Create palette component
Create Palette component (was inside the ToolSelector before) Fix the palette generation as well.
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6 changed files with 125 additions and 63 deletions
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@ -77,6 +77,7 @@
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<!-- Application libraries-->
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<script src="js/FrameSheetModel.js"></script>
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<script src="js/LocalStorageService.js"></script>
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<script src="js/Palette.js"></script>
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<script src="js/Notification.js"></script>
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<script src="js/drawingtools/BaseTool.js"></script>
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<script src="js/drawingtools/SimplePen.js"></script>
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@ -15,11 +15,17 @@ Events = {
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CANVAS_RIGHT_CLICK_RELEASED: "CANVAS_RIGHT_CLICK_RELEASED",
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/**
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* Event to requset a refresh of the display.
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* Event to request a refresh of the display.
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* A bit overkill but, it's just workaround in our current drawing system.
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* TODO: Remove or rework when redraw system is refactored.
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*/
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REFRESH: "REFRESH",
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/**
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* The framesheet was reseted and is now probably drastically different.
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* Number of frames, content of frames, color used for the palette may have changed.
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*/
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FRAMESHEET_RESET: "FRAMESHEET_RESET",
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SHOW_NOTIFICATION: "SHOW_NOTIFICATION",
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HIDE_NOTIFICATION: "HIDE_NOTIFICATION"
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101
js/Palette.js
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101
js/Palette.js
Normal file
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@ -0,0 +1,101 @@
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/*
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* @provide pskl.Palette
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*
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* @require Constants
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* @require Events
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*/
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$.namespace("pskl");
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pskl.Palette = (function() {
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var paletteRoot,
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paletteColors = [];
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/**
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* @private
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*/
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var onPickerChange_ = function(evt) {
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var inputPicker = $(evt.target);
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$.publish(Events.COLOR_SELECTED, [inputPicker.val()]);
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};
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/**
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* @private
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*/
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var createPalette_ = function (colors) {
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// Always adding transparent color
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paletteRoot.html('<span class="palette-color transparent-color" data-color="TRANSPARENT" title="Transparent"></span>');
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for(var color in colors) {
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if(color != Constants.TRANSPARENT_COLOR) {
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addColorToPalette_(color);
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}
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}
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};
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/**
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* @private
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*/
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var addColorToPalette_ = function (color) {
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if (paletteColors.indexOf(color) == -1) {
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var colorEl = document.createElement("li");
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colorEl.className = "palette-color";
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colorEl.setAttribute("data-color", color);
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colorEl.setAttribute("title", color);
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colorEl.style.background = color;
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paletteRoot[0].appendChild(colorEl);
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paletteColors.push(color);
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}
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};
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/**
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* @private
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*/
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var onPaletteColorClick_ = function (event) {
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var selectedColor = $(event.target).data("color");
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var colorPicker = $('#color-picker');
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if (selectedColor == Constants.TRANSPARENT_COLOR) {
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// We can set the current palette color to transparent.
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// You can then combine this transparent color with an advanced
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// tool for customized deletions.
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// Eg: bucket + transparent: Delete a colored area
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// Stroke + transparent: hollow out the equivalent of a stroke
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// The colorpicker can't be set to a transparent state.
