openssl/ssl/statem/statem.c
Matt Caswell 2c4a056f59 Handle a memory allocation failure in ssl3_init_finished_mac()
The ssl3_init_finished_mac() function can fail, in which case we need to
propagate the error up through the stack.

RT#3198

Reviewed-by: Rich Salz <rsalz@openssl.org>
2016-06-03 20:29:04 +01:00

846 lines
25 KiB
C

/*
* Copyright 2015-2016 The OpenSSL Project Authors. All Rights Reserved.
*
* Licensed under the OpenSSL license (the "License"). You may not use
* this file except in compliance with the License. You can obtain a copy
* in the file LICENSE in the source distribution or at
* https://www.openssl.org/source/license.html
*/
#include <openssl/rand.h>
#include "../ssl_locl.h"
#include "statem_locl.h"
/*
* This file implements the SSL/TLS/DTLS state machines.
*
* There are two primary state machines:
*
* 1) Message flow state machine
* 2) Handshake state machine
*
* The Message flow state machine controls the reading and sending of messages
* including handling of non-blocking IO events, flushing of the underlying
* write BIO, handling unexpected messages, etc. It is itself broken into two
* separate sub-state machines which control reading and writing respectively.
*
* The Handshake state machine keeps track of the current SSL/TLS handshake
* state. Transitions of the handshake state are the result of events that
* occur within the Message flow state machine.
*
* Overall it looks like this:
*
* --------------------------------------------- -------------------
* | | | |
* | Message flow state machine | | |
* | | | |
* | -------------------- -------------------- | Transition | Handshake state |
* | | MSG_FLOW_READING | | MSG_FLOW_WRITING | | Event | machine |
* | | sub-state | | sub-state | |----------->| |
* | | machine for | | machine for | | | |
* | | reading messages | | writing messages | | | |
* | -------------------- -------------------- | | |
* | | | |
* --------------------------------------------- -------------------
*
*/
/* Sub state machine return values */
typedef enum {
/* Something bad happened or NBIO */
SUB_STATE_ERROR,
/* Sub state finished go to the next sub state */
SUB_STATE_FINISHED,
/* Sub state finished and handshake was completed */
SUB_STATE_END_HANDSHAKE
} SUB_STATE_RETURN;
static int state_machine(SSL *s, int server);
static void init_read_state_machine(SSL *s);
static SUB_STATE_RETURN read_state_machine(SSL *s);
static void init_write_state_machine(SSL *s);
static SUB_STATE_RETURN write_state_machine(SSL *s);
OSSL_HANDSHAKE_STATE SSL_get_state(const SSL *ssl)
{
return ssl->statem.hand_state;
}
int SSL_in_init(SSL *s)
{
return s->statem.in_init;
}
int SSL_is_init_finished(SSL *s)
{
return !(s->statem.in_init) && (s->statem.hand_state == TLS_ST_OK);
}
int SSL_in_before(SSL *s)
{
/*
* Historically being "in before" meant before anything had happened. In the
* current code though we remain in the "before" state for a while after we
* have started the handshake process (e.g. as a server waiting for the
* first message to arrive). There "in before" is taken to mean "in before"
* and not started any handshake process yet.
*/
return (s->statem.hand_state == TLS_ST_BEFORE)
&& (s->statem.state == MSG_FLOW_UNINITED);
}
/*
* Clear the state machine state and reset back to MSG_FLOW_UNINITED
*/
void ossl_statem_clear(SSL *s)
{
s->statem.state = MSG_FLOW_UNINITED;
s->statem.hand_state = TLS_ST_BEFORE;
s->statem.in_init = 1;
s->statem.no_cert_verify = 0;
}
/*
* Set the state machine up ready for a renegotiation handshake
*/
void ossl_statem_set_renegotiate(SSL *s)
{
s->statem.state = MSG_FLOW_RENEGOTIATE;
s->statem.in_init = 1;
}
/*
* Put the state machine into an error state. This is a permanent error for
* the current connection.
*/
void ossl_statem_set_error(SSL *s)
{
s->statem.state = MSG_FLOW_ERROR;
}
/*
* Discover whether the current connection is in the error state.
