openssl/crypto/engine/engine.h
Richard Levitte 6c1a3e4f58 We had the password callback for ENGINEs pretty much wrong. And
passwords that were given to the key loading functions were completely
ignored, at least in the ncipher code, and then we made the assumption
that the callback wanted a prompt as user argument.

All that is now changed, and the application author is forced to give
a callback function of type pem_callback_cb and possibly an argument
for it, just as for all other functions that want to generate password
prompting.

NOTE: this change creates binary and source incompatibilities with
previous versions of OpenSSL [engine].  It's worth it this time, to
get it right (or at least better and with a chance that it'll work).
2001-05-25 21:08:56 +00:00

579 lines
27 KiB
C

/* openssl/engine.h */
/* Written by Geoff Thorpe (geoff@geoffthorpe.net) for the OpenSSL
* project 2000.
*/
/* ====================================================================
* Copyright (c) 1999 The OpenSSL Project. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. All advertising materials mentioning features or use of this
* software must display the following acknowledgment:
* "This product includes software developed by the OpenSSL Project
* for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)"
*
* 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to
* endorse or promote products derived from this software without
* prior written permission. For written permission, please contact
* licensing@OpenSSL.org.
*
* 5. Products derived from this software may not be called "OpenSSL"
* nor may "OpenSSL" appear in their names without prior written
* permission of the OpenSSL Project.
*
* 6. Redistributions of any form whatsoever must retain the following
* acknowledgment:
* "This product includes software developed by the OpenSSL Project
* for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)"
*
* THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY
* EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
* ====================================================================
*
* This product includes cryptographic software written by Eric Young
* (eay@cryptsoft.com). This product includes software written by Tim
* Hudson (tjh@cryptsoft.com).
*
*/
#ifndef HEADER_ENGINE_H
#define HEADER_ENGINE_H
#include <openssl/bn.h>
#ifndef OPENSSL_NO_RSA
#include <openssl/rsa.h>
#endif
#ifndef OPENSSL_NO_DSA
#include <openssl/dsa.h>
#endif
#ifndef OPENSSL_NO_DH
#include <openssl/dh.h>
#endif
#include <openssl/rand.h>
#include <openssl/evp.h>
#include <openssl/pem.h>
#include <openssl/symhacks.h>
#ifdef __cplusplus
extern "C" {
#endif
/* Fixups for missing algorithms */
#ifdef OPENSSL_NO_RSA
typedef void RSA_METHOD;
#endif
#ifdef OPENSSL_NO_DSA
typedef void DSA_METHOD;
#endif
#ifdef OPENSSL_NO_DH
typedef void DH_METHOD;
#endif
/* These flags are used to control combinations of algorithm (methods)
* by bitwise "OR"ing. */
#define ENGINE_METHOD_RSA (unsigned int)0x0001
#define ENGINE_METHOD_DSA (unsigned int)0x0002
#define ENGINE_METHOD_DH (unsigned int)0x0004
#define ENGINE_METHOD_RAND (unsigned int)0x0008
#define ENGINE_METHOD_BN_MOD_EXP (unsigned int)0x0010
#define ENGINE_METHOD_BN_MOD_EXP_CRT (unsigned int)0x0020
/* Obvious all-or-nothing cases. */
#define ENGINE_METHOD_ALL (unsigned int)0xFFFF
#define ENGINE_METHOD_NONE (unsigned int)0x0000
/* ENGINE flags that can be set by ENGINE_set_flags(). */
/* #define ENGINE_FLAGS_MALLOCED 0x0001 */ /* Not used */
/* This flag is for ENGINEs that wish to handle the various 'CMD'-related
* control commands on their own. Without this flag, ENGINE_ctrl() handles these
* control commands on behalf of the ENGINE using their "cmd_defns" data. */
#define ENGINE_FLAGS_MANUAL_CMD_CTRL (int)0x0002
/* This flag is for ENGINEs who return new duplicate structures when found via
* "ENGINE_by_id()". When an ENGINE must store state (eg. if ENGINE_ctrl()
* commands are called in sequence as part of some stateful process like
* key-generation setup and execution), it can set this flag - then each attempt
* to obtain the ENGINE will result in it being copied into a new structure.
