A simple web-based tool for Spriting and Pixel art.
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2012-09-20 05:54:39 -07:00
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README.md Update README.md 2012-09-16 17:04:40 +03:00

Piskel

The goal is to create an easy-to-use/in-the-cloud/web-based 2d animation editor.

Try it at : http://juliandescottes.github.com/piskel/

16 Sep 2012

Just a quick update to post a new screenshot. @grosbouddha is delivering features so fast, it's hard to keep up !

Screenshot 4

15 Sep 2012

2 weeks already since the last README.md update, and so many changes ! There has been a continuous stream of features added to piskel by @grosboudda, @captainbrosset (thanks guys) and myself. I can't list everything here but quickly

  • Tools : in addition to the regular Pen, you can now draw Rectangles, Circles. You can move stuff, copy, paste !
  • Undo/redo : you can now cancel your actions using ctrl-z/ctrl-y
  • Drag and drop : move frames around in your framesheet, using drag and drop

And a screenshot, for the record :

Screenshot 3

30 Aug 2012

Many new features in 2 days :

  • save animations, they are persisted in the cloud, and can be retrieved via a unique URL
  • color picker, no longer limited to black and white
  • local storage, your work is automatically backed up locally
  • color palette, listing all the colors already used in the animation
  • slider for choosing the speed of the preview

UI was slightly updated :

Screenshot 2

28 Aug 2012

Thanks to grosbouddha, new features added to Piskel :

  • modify preview speed !
  • remove frames
  • transparent background

24 Aug 2012 (aka the thing I did last night)

  • create small animations in black (left click) and white (right click)
  • and actually animations are always in 32x32 zoomed 10 times
  • you can not even save them !
  • add new frames for your animation
  • do small ridiculous characters

Looks like this : Alt text

On the left, the list of frames for the animation. In the 'middle', the editable canvas. On the right, the LIVE-ANIMATED-PREVIEW (rocket science stuff going on here).