*
* Valid return values are:
* 1: Yes
* 0: No
*/
int ossl_statem_in_error(const SSL *s)
{
if (s->statem.state == MSG_FLOW_ERROR)
return 1;
return 0;
}
void ossl_statem_set_in_init(SSL *s, int init)
{
s->statem.in_init = init;
}
int ossl_statem_get_in_handshake(SSL *s)
{
return s->statem.in_handshake;
}
void ossl_statem_set_in_handshake(SSL *s, int inhand)
{
if (inhand)
s->statem.in_handshake++;
else
s->statem.in_handshake--;
}
void ossl_statem_set_hello_verify_done(SSL *s)
{
s->statem.state = MSG_FLOW_UNINITED;
s->statem.in_init = 1;
/*
* This will get reset (briefly) back to TLS_ST_BEFORE when we enter
* state_machine() because |state| is MSG_FLOW_UNINITED, but until then any
* calls to SSL_in_before() will return false. Also calls to
* SSL_state_string() and SSL_state_string_long() will return something
* sensible.
*/
s->statem.hand_state = TLS_ST_SR_CLNT_HELLO;
}
int ossl_statem_connect(SSL *s) {
return state_machine(s, 0);
}
int ossl_statem_accept(SSL *s)
{
return state_machine(s, 1);
}
static void (*get_callback(SSL *s))(const SSL *, int, int)
{
if (s->info_callback != NULL)
return s->info_callback;
else if (s->ctx->info_callback != NULL)
return s->ctx->info_callback;
return NULL;
}
/*
* The main message flow state machine. We start in the MSG_FLOW_UNINITED or
* MSG_FLOW_RENEGOTIATE state and finish in MSG_FLOW_FINISHED. Valid states and
* transitions are as follows:
*
* MSG_FLOW_UNINITED MSG_FLOW_RENEGOTIATE
* | |
* +-----------------------+
* v
* MSG_FLOW_WRITING <---> MSG_FLOW_READING
* |
* V
* MSG_FLOW_FINISHED
* |
* V
* [SUCCESS]
*
* We may exit at any point due to an error or NBIO event. If an NBIO event
* occurs then we restart at the point we left off when we are recalled.
* MSG_FLOW_WRITING and MSG_FLOW_READING have sub-state machines associated with them.
*
* In addition to the above there is also the MSG_FLOW_ERROR state. We can move
* into that state at any point in the event that an irrecoverable error occurs.
*
* Valid return values are:
* 1: Success
* <=0: NBIO or error
*/
static int state_machine(SSL *s, int server)
{
BUF_MEM *buf = NULL;
unsigned long Time = (unsigned long)time(NULL);
void (*cb) (const SSL *ssl, int type, int val) = NULL;
OSSL_STATEM *st = &s->statem;
int ret = -1;
int ssret;
if (st->state == MSG_FLOW_ERROR) {
/* Shouldn't have been called if we're already in the error state */
return -1;
}
RAND_add(&Time, sizeof(Time), 0);
ERR_clear_error();
clear_sys_error();
cb = get_callback(s);
st->in_handshake++;
if (!SSL_in_init(s) || SSL_in_before(s)) {
if (!SSL_clear(s))
return -1;
}
#ifndef OPENSSL_NO_SCTP
if (SSL_IS_DTLS(s)) {
/*
* Notify SCTP BIO socket to enter handshake mode and prevent stream
* identifier other than 0. Will be ignored if no SCTP is used.
*/
BIO_ctrl(SSL_get_wbio(s), BIO_CTRL_DGRAM_SCTP_SET_IN_HANDSHAKE,
st->in_handshake, NULL);
}
#endif
#ifndef OPENSSL_NO_HEARTBEATS
/*
* If we're awaiting a HeartbeatResponse, pretend we already got and
* don't await it anymore, because Heartbeats don't make sense during
* handshakes anyway.