* Normally, ENGINEs don't declare this flag so ENGINE_by_id() just increments
* the existing ENGINE's structural reference count. */
#define ENGINE_FLAGS_BY_ID_COPY (int)0x0004
/* ENGINEs can support their own command types, and these flags are used in
* ENGINE_CTRL_GET_CMD_FLAGS to indicate to the caller what kind of input each
* command expects. Currently only numeric and string input is supported. If a
* control command supports none of the _NUMERIC, _STRING, or _NO_INPUT options,
* then it is regarded as an "internal" control command - and not for use in
* config setting situations. As such, they're not available to the
* ENGINE_ctrl_cmd_string() function, only raw ENGINE_ctrl() access. Changes to
* this list of 'command types' should be reflected carefully in
* ENGINE_cmd_is_executable() and ENGINE_ctrl_cmd_string(). */
/* accepts a 'long' input value (3rd parameter to ENGINE_ctrl) */
#define ENGINE_CMD_FLAG_NUMERIC (unsigned int)0x0001
/* accepts string input (cast from 'void*' to 'const char *', 4th parameter to
* ENGINE_ctrl) */
#define ENGINE_CMD_FLAG_STRING (unsigned int)0x0002
/* Indicates that the control command takes *no* input. Ie. the control command
* is unparameterised. */
#define ENGINE_CMD_FLAG_NO_INPUT (unsigned int)0x0004
/* NB: These 3 control commands are deprecated and should not be used. ENGINEs
* relying on these commands should compile conditional support for
* compatibility (eg. if these symbols are defined) but should also migrate the
* same functionality to their own ENGINE-specific control functions that can be
* "discovered" by calling applications. The fact these control commands
* wouldn't be "executable" (ie. usable by text-based config) doesn't change the
* fact that application code can find and use them without requiring per-ENGINE
* hacking. */
/* These flags are used to tell the ctrl function what should be done.
* All command numbers are shared between all engines, even if some don't
* make sense to some engines. In such a case, they do nothing but return
* the error ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED. */
#define ENGINE_CTRL_SET_LOGSTREAM 1
#define ENGINE_CTRL_SET_PASSWORD_CALLBACK 2
#define ENGINE_CTRL_HUP 3 /* Close and reinitialise any
handles/connections etc. */
/* These control commands allow an application to deal with an arbitrary engine
* in a dynamic way. Warn: Negative return values indicate errors FOR THESE
* COMMANDS because zero is used to indicate 'end-of-list'. Other commands,
* including ENGINE-specific command types, return zero for an error.
*
* An ENGINE can choose to implement these ctrl functions, and can internally
* manage things however it chooses - it does so by setting the
* ENGINE_FLAGS_MANUAL_CMD_CTRL flag (using ENGINE_set_flags()). Otherwise the
* ENGINE_ctrl() code handles this on the ENGINE's behalf using the cmd_defns
* data (set using ENGINE_set_cmd_defns()). This means an ENGINE's ctrl()
* handler need only implement its own commands - the above "meta" commands will
* be taken care of. */
/* Returns non-zero if the supplied ENGINE has a ctrl() handler. If "not", then
* all the remaining control commands will return failure, so it is worth
* checking this first if the caller is trying to "discover" the engine's
* capabilities and doesn't want errors generated unnecessarily. */
#define ENGINE_CTRL_HAS_CTRL_FUNCTION 10
/* Returns a positive command number for the first command supported by the
* engine. Returns zero if no ctrl commands are supported. */
#define ENGINE_CTRL_GET_FIRST_CMD_TYPE 11
/* The 'long' argument specifies a command implemented by the engine, and the
* return value is the next command supported, or zero if there are no more. */
#define ENGINE_CTRL_GET_NEXT_CMD_TYPE 12
/* The 'void*' argument is a command name (cast from 'const char *'), and the
* return value is the command that corresponds to it. */
#define ENGINE_CTRL_GET_CMD_FROM_NAME 13
/* The next two allow a command to be converted into its corresponding string
* form. In each case, the 'long' argument supplies the command. In the NAME_LEN
* case, the return value is the length of the command name (not counting a
* trailing EOL). In the NAME case, the 'void*' argument must be a string buffer
* large enough, and it will be populated with the name of the command (WITH a
* trailing EOL). */
#define ENGINE_CTRL_GET_NAME_LEN_FROM_CMD 14
#define ENGINE_CTRL_GET_NAME_FROM_CMD 15
/* The next two are similar but give a "short description" of a command. */
#define ENGINE_CTRL_GET_DESC_LEN_FROM_CMD 16