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// We set its background to white and insert the
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// string "TRANSPARENT" to mimic this state:
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colorPicker[0].color.fromString("#fff");
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colorPicker.val("TRANSPARENT");
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} else {
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colorPicker[0].color.fromString(selectedColor);
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}
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$.publish(Events.COLOR_SELECTED, [selectedColor])
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};
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return {
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init: function(framesheet) {
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paletteRoot = $("#palette");
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// Initialize palette:
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createPalette_(framesheet.getUsedColors());
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$.subscribe(Events.FRAMESHEET_RESET, function(evt) {
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createPalette_(framesheet.getUsedColors());
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});
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paletteRoot.click(onPaletteColorClick_);
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$.subscribe(Events.COLOR_USED, function(evt, color) {
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addColorToPalette_(color);
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});
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// Initialize colorpicker:
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var colorPicker = $('#color-picker');
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colorPicker.val(Constants.DEFAULT_PEN_COLOR);
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colorPicker.change(onPickerChange_);
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}
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};
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})();
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@ -9,8 +9,6 @@ $.namespace("pskl");
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pskl.ToolSelector = (function() {
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var paletteColors = [];
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var toolInstances = {
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"simplePen" : new pskl.drawingtools.SimplePen(),
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"eraser" : new pskl.drawingtools.Eraser(),
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@ -68,54 +66,6 @@ pskl.ToolSelector = (function() {
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}
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};
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/**
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* @private
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*/
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var onPickerChange_ = function(evt) {
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var inputPicker = $(evt.target);
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$.publish(Events.COLOR_SELECTED, [inputPicker.val()]);
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};
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/**
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* @private
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*/
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var addColorToPalette_ = function (color) {
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if (paletteColors.indexOf(color) == -1) {
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var paletteEl = $("#palette");
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var colorEl = document.createElement("li");
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colorEl.className = "palette-color";
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colorEl.setAttribute("data-color", color);
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colorEl.setAttribute("title", color);
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colorEl.style.background = color;
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paletteEl[0].appendChild(colorEl);
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paletteColors.push(color);
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}
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},
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/**
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* @private
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*/
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onPaletteColorClick_ = function (event) {
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var selectedColor = $(event.target).data("color");
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var colorPicker = $('#color-picker');
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if (selectedColor == Constants.TRANSPARENT_COLOR) {
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// We can set the current palette color to transparent.
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// You can then combine this transparent color with an advanced
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// tool for customized deletions.
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// Eg: bucket + transparent: Delete a colored area
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// Stroke + transparent: hollow out the equivalent of a stroke
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// The colorpicker can't be set to a transparent state.
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// We set its background to white and insert the
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// string "TRANSPARENT" to mimic this state:
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colorPicker[0].color.fromString("#fff");
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colorPicker.val("TRANSPARENT");
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} else {
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colorPicker[0].color.fromString(selectedColor);
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}
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$.publish(Events.COLOR_SELECTED, [selectedColor])
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};
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return {
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init: function() {
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@ -125,18 +75,6 @@ pskl.ToolSelector = (function() {
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// Activate listener on tool panel:
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$("#tools-container").click(onToolIconClicked_);
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// Initialize colorpicker:
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var colorPicker = $('#color-picker');
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colorPicker.val(Constants.DEFAULT_PEN_COLOR);
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colorPicker.change(onPickerChange_);
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// Initialize palette:
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$("#palette").click(onPaletteColorClick_);
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$.subscribe(Events.COLOR_USED, function(evt, color) {
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addColorToPalette_(color);
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});
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// Special right click handlers (select the eraser tool)
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$.subscribe(Events.CANVAS_RIGHT_CLICKED, function() {
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previousSelectedTool = currentSelectedTool;
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@ -57,6 +57,20 @@ pskl.FrameSheetModel = (function() {
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return pixels;
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},
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getUsedColors: function() {
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var colors = {};
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for (var frameIndex=0; frameIndex < frames.length; frameIndex++) {
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var currentFrame = frames[frameIndex];
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for (var i = 0 ; i < currentFrame.length ; i++) {
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var line = currentFrame[i];
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for (var j = 0 ; j < line.length ; j++) {
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colors[line[j]] = line[j];
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}
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}
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}
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return colors;
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},
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// Could be used to pass around model using long GET param (good enough for simple models) and
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// do some temporary locastorage
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serialize: function() {
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@ -71,6 +85,7 @@ pskl.FrameSheetModel = (function() {
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deserialize : function (serialized) {
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try {
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frames = JSON.parse(serialized);
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$.publish(Events.FRAMESHEET_RESET);
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} catch (e) {
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throw "Could not load serialized framesheet." + e.message
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}
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@ -100,6 +100,7 @@ $.namespace("pskl");
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this.startAnimation();
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pskl.ToolSelector.init();
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pskl.Palette.init(frameSheet);
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},
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getFramesheetIdFromUrl : function() {
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