*/
if (s->tlsext_hb_pending) {
if (SSL_IS_DTLS(s))
dtls1_stop_timer(s);
s->tlsext_hb_pending = 0;
s->tlsext_hb_seq++;
}
#endif
/* Initialise state machine */
if (st->state == MSG_FLOW_RENEGOTIATE) {
s->renegotiate = 1;
if (!server)
s->ctx->stats.sess_connect_renegotiate++;
}
if (st->state == MSG_FLOW_UNINITED || st->state == MSG_FLOW_RENEGOTIATE) {
if (st->state == MSG_FLOW_UNINITED) {
st->hand_state = TLS_ST_BEFORE;
}
s->server = server;
if (cb != NULL)
cb(s, SSL_CB_HANDSHAKE_START, 1);
if (SSL_IS_DTLS(s)) {
if ((s->version & 0xff00) != (DTLS1_VERSION & 0xff00) &&
(server
|| (s->version & 0xff00) != (DTLS1_BAD_VER & 0xff00))) {
SSLerr(SSL_F_STATE_MACHINE, ERR_R_INTERNAL_ERROR);
goto end;
}
} else {
if ((s->version >> 8) != SSL3_VERSION_MAJOR) {
SSLerr(SSL_F_STATE_MACHINE, ERR_R_INTERNAL_ERROR);
goto end;
}
}
if (!ssl_security(s, SSL_SECOP_VERSION, 0, s->version, NULL)) {
SSLerr(SSL_F_STATE_MACHINE, SSL_R_VERSION_TOO_LOW);
goto end;
}
if (s->init_buf == NULL) {
if ((buf = BUF_MEM_new()) == NULL) {
goto end;
}
if (!BUF_MEM_grow(buf, SSL3_RT_MAX_PLAIN_LENGTH)) {
goto end;
}
s->init_buf = buf;
buf = NULL;
}
if (!ssl3_setup_buffers(s)) {
goto end;
}
s->init_num = 0;
/*
* Should have been reset by tls_process_finished, too.
*/
s->s3->change_cipher_spec = 0;
/*
* Ok, we now need to push on a buffering BIO ...but not with
* SCTP
*/
#ifndef OPENSSL_NO_SCTP
if (!SSL_IS_DTLS(s) || !BIO_dgram_is_sctp(SSL_get_wbio(s)))
#endif
if (!ssl_init_wbio_buffer(s)) {
goto end;
}
if (!server || st->state != MSG_FLOW_RENEGOTIATE) {
if (!ssl3_init_finished_mac(s)) {
ossl_statem_set_error(s);
goto end;
}
}
if (server) {
if (st->state != MSG_FLOW_RENEGOTIATE) {
s->ctx->stats.sess_accept++;
} else if (!s->s3->send_connection_binding &&
!(s->options &
SSL_OP_ALLOW_UNSAFE_LEGACY_RENEGOTIATION)) {
/*
* Server attempting to renegotiate with client that doesn't
* support secure renegotiation.
*/
SSLerr(SSL_F_STATE_MACHINE,
SSL_R_UNSAFE_LEGACY_RENEGOTIATION_DISABLED);
ssl3_send_alert(s, SSL3_AL_FATAL, SSL_AD_HANDSHAKE_FAILURE);
ossl_statem_set_error(s);
goto end;
} else {
/*
* st->state == MSG_FLOW_RENEGOTIATE, we will just send a
* HelloRequest
*/
s->ctx->stats.sess_accept_renegotiate++;
}
} else {
s->ctx->stats.sess_connect++;
/* mark client_random uninitialized */
memset(s->s3->client_random, 0, sizeof(s->s3->client_random));
s->hit = 0;
s->s3->tmp.cert_request = 0;
if (SSL_IS_DTLS(s)) {
st->use_timer = 1;
}
}
st->state = MSG_FLOW_WRITING;
init_write_state_machine(s);
st->read_state_first_init = 1;
}
while(st->state != MSG_FLOW_FINISHED) {
if(st->state == MSG_FLOW_READING) {
ssret = read_state_machine(s);
if (ssret == SUB_STATE_FINISHED) {
st->state = MSG_FLOW_WRITING;
init_write_state_machine(s);
} else {
/* NBIO or error */
goto end;
}
} else if (st->state == MSG_FLOW_WRITING) {
ssret = write_state_machine(s);
if (ssret == SUB_STATE_FINISHED) {
st->state = MSG_FLOW_READING;
init_read_state_machine(s);
} else if (ssret == SUB_STATE_END_HANDSHAKE) {
st->state = MSG_FLOW_FINISHED;
} else {
/* NBIO or error */
goto end;
}
} else {
/* Error */
ossl_statem_set_error(s);
goto end;
}
}
st->state = MSG_FLOW_UNINITED;
ret = 1;
end:
st->in_handshake--;
#ifndef OPENSSL_NO_SCTP
if (SSL_IS_DTLS(s)) {
/*
* Notify SCTP BIO socket to leave handshake mode and allow stream
* identifier other than 0. Will be ignored if no SCTP is used.