#define ENGINE_CTRL_GET_DESC_FROM_CMD 17
/* With this command, the return value is the OR'd combination of
* ENGINE_CMD_FLAG_*** values that indicate what kind of input a given
* engine-specific ctrl command expects. */
#define ENGINE_CTRL_GET_CMD_FLAGS 18
/* ENGINE implementations should start the numbering of their own control
* commands from this value. (ie. ENGINE_CMD_BASE, ENGINE_CMD_BASE + 1, etc). */
#define ENGINE_CMD_BASE 200
/* NB: These 2 nCipher "chil" control commands are deprecated, and their
* functionality is now available through ENGINE-specific control commands
* (exposed through the above-mentioned 'CMD'-handling). Code using these 2
* commands should be migrated to the more general command handling before these
* are removed. */
/* Flags specific to the nCipher "chil" engine */
#define ENGINE_CTRL_CHIL_SET_FORKCHECK 100
/* Depending on the value of the (long)i argument, this sets or
* unsets the SimpleForkCheck flag in the CHIL API to enable or
* disable checking and workarounds for applications that fork().
*/
#define ENGINE_CTRL_CHIL_NO_LOCKING 101
/* This prevents the initialisation function from providing mutex
* callbacks to the nCipher library. */
/* If an ENGINE supports its own specific control commands and wishes the
* framework to handle the above 'ENGINE_CMD_***'-manipulation commands on its
* behalf, it should supply a null-terminated array of ENGINE_CMD_DEFN entries
* to ENGINE_set_cmd_defns(). It should also implement a ctrl() handler that
* supports the stated commands (ie. the "cmd_num" entries as described by the
* array). NB: The array must be ordered in increasing order of cmd_num.
* "null-terminated" means that the last ENGINE_CMD_DEFN element has cmd_num set
* to zero and/or cmd_name set to NULL. */
typedef struct ENGINE_CMD_DEFN_st
{
unsigned int cmd_num; /* The command number */
const char *cmd_name; /* The command name itself */
const char *cmd_desc; /* A short description of the command */
unsigned int cmd_flags; /* The input the command expects */
} ENGINE_CMD_DEFN;
/* As we're missing a BIGNUM_METHOD, we need a couple of locally
* defined function types that engines can implement. */
/* mod_exp operation, calculates; r = a ^ p mod m
* NB: ctx can be NULL, but if supplied, the implementation may use
* it if it wishes. */
typedef int (*BN_MOD_EXP)(BIGNUM *r, const BIGNUM *a, const BIGNUM *p,
const BIGNUM *m, BN_CTX *ctx);
/* private key operation for RSA, provided seperately in case other
* RSA implementations wish to use it. */
typedef int (*BN_MOD_EXP_CRT)(BIGNUM *r, const BIGNUM *a, const BIGNUM *p,
const BIGNUM *q, const BIGNUM *dmp1, const BIGNUM *dmq1,
const BIGNUM *iqmp, BN_CTX *ctx);
/* The list of "engine" types is a static array of (const ENGINE*)
* pointers (not dynamic because static is fine for now and we otherwise
* have to hook an appropriate load/unload function in to initialise and
* cleanup). */
struct engine_st;
typedef struct engine_st ENGINE;
/* Generic function pointer */
typedef int (*ENGINE_GEN_FUNC_PTR)();
/* Generic function pointer taking no arguments */
typedef int (*ENGINE_GEN_INT_FUNC_PTR)(ENGINE *);
/* Specific control function pointer */
typedef int (*ENGINE_CTRL_FUNC_PTR)(ENGINE *, int, long, void *, void (*f)());
/* Generic load_key function pointer */
typedef EVP_PKEY * (*ENGINE_LOAD_KEY_PTR)(ENGINE *, const char *,
pem_password_cb *callback, void *callback_data);
/* STRUCTURE functions ... all of these functions deal with pointers to ENGINE
* structures where the pointers have a "structural reference". This means that
* their reference is to allowed access to the structure but it does not imply
* that the structure is functional. To simply increment or decrement the
* structural reference count, use ENGINE_by_id and ENGINE_free. NB: This is not
* required when iterating using ENGINE_get_next as it will automatically
* decrement the structural reference count of the "current" ENGINE and
* increment the structural reference count of the ENGINE it returns (unless it
* is NULL). */
/* Get the first/last "ENGINE" type available. */
ENGINE *ENGINE_get_first(void);
ENGINE *ENGINE_get_last(void);
/* Iterate to the next/previous "ENGINE" type (NULL = end of the list). */
ENGINE *ENGINE_get_next(ENGINE *e);
ENGINE *ENGINE_get_prev(ENGINE *e);
/* Add another "ENGINE" type into the array. */
int ENGINE_add(ENGINE *e);
/* Remove an existing "ENGINE" type from the array. */
int ENGINE_remove(ENGINE *e);
/* Retrieve an engine from the list by its unique "id" value. */
ENGINE *ENGINE_by_id(const char *id);
