrgow $I1,$_4,$I1
vmrgow $I2,$T2,$I2
vmrgow $I3,$T3,$I3
vor $I4,$I4,$padbits
vsrd $ACC4,$H4,$_26
vsrd $ACC1,$H1,$_26
vand $H4,$H4,$mask26
vand $H1,$H1,$mask26
vaddudm $H0,$H0,$ACC4
vaddudm $H2,$ACC2,$ACC1 # h1 -> h2
vsld $ACC4,$ACC4,$T0 # <<2
vsrd $ACC2,$H2,$_26
vand $H2,$H2,$mask26
vaddudm $H0,$H0,$ACC4 # h4 -> h0
vaddudm $H3,$H3,$ACC2 # h2 -> h3
vsrd $ACC0,$H0,$_26
vsrd $ACC3,$H3,$_26
vand $H0,$H0,$mask26
vand $H3,$H3,$mask26
vaddudm $H1,$H1,$ACC0 # h0 -> h1
vaddudm $H4,$H4,$ACC3 # h3 -> h4
addi $inp,$inp,0x40
bdnz Loop_vsx
neg $len,$len
andi. $len,$len,0x30
sub $inp,$inp,$len
lvx_u $R0,$x30,$ctx # load all powers
lvx_u $R1,$x00,$ctx_
lvx_u $S1,$x10,$ctx_
lvx_u $R2,$x20,$ctx_
lvx_u $S2,$x30,$ctx_
Last_vsx:
vmuleuw $ACC0,$I0,$R0
vmuleuw $ACC1,$I1,$R0
vmuleuw $ACC2,$I2,$R0
vmuleuw $ACC3,$I3,$R0
vmuleuw $ACC4,$I4,$R0
vmuleuw $T0,$I4,$S1
vaddudm $ACC0,$ACC0,$T0
vmuleuw $T0,$I0,$R1
vaddudm $ACC1,$ACC1,$T0
vmuleuw $T0,$I1,$R1
vaddudm $ACC2,$ACC2,$T0
vmuleuw $T0,$I2,$R1
vaddudm $ACC3,$ACC3,$T0
lvx_u $S3,$x50,$ctx_
vmuleuw $T0,$I3,$R1
vaddudm $ACC4,$ACC4,$T0
lvx_u $R3,$x40,$ctx_
vaddudm $H2,$H2,$I2
vaddudm $H0,$H0,$I0
vaddudm $H3,$H3,$I3
vaddudm $H1,$H1,$I1
vaddudm $H4,$H4,$I4
vmuleuw $T0,$I3,$S2
vaddudm $ACC0,$ACC0,$T0
vmuleuw $T0,$I4,$S2
vaddudm $ACC1,$ACC1,$T0
vmuleuw $T0,$I0,$R2
vaddudm $ACC2,$ACC2,$T0
vmuleuw $T0,$I1,$R2
vaddudm $ACC3,$ACC3,$T0
lvx_u $S4,$x70,$ctx_
vmuleuw $T0,$I2,$R2
vaddudm $ACC4,$ACC4,$T0
lvx_u $R4,$x60,$ctx_
vmuleuw $T0,$I2,$S3
vaddudm $ACC0,$ACC0,$T0
vmuleuw $T0,$I3,$S3
vaddudm $ACC1,$ACC1,$T0
vmuleuw $T0,$I4,$S3
vaddudm $ACC2,$ACC2,$T0
vmuleuw $T0,$I0,$R3
vaddudm $ACC3,$ACC3,$T0
vmuleuw $T0,$I1,$R3
vaddudm $ACC4,$ACC4,$T0
vmuleuw $T0,$I1,$S4
vaddudm $ACC0,$ACC0,$T0
vmuleuw $T0,$I2,$S4
vaddudm $ACC1,$ACC1,$T0
vmuleuw $T0,$I3,$S4
vaddudm $ACC2,$ACC2,$T0
vmuleuw $T0,$I4,$S4
vaddudm $ACC3,$ACC3,$T0
vmuleuw $T0,$I0,$R4
vaddudm $ACC4,$ACC4,$T0
# (hash + inp[0:1]) * r^4
vmulouw $T0,$H0,$R0
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H1,$R0
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H2,$R0
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H3,$R0
vaddudm $ACC3,$ACC3,$T0
vmulouw $T0,$H4,$R0
vaddudm $ACC4,$ACC4,$T0
vmulouw $T0,$H2,$S3
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H3,$S3
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H4,$S3
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H0,$R3
vaddudm $ACC3,$ACC3,$T0
lvx_u $S1,$x10,$ctx_
vmulouw $T0,$H1,$R3
vaddudm $ACC4,$ACC4,$T0
lvx_u $R1,$x00,$ctx_
vmulouw $T0,$H1,$S4
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H2,$S4
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H3,$S4
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H4,$S4