*/
BIO_ctrl(SSL_get_wbio(s), BIO_CTRL_DGRAM_SCTP_SET_IN_HANDSHAKE,
st->in_handshake, NULL);
}
#endif
BUF_MEM_free(buf);
if (cb != NULL) {
if (server)
cb(s, SSL_CB_ACCEPT_EXIT, ret);
else
cb(s, SSL_CB_CONNECT_EXIT, ret);
}
return ret;
}
/*
* Initialise the MSG_FLOW_READING sub-state machine
*/
static void init_read_state_machine(SSL *s)
{
OSSL_STATEM *st = &s->statem;
st->read_state = READ_STATE_HEADER;
}
/*
* This function implements the sub-state machine when the message flow is in
* MSG_FLOW_READING. The valid sub-states and transitions are:
*
* READ_STATE_HEADER <--+<-------------+
* | | |
* v | |
* READ_STATE_BODY -----+-->READ_STATE_POST_PROCESS
* | |
* +----------------------------+
* v
* [SUB_STATE_FINISHED]
*
* READ_STATE_HEADER has the responsibility for reading in the message header
* and transitioning the state of the handshake state machine.
*
* READ_STATE_BODY reads in the rest of the message and then subsequently
* processes it.
*
* READ_STATE_POST_PROCESS is an optional step that may occur if some post
* processing activity performed on the message may block.
*
* Any of the above states could result in an NBIO event occurring in which case
* control returns to the calling application. When this function is recalled we
* will resume in the same state where we left off.
*/
static SUB_STATE_RETURN read_state_machine(SSL *s) {
OSSL_STATEM *st = &s->statem;
int ret, mt;
unsigned long len = 0;
int (*transition)(SSL *s, int mt);
PACKET pkt;
MSG_PROCESS_RETURN (*process_message)(SSL *s, PACKET *pkt);
WORK_STATE (*post_process_message)(SSL *s, WORK_STATE wst);
unsigned long (*max_message_size)(SSL *s);
void (*cb) (const SSL *ssl, int type, int val) = NULL;
cb = get_callback(s);
if(s->server) {
transition = ossl_statem_server_read_transition;
process_message = ossl_statem_server_process_message;
max_message_size = ossl_statem_server_max_message_size;
post_process_message = ossl_statem_server_post_process_message;
} else {
transition = ossl_statem_client_read_transition;
process_message = ossl_statem_client_process_message;
max_message_size = ossl_statem_client_max_message_size;
post_process_message = ossl_statem_client_post_process_message;
}
if (st->read_state_first_init) {
s->first_packet = 1;
st->read_state_first_init = 0;
}
while(1) {
switch(st->read_state) {
case READ_STATE_HEADER:
/* Get the state the peer wants to move to */
if (SSL_IS_DTLS(s)) {
/*
* In DTLS we get the whole message in one go - header and body
*/
ret = dtls_get_message(s, &mt, &len);
} else {
ret = tls_get_message_header(s, &mt);
}
if (ret == 0) {
/* Could be non-blocking IO */
return SUB_STATE_ERROR;
}
if (cb != NULL) {
/* Notify callback of an impending state change */
if (s->server)
cb(s, SSL_CB_ACCEPT_LOOP, 1);
else
cb(s, SSL_CB_CONNECT_LOOP, 1);
}
/*
* Validate that we are allowed to move to the new state and move
* to that state if so
*/
if(!transition(s, mt)) {
ssl3_send_alert(s, SSL3_AL_FATAL, SSL3_AD_UNEXPECTED_MESSAGE);
SSLerr(SSL_F_READ_STATE_MACHINE, SSL_R_UNEXPECTED_MESSAGE);
return SUB_STATE_ERROR;
}
if (s->s3->tmp.message_size > max_message_size(s)) {