/* Add all the built-in engines. By default, only the OpenSSL software
engine is loaded */
void ENGINE_load_cswift(void);
void ENGINE_load_chil(void);
void ENGINE_load_atalla(void);
void ENGINE_load_nuron(void);
void ENGINE_load_ubsec(void);
void ENGINE_load_builtin_engines(void);
/* Send parametrised control commands to the engine. The possibilities to send
* down an integer, a pointer to data or a function pointer are provided. Any of
* the parameters may or may not be NULL, depending on the command number. In
* actuality, this function only requires a structural (rather than functional)
* reference to an engine, but many control commands may require the engine be
* functional. The caller should be aware of trying commands that require an
* operational ENGINE, and only use functional references in such situations. */
int ENGINE_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f)());
/* This function tests if an ENGINE-specific command is usable as a "setting".
* Eg. in an application's config file that gets processed through
* ENGINE_ctrl_cmd_string(). If this returns zero, it is not available to
* ENGINE_ctrl_cmd_string(), only ENGINE_ctrl(). */
int ENGINE_cmd_is_executable(ENGINE *e, int cmd);
/* This function passes a command-name and argument to an ENGINE. The cmd_name
* is converted to a command number and the control command is called using
* 'arg' as an argument (unless the ENGINE doesn't support such a command, in
* which case no control command is called). The command is checked for input
* flags, and if necessary the argument will be converted to a numeric value. If
* cmd_optional is non-zero, then if the ENGINE doesn't support the given
* cmd_name the return value will be success anyway. This function is intended
* for applications to use so that users (or config files) can supply
* engine-specific config data to the ENGINE at run-time to control behaviour of
* specific engines. As such, it shouldn't be used for calling ENGINE_ctrl()
* functions that return data, deal with binary data, or that are otherwise
* supposed to be used directly through ENGINE_ctrl() in application code. Any
* "return" data from an ENGINE_ctrl() operation in this function will be lost -
* the return value is interpreted as failure if the return value is zero,
* success otherwise, and this function returns a boolean value as a result. In
* other words, vendors of 'ENGINE'-enabled devices should write ENGINE
* implementations with parameterisations that work in this scheme, so that
* compliant ENGINE-based applications can work consistently with the same
* configuration for the same ENGINE-enabled devices, across applications. */
int ENGINE_ctrl_cmd_string(ENGINE *e, const char *cmd_name, const char *arg,
int cmd_optional);
/* These functions are useful for manufacturing new ENGINE structures. They
* don't address reference counting at all - one uses them to populate an ENGINE
* structure with personalised implementations of things prior to using it
* directly or adding it to the builtin ENGINE list in OpenSSL. These are also
* here so that the ENGINE structure doesn't have to be exposed and break binary
* compatibility! */
ENGINE *ENGINE_new(void);
int ENGINE_free(ENGINE *e);
int ENGINE_set_id(ENGINE *e, const char *id);
int ENGINE_set_name(ENGINE *e, const char *name);
int ENGINE_set_RSA(ENGINE *e, const RSA_METHOD *rsa_meth);
int ENGINE_set_DSA(ENGINE *e, const DSA_METHOD *dsa_meth);
int ENGINE_set_DH(ENGINE *e, const DH_METHOD *dh_meth);
int ENGINE_set_RAND(ENGINE *e, const RAND_METHOD *rand_meth);
int ENGINE_set_BN_mod_exp(ENGINE *e, BN_MOD_EXP bn_mod_exp);
int ENGINE_set_BN_mod_exp_crt(ENGINE *e, BN_MOD_EXP_CRT bn_mod_exp_crt);
int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f);
int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f);
int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f);
int ENGINE_set_load_privkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpriv_f);
int ENGINE_set_load_pubkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpub_f);
int ENGINE_set_flags(ENGINE *e, int flags);
int ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns);
/* Copies across all ENGINE methods and pointers. NB: This does *not* change
* reference counts however. */
int ENGINE_cpy(ENGINE *dest, const ENGINE *src);
/* These functions (and the "get" function lower down) allow control over any
* per-structure ENGINE data. */
int ENGINE_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func,
CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func);
