Piskel ====== [![Travis Status](https://api.travis-ci.org/juliandescottes/piskel.png?branch=master)](https://travis-ci.org/juliandescottes/piskel) [![Built with Grunt](https://cdn.gruntjs.com/builtwith.png)](http://gruntjs.com/) A simple web-based tool for Spriting and Pixel art. ![Piskel editor screenshot](https://screenletstore.appspot.com/img/8f03e768-ac59-11e3-b2a1-7f5a1b97c420.jpeg "Piskel editor screenshot") You can try the standalone editor at **http://juliandescottes.github.io/piskel** or see it integrated in **http://piskelapp.com**. Piskel is mainly developped by : * **[@juliandescottes](https://github.com/juliandescottes)** * **[@grosbouddha](https://github.com/grosbouddha)** ## What's the point ? You can use Piskel to do two things : * **spriting** : create retro-style sprites for games ![Megaman spritesheet](http://piskel-imgstore-a.appspot.com/img/c8081287-ac58-11e3-bd8c-b3c4036c0eee.png "Megaman spritesheet") * **pixelart** : create crazy/pretty pixelart animations for fun ! ![Rabbit jumping](http://piskel-imgstore-a.appspot.com/img/947f2dab-ac58-11e3-949a-b3c4036c0eee.gif "Rabit jumping") Integrated in **[piskelapp.com](http://piskelapp.com)**, you can share everything you work on with others as easily as you share a link. ## Requirements Piskel supports the following browsers : * **Chrome** (latest) * **Firefox** (latest) * **Internet Explorer** 11+ ... and a fairly recent computer. We don't plan/want/could be forced into supporting older IEs. For Opera and Safari, we've never tested them but the gap shouldn't be huge. ## Offline version Offline builds are available. More details in the [dedicated wiki page](https://github.com/juliandescottes/piskel/wiki/Desktop-applications). ## Built with The Piskel editor is purely built in **JavaScript, HTML and CSS**. It uses Canvas extensively for displaying all them pretty sprites. We also use the following **libraries** : * [spectrum](https://github.com/bgrins/spectrum) : awesome standalone colorpicker * [gifjs](http://jnordberg.github.io/gif.js/) : generate animated GIFs in javascript, using webworkers * [supergif](https://github.com/buzzfeed/libgif-js) : modified version of SuperGif to parse and import GIFs * [jszip](https://github.com/Stuk/jszip) : create, read and edit .zip files with Javascript * [canvas-toBlob](https://github.com/eligrey/canvas-toBlob.js/) : shim for canvas toBlob * [jquery](http://jquery.com/) : used sporadically in the application * [bootstrap-tooltip](http://getbootstrap.com/javascript/#tooltips) : nice tooltips As well as some **icons** from the [Noun Project](http://thenounproject.com/) : * Folder by Simple Icons from The Noun Project * (and probably one or two others) ## Contributing ? Help is always welcome ! * **Issues** : Found a problem when using the application, want to request a feature, [open an issue](https://github.com/juliandescottes/piskel/issues). * **Participate** : Have a look at the [wiki](https://github.com/juliandescottes/piskel/wiki) to set up the development environment ## Licensing Probably need to pick one at some point ... Until then it's a "do whatever you want with it" license. ## Mobile/Tablets There is no support for mobile for now.