ssl3_send_alert(s, SSL3_AL_FATAL, SSL_AD_ILLEGAL_PARAMETER);
SSLerr(SSL_F_READ_STATE_MACHINE, SSL_R_EXCESSIVE_MESSAGE_SIZE);
return SUB_STATE_ERROR;
}
st->read_state = READ_STATE_BODY;
/* Fall through */
case READ_STATE_BODY:
if (!SSL_IS_DTLS(s)) {
/* We already got this above for DTLS */
ret = tls_get_message_body(s, &len);
if (ret == 0) {
/* Could be non-blocking IO */
return SUB_STATE_ERROR;
}
}
s->first_packet = 0;
if (!PACKET_buf_init(&pkt, s->init_msg, len)) {
ssl3_send_alert(s, SSL3_AL_FATAL, SSL_AD_INTERNAL_ERROR);
SSLerr(SSL_F_READ_STATE_MACHINE, ERR_R_INTERNAL_ERROR);
return SUB_STATE_ERROR;
}
ret = process_message(s, &pkt);
/* Discard the packet data */
s->init_num = 0;
if (ret == MSG_PROCESS_ERROR) {
return SUB_STATE_ERROR;
}
if (ret == MSG_PROCESS_FINISHED_READING) {
if (SSL_IS_DTLS(s)) {
dtls1_stop_timer(s);
}
return SUB_STATE_FINISHED;
}
if (ret == MSG_PROCESS_CONTINUE_PROCESSING) {
st->read_state = READ_STATE_POST_PROCESS;
st->read_state_work = WORK_MORE_A;
} else {
st->read_state = READ_STATE_HEADER;
}
break;
case READ_STATE_POST_PROCESS:
st->read_state_work = post_process_message(s, st->read_state_work);
switch(st->read_state_work) {
default:
return SUB_STATE_ERROR;
case WORK_FINISHED_CONTINUE:
st->read_state = READ_STATE_HEADER;
break;
case WORK_FINISHED_STOP:
if (SSL_IS_DTLS(s)) {
dtls1_stop_timer(s);
}
return SUB_STATE_FINISHED;
}
break;
default:
/* Shouldn't happen */
ssl3_send_alert(s, SSL3_AL_FATAL, SSL_AD_INTERNAL_ERROR);
SSLerr(SSL_F_READ_STATE_MACHINE, ERR_R_INTERNAL_ERROR);
ossl_statem_set_error(s);
return SUB_STATE_ERROR;
}
}
}
/*
* Send a previously constructed message to the peer.
*/
static int statem_do_write(SSL *s)
{
OSSL_STATEM *st = &s->statem;
if (st->hand_state == TLS_ST_CW_CHANGE
|| st->hand_state == TLS_ST_SW_CHANGE) {
if (SSL_IS_DTLS(s))
return dtls1_do_write(s, SSL3_RT_CHANGE_CIPHER_SPEC);
else
return ssl3_do_write(s, SSL3_RT_CHANGE_CIPHER_SPEC);
} else {
return ssl_do_write(s);
}
}
/*
* Initialise the MSG_FLOW_WRITING sub-state machine
*/
static void init_write_state_machine(SSL *s)
{
OSSL_STATEM *st = &s->statem;
st->write_state = WRITE_STATE_TRANSITION;
}
/*
* This function implements the sub-state machine when the message flow is in
* MSG_FLOW_WRITING. The valid sub-states and transitions are:
*
* +-> WRITE_STATE_TRANSITION ------> [SUB_STATE_FINISHED]
* | |
* | v
* | WRITE_STATE_PRE_WORK -----> [SUB_STATE_END_HANDSHAKE]
* | |
* | v
* | WRITE_STATE_SEND
* | |
* | v
* | WRITE_STATE_POST_WORK
* | |
* +-------------+
*
* WRITE_STATE_TRANSITION transitions the state of the handshake state machine
* WRITE_STATE_PRE_WORK performs any work necessary to prepare the later
* sending of the message. This could result in an NBIO event occurring in
* which case control returns to the calling application. When this function
* is recalled we will resume in the same state where we left off.
*
* WRITE_STATE_SEND sends the message and performs any work to be done after
* sending.
*
* WRITE_STATE_POST_WORK performs any work necessary after the sending of the
* message has been completed. As for WRITE_STATE_PRE_WORK this could also
* result in an NBIO event.