int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg);
/* Cleans the internal engine list. This should only be used when the
* application is about to exit or restart operation (the next operation
* requiring the ENGINE list will re-initialise it with defaults). NB: Dynamic
* ENGINEs will only truly unload (including any allocated data or loaded
* shared-libraries) if all remaining references are released too - so keys,
* certificates, etc all need to be released for an in-use ENGINE to unload. */
void ENGINE_cleanup(void);
/* These return values from within the ENGINE structure. These can be useful
* with functional references as well as structural references - it depends
* which you obtained. Using the result for functional purposes if you only
* obtained a structural reference may be problematic! */
const char *ENGINE_get_id(const ENGINE *e);
const char *ENGINE_get_name(const ENGINE *e);
const RSA_METHOD *ENGINE_get_RSA(const ENGINE *e);
const DSA_METHOD *ENGINE_get_DSA(const ENGINE *e);
const DH_METHOD *ENGINE_get_DH(const ENGINE *e);
const RAND_METHOD *ENGINE_get_RAND(const ENGINE *e);
BN_MOD_EXP ENGINE_get_BN_mod_exp(const ENGINE *e);
BN_MOD_EXP_CRT ENGINE_get_BN_mod_exp_crt(const ENGINE *e);
ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e);
ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e);
ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e);
ENGINE_LOAD_KEY_PTR ENGINE_get_load_privkey_function(const ENGINE *e);
ENGINE_LOAD_KEY_PTR ENGINE_get_load_pubkey_function(const ENGINE *e);
const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e);
int ENGINE_get_flags(const ENGINE *e);
void *ENGINE_get_ex_data(const ENGINE *e, int idx);
/* FUNCTIONAL functions. These functions deal with ENGINE structures
* that have (or will) be initialised for use. Broadly speaking, the
* structural functions are useful for iterating the list of available
* engine types, creating new engine types, and other "list" operations.
* These functions actually deal with ENGINEs that are to be used. As
* such these functions can fail (if applicable) when particular
* engines are unavailable - eg. if a hardware accelerator is not
* attached or not functioning correctly. Each ENGINE has 2 reference
* counts; structural and functional. Every time a functional reference
* is obtained or released, a corresponding structural reference is
* automatically obtained or released too. */
/* Initialise a engine type for use (or up its reference count if it's
* already in use). This will fail if the engine is not currently
* operational and cannot initialise. */
int ENGINE_init(ENGINE *e);
/* Free a functional reference to a engine type. This does not require
* a corresponding call to ENGINE_free as it also releases a structural
* reference. */
int ENGINE_finish(ENGINE *e);
/* The following functions handle keys that are stored in some secondary
* location, handled by the engine. The storage may be on a card or
* whatever. */
EVP_PKEY *ENGINE_load_private_key(ENGINE *e, const char *key_id,
pem_password_cb *callback, void *callback_data);
EVP_PKEY *ENGINE_load_public_key(ENGINE *e, const char *key_id,
pem_password_cb *callback, void *callback_data);
/* This returns a pointer for the current ENGINE structure that
* is (by default) performing any RSA operations. The value returned
* is an incremented reference, so it should be free'd (ENGINE_finish)
* before it is discarded. */
ENGINE *ENGINE_get_default_RSA(void);
/* Same for the other "methods" */
ENGINE *ENGINE_get_default_DSA(void);
ENGINE *ENGINE_get_default_DH(void);
ENGINE *ENGINE_get_default_RAND(void);
ENGINE *ENGINE_get_default_BN_mod_exp(void);
ENGINE *ENGINE_get_default_BN_mod_exp_crt(void);
/* This sets a new default ENGINE structure for performing RSA
* operations. If the result is non-zero (success) then the ENGINE
* structure will have had its reference count up'd so the caller
* should still free their own reference 'e'. */
int ENGINE_set_default_RSA(ENGINE *e);
/* Same for the other "methods" */
int ENGINE_set_default_DSA(ENGINE *e);
int ENGINE_set_default_DH(ENGINE *e);
int ENGINE_set_default_RAND(ENGINE *e);
int ENGINE_set_default_BN_mod_exp(ENGINE *e);
int ENGINE_set_default_BN_mod_exp_crt(ENGINE *e);
/* The combination "set" - the flags are bitwise "OR"d from the
* ENGINE_METHOD_*** defines above. */
int ENGINE_set_default(ENGINE *e, unsigned int flags);
/* This function resets all the internal "default" ENGINEs (there's one for each
* of the various algorithms) to NULL, releasing any references as appropriate.
