fbbfd128c9
Make the include guards consistent by renaming them systematically according to the naming conventions below The public header files (in the 'include/openssl' directory) are not changed in 1.1.1, because it is a stable release. For the private header files files, the guard names try to match the path specified in the include directives, with all letters converted to upper case and '/' and '.' replaced by '_'. An extra 'OSSL_' is added as prefix. Reviewed-by: Richard Levitte <levitte@openssl.org> (Merged from https://github.com/openssl/openssl/pull/9681)
81 lines
2.9 KiB
C
81 lines
2.9 KiB
C
/*
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* Copyright 2016-2018 The OpenSSL Project Authors. All Rights Reserved.
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*
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* Licensed under the OpenSSL license (the "License"). You may not use
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* this file except in compliance with the License. You can obtain a copy
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* in the file LICENSE in the source distribution or at
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* https://www.openssl.org/source/license.html
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*/
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#ifndef OSSL_TEST_HANDSHAKE_HELPER_H
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#define OSSL_TEST_HANDSHAKE_HELPER_H
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#include "ssl_test_ctx.h"
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typedef struct handshake_result {
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ssl_test_result_t result;
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/* These alerts are in the 2-byte format returned by the info_callback. */
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/* (Latest) alert sent by the client; 0 if no alert. */
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int client_alert_sent;
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/* Number of fatal or close_notify alerts sent. */
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int client_num_fatal_alerts_sent;
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/* (Latest) alert received by the server; 0 if no alert. */
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int client_alert_received;
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/* (Latest) alert sent by the server; 0 if no alert. */
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int server_alert_sent;
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/* Number of fatal or close_notify alerts sent. */
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int server_num_fatal_alerts_sent;
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/* (Latest) alert received by the client; 0 if no alert. */
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int server_alert_received;
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/* Negotiated protocol. On success, these should always match. */
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int server_protocol;
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int client_protocol;
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/* Server connection */
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ssl_servername_t servername;
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/* Session ticket status */
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ssl_session_ticket_t session_ticket;
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int compression;
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/* Was this called on the second context? */
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int session_ticket_do_not_call;
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char *client_npn_negotiated;
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char *server_npn_negotiated;
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char *client_alpn_negotiated;
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char *server_alpn_negotiated;
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/* Was the handshake resumed? */
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int client_resumed;
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int server_resumed;
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/* Temporary key type */
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int tmp_key_type;
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/* server certificate key type */
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int server_cert_type;
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/* server signing hash */
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int server_sign_hash;
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/* server signature type */
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int server_sign_type;
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/* server CA names */
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STACK_OF(X509_NAME) *server_ca_names;
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/* client certificate key type */
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int client_cert_type;
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/* client signing hash */
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int client_sign_hash;
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/* client signature type */
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int client_sign_type;
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/* Client CA names */
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STACK_OF(X509_NAME) *client_ca_names;
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/* Session id status */
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ssl_session_id_t session_id;
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char *cipher;
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/* session ticket application data */
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char *result_session_ticket_app_data;
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} HANDSHAKE_RESULT;
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HANDSHAKE_RESULT *HANDSHAKE_RESULT_new(void);
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void HANDSHAKE_RESULT_free(HANDSHAKE_RESULT *result);
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/* Do a handshake and report some information about the result. */
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HANDSHAKE_RESULT *do_handshake(SSL_CTX *server_ctx, SSL_CTX *server2_ctx,
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SSL_CTX *client_ctx, SSL_CTX *resume_server_ctx,
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SSL_CTX *resume_client_ctx,
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const SSL_TEST_CTX *test_ctx);
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#endif /* OSSL_TEST_HANDSHAKE_HELPER_H */
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