only update zoom for a valid modifier, fix zoom centering bug when using keyboard shortcuts
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1 changed files with 29 additions and 12 deletions
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@ -253,24 +253,41 @@
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evt.preventDefault();
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}
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this.updateZoom_(modifier);
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var coords = this.getSpriteCoordinates(evt.clientX, evt.clientY);
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this.updateZoom_(modifier, coords);
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};
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ns.DrawingController.prototype.updateZoom_ = function (zoomMultiplier) {
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var coords = this.getSpriteCoordinates(this._clientX,this._clientY);
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/**
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* Update the current zoom level by a given multiplier.
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*
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* @param {Number} zoomMultiplier: factor by which the zoom should be modified. Negative
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* values will decrease the zoom, positive values will increase it.
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* @param {Object} centerCoords, optional:
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* - {Number} x: x coordinate of the desired center the zoomed canvas
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* - {Number} y: y coordinate of the desired center the zoomed canvas
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*/
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ns.DrawingController.prototype.updateZoom_ = function (zoomMultiplier, centerCoords) {
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if (zoomMultiplier === 0) {
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return;
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}
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var off = this.getOffset();
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var oldWidth = this.getContainerWidth_() / this.renderer.getZoom();
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var oldHeight = this.getContainerHeight_() / this.renderer.getZoom();
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var xRatio = (coords.x - off.x) / oldWidth;
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var yRatio = (coords.y - off.y) / oldHeight;
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var step = (zoomMultiplier || 1) * this.getZoomStep_();
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var step = zoomMultiplier * this.getZoomStep_();
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this.setZoom_(this.renderer.getZoom() + step);
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var newWidth = this.getContainerWidth_() / this.renderer.getZoom();
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var newHeight = this.getContainerHeight_() / this.renderer.getZoom();
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this.setOffset(
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off.x - ((newWidth - oldWidth) * xRatio),
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off.y - ((newHeight - oldHeight) * yRatio)
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);
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if (centerCoords) {
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var xRatio = (centerCoords.x - off.x) / oldWidth;
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var yRatio = (centerCoords.y - off.y) / oldHeight;
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var newWidth = this.getContainerWidth_() / this.renderer.getZoom();
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var newHeight = this.getContainerHeight_() / this.renderer.getZoom();
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this.setOffset(
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off.x - ((newWidth - oldWidth) * xRatio),
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off.y - ((newHeight - oldHeight) * yRatio)
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);
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}
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};
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/**
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