* This function is called as part of the ENGINE_cleanup() function, so there's
* no need to call both (although no harm is done). */
int ENGINE_clear_defaults(void);
/* Obligatory error function. */
void ERR_load_ENGINE_strings(void);
/* BEGIN ERROR CODES */
/* The following lines are auto generated by the script mkerr.pl. Any changes
* made after this point may be overwritten when the script is next run.
*/
void ERR_load_ENGINE_strings(void);
/* Error codes for the ENGINE functions. */
/* Function codes. */
#define ENGINE_F_ATALLA_CTRL 173
#define ENGINE_F_ATALLA_FINISH 159
#define ENGINE_F_ATALLA_INIT 160
#define ENGINE_F_ATALLA_MOD_EXP 161
#define ENGINE_F_ATALLA_RSA_MOD_EXP 162
#define ENGINE_F_CSWIFT_CTRL 174
#define ENGINE_F_CSWIFT_DSA_SIGN 133
#define ENGINE_F_CSWIFT_DSA_VERIFY 134
#define ENGINE_F_CSWIFT_FINISH 100
#define ENGINE_F_CSWIFT_INIT 101
#define ENGINE_F_CSWIFT_MOD_EXP 102
#define ENGINE_F_CSWIFT_MOD_EXP_CRT 103
#define ENGINE_F_CSWIFT_RSA_MOD_EXP 104
#define ENGINE_F_ENGINE_ADD 105
#define ENGINE_F_ENGINE_BY_ID 106
#define ENGINE_F_ENGINE_CMD_IS_EXECUTABLE 170
#define ENGINE_F_ENGINE_CTRL 142
#define ENGINE_F_ENGINE_CTRL_CMD_STRING 171
#define ENGINE_F_ENGINE_FINISH 107
#define ENGINE_F_ENGINE_FREE 108
#define ENGINE_F_ENGINE_GET_DEFAULT_TYPE 177
#define ENGINE_F_ENGINE_GET_NEXT 115
#define ENGINE_F_ENGINE_GET_PREV 116
#define ENGINE_F_ENGINE_INIT 119
#define ENGINE_F_ENGINE_LIST_ADD 120
#define ENGINE_F_ENGINE_LIST_REMOVE 121
#define ENGINE_F_ENGINE_LOAD_PRIVATE_KEY 150
#define ENGINE_F_ENGINE_LOAD_PUBLIC_KEY 151
#define ENGINE_F_ENGINE_NEW 122
#define ENGINE_F_ENGINE_REMOVE 123
#define ENGINE_F_ENGINE_SET_DEFAULT_TYPE 126
#define ENGINE_F_ENGINE_SET_ID 129
#define ENGINE_F_ENGINE_SET_NAME 130
#define ENGINE_F_ENGINE_UNLOAD_KEY 152
#define ENGINE_F_HWCRHK_CTRL 143
#define ENGINE_F_HWCRHK_FINISH 135
#define ENGINE_F_HWCRHK_GET_PASS 155
#define ENGINE_F_HWCRHK_INIT 136
#define ENGINE_F_HWCRHK_LOAD_PRIVKEY 153
#define ENGINE_F_HWCRHK_LOAD_PUBKEY 154
#define ENGINE_F_HWCRHK_MOD_EXP 137
#define ENGINE_F_HWCRHK_MOD_EXP_CRT 138
#define ENGINE_F_HWCRHK_RAND_BYTES 139
#define ENGINE_F_HWCRHK_RSA_MOD_EXP 140
#define ENGINE_F_INT_CTRL_HELPER 172