*/
static SUB_STATE_RETURN write_state_machine(SSL *s)
{
OSSL_STATEM *st = &s->statem;
int ret;
WRITE_TRAN (*transition)(SSL *s);
WORK_STATE (*pre_work)(SSL *s, WORK_STATE wst);
WORK_STATE (*post_work)(SSL *s, WORK_STATE wst);
int (*construct_message)(SSL *s);
void (*cb) (const SSL *ssl, int type, int val) = NULL;
cb = get_callback(s);
if(s->server) {
transition = ossl_statem_server_write_transition;
pre_work = ossl_statem_server_pre_work;
post_work = ossl_statem_server_post_work;
construct_message = ossl_statem_server_construct_message;
} else {
transition = ossl_statem_client_write_transition;
pre_work = ossl_statem_client_pre_work;
post_work = ossl_statem_client_post_work;
construct_message = ossl_statem_client_construct_message;
}
while(1) {
switch(st->write_state) {
case WRITE_STATE_TRANSITION:
if (cb != NULL) {
/* Notify callback of an impending state change */
if (s->server)
cb(s, SSL_CB_ACCEPT_LOOP, 1);
else
cb(s, SSL_CB_CONNECT_LOOP, 1);
}
switch(transition(s)) {
case WRITE_TRAN_CONTINUE:
st->write_state = WRITE_STATE_PRE_WORK;
st->write_state_work = WORK_MORE_A;
break;
case WRITE_TRAN_FINISHED:
return SUB_STATE_FINISHED;
break;
default:
return SUB_STATE_ERROR;
}
break;
case WRITE_STATE_PRE_WORK:
switch(st->write_state_work = pre_work(s, st->write_state_work)) {
default:
return SUB_STATE_ERROR;
case WORK_FINISHED_CONTINUE:
st->write_state = WRITE_STATE_SEND;
break;
case WORK_FINISHED_STOP:
return SUB_STATE_END_HANDSHAKE;
}
if(construct_message(s) == 0)
return SUB_STATE_ERROR;
/* Fall through */
case WRITE_STATE_SEND:
if (SSL_IS_DTLS(s) && st->use_timer) {
dtls1_start_timer(s);
}
ret = statem_do_write(s);
if (ret <= 0) {
return SUB_STATE_ERROR;
}
st->write_state = WRITE_STATE_POST_WORK;
st->write_state_work = WORK_MORE_A;
/* Fall through */
case WRITE_STATE_POST_WORK:
switch(st->write_state_work = post_work(s, st->write_state_work)) {
default:
return SUB_STATE_ERROR;
case WORK_FINISHED_CONTINUE:
st->write_state = WRITE_STATE_TRANSITION;
break;
case WORK_FINISHED_STOP:
return SUB_STATE_END_HANDSHAKE;
}
break;
default:
return SUB_STATE_ERROR;
}
}
}
/*
* Flush the write BIO
*/
int statem_flush(SSL *s)
{
s->rwstate = SSL_WRITING;
if (BIO_flush(s->wbio) <= 0) {
return 0;
}
s->rwstate = SSL_NOTHING;
return 1;
}
/*
* Called by the record layer to determine whether application data is
* allowed to be sent in the current handshake state or not.
*
* Return values are:
* 1: Yes (application data allowed)
* 0: No (application data not allowed)
*/
int ossl_statem_app_data_allowed(SSL *s)
{
OSSL_STATEM *st = &s->statem;
if (st->state == MSG_FLOW_UNINITED || st->state == MSG_FLOW_RENEGOTIATE)
return 0;
if (!s->s3->in_read_app_data || (s->s3->total_renegotiations == 0))
return 0;
if (s->server) {
/*
* If we're a server and we haven't got as far as writing our
* ServerHello yet then we allow app data
*/
if (st->hand_state == TLS_ST_BEFORE
|| st->hand_state == TLS_ST_SR_CLNT_HELLO)
return 1;
} else {
/*
* If we're a client and we haven't read the ServerHello yet then we
* allow app data
*/
if (st->hand_state == TLS_ST_CW_CLNT_HELLO)
return 1;
}
return 0;
}
#ifndef OPENSSL_NO_SCTP
/*
* Set flag used by SCTP to determine whether we are in the read sock state
*/
void ossl_statem_set_sctp_read_sock(SSL *s, int read_sock)
{
s->statem.in_sctp_read_sock = read_sock;
}
/*
* Called by the record layer to determine whether we are in the read sock
* state or not.
*
* Return values are:
* 1: Yes (we are in the read sock state)
* 0: No (we are not in the read sock state)
*/
int ossl_statem_in_sctp_read_sock(SSL *s)
{
return s->statem.in_sctp_read_sock;
}
#endif