vaddudm $ACC3,$ACC3,$T0
lvx_u $S2,$x30,$ctx_
vmulouw $T0,$H0,$R4
vaddudm $ACC4,$ACC4,$T0
lvx_u $R2,$x20,$ctx_
vmulouw $T0,$H4,$S1
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H0,$R1
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H1,$R1
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H2,$R1
vaddudm $ACC3,$ACC3,$T0
vmulouw $T0,$H3,$R1
vaddudm $ACC4,$ACC4,$T0
vmulouw $T0,$H3,$S2
vaddudm $ACC0,$ACC0,$T0
vmulouw $T0,$H4,$S2
vaddudm $ACC1,$ACC1,$T0
vmulouw $T0,$H0,$R2
vaddudm $ACC2,$ACC2,$T0
vmulouw $T0,$H1,$R2
vaddudm $ACC3,$ACC3,$T0
vmulouw $T0,$H2,$R2
vaddudm $ACC4,$ACC4,$T0
################################################################
# horizontal addition
vpermdi $H0,$ACC0,$ACC0,0b10
vpermdi $H1,$ACC1,$ACC1,0b10
vpermdi $H2,$ACC2,$ACC2,0b10
vpermdi $H3,$ACC3,$ACC3,0b10
vpermdi $H4,$ACC4,$ACC4,0b10
vaddudm $ACC0,$ACC0,$H0
vaddudm $ACC1,$ACC1,$H1
vaddudm $ACC2,$ACC2,$H2
vaddudm $ACC3,$ACC3,$H3
vaddudm $ACC4,$ACC4,$H4
################################################################
# lazy reduction
vspltisb $T0,2
vsrd $H4,$ACC3,$_26
vsrd $H1,$ACC0,$_26
vand $H3,$ACC3,$mask26
vand $H0,$ACC0,$mask26
vaddudm $H4,$H4,$ACC4 # h3 -> h4
vaddudm $H1,$H1,$ACC1 # h0 -> h1
vsrd $ACC4,$H4,$_26
vsrd $ACC1,$H1,$_26
vand $H4,$H4,$mask26
vand $H1,$H1,$mask26
vaddudm $H0,$H0,$ACC4
vaddudm $H2,$ACC2,$ACC1 # h1 -> h2
vsld $ACC4,$ACC4,$T0 # <<2
vsrd $ACC2,$H2,$_26
vand $H2,$H2,$mask26
vaddudm $H0,$H0,$ACC4 # h4 -> h0
vaddudm $H3,$H3,$ACC2 # h2 -> h3
vsrd $ACC0,$H0,$_26
vsrd $ACC3,$H3,$_26
vand $H0,$H0,$mask26
vand $H3,$H3,$mask26
vaddudm $H1,$H1,$ACC0 # h0 -> h1
vaddudm $H4,$H4,$ACC3 # h3 -> h4
beq Ldone_vsx
add r6,$const,$len
be?lvx_u $_4,$x00,$const # byte swap mask
lvx_u $T1,$x00,$inp # load last partial input block
lvx_u $T2,$x10,$inp
lvx_u $T3,$x20,$inp
lvx_u $T4,$x30,$inp
be?vperm $T1,$T1,$T1,$_4
be?vperm $T2,$T2,$T2,$_4
be?vperm $T3,$T3,$T3,$_4
be?vperm $T4,$T4,$T4,$_4
vpermdi $I0,$T1,$T2,0b00 # smash input to base 2^26
vspltisb $_4,4
vperm $I2,$T1,$T2,$I2perm # 0x...0e0f0001...1e1f1011
vpermdi $I3,$T1,$T2,0b11
vsrd $I1,$I0,$_26
vsrd $I2,$I2,$_4
vsrd $I4,$I3,$_40
vsrd $I3,$I3,$_14
vand $I0,$I0,$mask26
vand $I1,$I1,$mask26
vand $I2,$I2,$mask26
vand $I3,$I3,$mask26
vpermdi $T0,$T3,$T4,0b00
vperm $T1,$T3,$T4,$I2perm # 0x...0e0f0001...1e1f1011
vpermdi $T2,$T3,$T4,0b11
lvx_u $ACC0,$x00,r6
lvx_u $ACC1,$x30,r6
vsrd $T3,$T0,$_26
vsrd $T1,$T1,$_4
vsrd $T4,$T2,$_40
vsrd $T2,$T2,$_14
vand $T0,$T0,$mask26
vand $T3,$T3,$mask26
vand $T1,$T1,$mask26
vand $T2,$T2,$mask26
# inp[2]:inp[0]:inp[3]:inp[1]
vmrgow $I4,$T4,$I4
vmrgow $I0,$T0,$I0
vmrgow $I1,$T3,$I1
vmrgow $I2,$T1,$I2
vmrgow $I3,$T2,$I3
vor $I4,$I4,$padbits
vperm $H0,$H0,$H0,$ACC0 # move hash to right lane