#define ENGINE_F_LOG_MESSAGE 141
#define ENGINE_F_NURON_CTRL 175
#define ENGINE_F_NURON_FINISH 157
#define ENGINE_F_NURON_INIT 156
#define ENGINE_F_NURON_MOD_EXP 158
#define ENGINE_F_UBSEC_CTRL 176
#define ENGINE_F_UBSEC_DSA_SIGN 163
#define ENGINE_F_UBSEC_DSA_VERIFY 164
#define ENGINE_F_UBSEC_FINISH 165
#define ENGINE_F_UBSEC_INIT 166
#define ENGINE_F_UBSEC_MOD_EXP 167
#define ENGINE_F_UBSEC_RSA_MOD_EXP 168
#define ENGINE_F_UBSEC_RSA_MOD_EXP_CRT 169
/* Reason codes. */
#define ENGINE_R_ALREADY_LOADED 100
#define ENGINE_R_ARGUMENT_IS_NOT_A_NUMBER 133
#define ENGINE_R_BIO_WAS_FREED 121
#define ENGINE_R_BN_CTX_FULL 101
#define ENGINE_R_BN_EXPAND_FAIL 102
#define ENGINE_R_CHIL_ERROR 123
#define ENGINE_R_CMD_NOT_EXECUTABLE 134
#define ENGINE_R_COMMAND_TAKES_INPUT 135
#define ENGINE_R_COMMAND_TAKES_NO_INPUT 136
#define ENGINE_R_CONFLICTING_ENGINE_ID 103
#define ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED 119
#define ENGINE_R_DH_NOT_IMPLEMENTED 139
#define ENGINE_R_DSA_NOT_IMPLEMENTED 140
#define ENGINE_R_DSO_FAILURE 104
#define ENGINE_R_DSO_FUNCTION_NOT_FOUND 131
#define ENGINE_R_DSO_NOT_FOUND 132
#define ENGINE_R_ENGINE_IS_NOT_IN_LIST 105
#define ENGINE_R_FAILED_LOADING_PRIVATE_KEY 128
#define ENGINE_R_FAILED_LOADING_PUBLIC_KEY 129
#define ENGINE_R_FINISH_FAILED 106
#define ENGINE_R_GET_HANDLE_FAILED 107
#define ENGINE_R_ID_OR_NAME_MISSING 108
#define ENGINE_R_INIT_FAILED 109
#define ENGINE_R_INTERNAL_LIST_ERROR 110
#define ENGINE_R_INVALID_CMD_NAME 137
#define ENGINE_R_INVALID_CMD_NUMBER 138
#define ENGINE_R_MISSING_KEY_COMPONENTS 111
#define ENGINE_R_NOT_INITIALISED 117
#define ENGINE_R_NOT_LOADED 112
#define ENGINE_R_NO_CALLBACK 127
#define ENGINE_R_NO_CONTROL_FUNCTION 120
#define ENGINE_R_NO_KEY 124
#define ENGINE_R_NO_LOAD_FUNCTION 125
#define ENGINE_R_NO_REFERENCE 130
#define ENGINE_R_NO_SUCH_ENGINE 116
#define ENGINE_R_NO_UNLOAD_FUNCTION 126
#define ENGINE_R_PRIVATE_KEY_ALGORITHMS_DISABLED 142
#define ENGINE_R_PROVIDE_PARAMETERS 113
#define ENGINE_R_REQUEST_FAILED 114
#define ENGINE_R_REQUEST_FALLBACK 118
#define ENGINE_R_RSA_NOT_IMPLEMENTED 141
#define ENGINE_R_SIZE_TOO_LARGE_OR_TOO_SMALL 122
#define ENGINE_R_UNIT_FAILURE 115
#ifdef __cplusplus
}
#endif
#endif