vand $I0,$I0, $ACC1 # mask redundant input lane[s]
vperm $H1,$H1,$H1,$ACC0
vand $I1,$I1, $ACC1
vperm $H2,$H2,$H2,$ACC0
vand $I2,$I2, $ACC1
vperm $H3,$H3,$H3,$ACC0
vand $I3,$I3, $ACC1
vperm $H4,$H4,$H4,$ACC0
vand $I4,$I4, $ACC1
vaddudm $I0,$I0,$H0 # accumulate hash
vxor $H0,$H0,$H0 # wipe hash value
vaddudm $I1,$I1,$H1
vxor $H1,$H1,$H1
vaddudm $I2,$I2,$H2
vxor $H2,$H2,$H2
vaddudm $I3,$I3,$H3
vxor $H3,$H3,$H3
vaddudm $I4,$I4,$H4
vxor $H4,$H4,$H4
xor. $len,$len,$len
b Last_vsx
.align 4
Ldone_vsx:
$POP r0,`$VSXFRAME+$LRSAVE`($sp)
li $x10,4
li $x20,8
li $x30,12
li $x40,16
stvwx_u $H0,$x00,$ctx # store hash
stvwx_u $H1,$x10,$ctx
stvwx_u $H2,$x20,$ctx
stvwx_u $H3,$x30,$ctx
stvwx_u $H4,$x40,$ctx
lwz r12,`$VSXFRAME-$SIZE_T*5-4`($sp)# pull vrsave
mtlr r0
li r10,`15+$LOCALS+128`
li r11,`31+$LOCALS+128`
mtspr 256,r12 # restore vrsave
lvx v20,r10,$sp
addi r10,r10,32
lvx v21,r10,$sp
addi r10,r10,32
lvx v22,r11,$sp
addi r11,r11,32
lvx v23,r10,$sp
addi r10,r10,32
lvx v24,r11,$sp
addi r11,r11,32
lvx v25,r10,$sp
addi r10,r10,32
lvx v26,r11,$sp
addi r11,r11,32
lvx v27,r10,$sp
addi r10,r10,32
lvx v28,r11,$sp
addi r11,r11,32
lvx v29,r10,$sp
addi r10,r10,32
lvx v30,r11,$sp
lvx v31,r10,$sp
$POP r27,`$VSXFRAME-$SIZE_T*5`($sp)
$POP r28,`$VSXFRAME-$SIZE_T*4`($sp)
$POP r29,`$VSXFRAME-$SIZE_T*3`($sp)
$POP r30,`$VSXFRAME-$SIZE_T*2`($sp)
$POP r31,`$VSXFRAME-$SIZE_T*1`($sp)
addi $sp,$sp,$VSXFRAME
blr
.long 0
.byte 0,12,0x04,1,0x80,5,4,0
.long 0
.size __poly1305_blocks_vsx,.-__poly1305_blocks_vsx
.align 6
LPICmeup:
mflr r0
bcl 20,31,\$+4
mflr $const # vvvvvv "distance" between . and 1st data entry
addi $const,$const,`64-8`
mtlr r0
blr
.long 0
.byte 0,12,0x14,0,0,0,0,0
.space `64-9*4`
.quad 0x0000000003ffffff,0x0000000003ffffff # mask26
.quad 0x000000000000001a,0x000000000000001a # _26
.quad 0x0000000000000028,0x0000000000000028 # _40
.quad 0x000000000e0f0001,0x000000001e1f1011 # I2perm
.quad 0x0100000001000000,0x0100000001000000 # padbits
.quad 0x0706050403020100,0x0f0e0d0c0b0a0908 # byte swap for big-endian
.quad 0x0000000000000000,0x0000000004050607 # magic tail masks
.quad 0x0405060700000000,0x0000000000000000
.quad 0x0000000000000000,0x0405060700000000
.quad 0xffffffff00000000,0xffffffffffffffff
.quad 0xffffffff00000000,0xffffffff00000000
.quad 0x0000000000000000,0xffffffff00000000
___
}}}
$code.=<<___;
.asciz "Poly1305 for PPC, CRYPTOGAMS by \@dot-asm"
___
foreach (split("\n",$code)) {
s/\`([^\`]*)\`/eval($1)/ge;
# instructions prefixed with '?' are endian-specific and need
# to be adjusted accordingly...
if ($flavour !~ /le$/) { # big-endian
s/be\?// or
s/le\?/#le#/
} else { # little-endian
s/le\?// or
s/be\?/#be#/
}
print $_,"\n";
}
close STDOUT;