piskel/js/controller/PreviewFilmController.js
Vince 5b0a8f157d Fixing DnD, removing LESS, cleaning code
- Updating DnD to use Sortable instead of draggable/dropppable
(updating deps as well).
- much simpler logic for DnD
- Remove LESS for now since it's a bit yet overkill
- fix moveFrame function
2013-06-13 00:04:39 +02:00

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7.1 KiB
JavaScript

(function () {
var ns = $.namespace("pskl.controller");
ns.PreviewFilmController = function (framesheet, container, dpi) {
this.framesheet = framesheet;
this.container = container;
this.dpi = this.calculateDPI_();
this.redrawFlag = true;
$.subscribe(Events.TOOL_RELEASED, this.flagForRedraw_.bind(this));
$.subscribe(Events.FRAMESHEET_RESET, this.flagForRedraw_.bind(this));
$.subscribe(Events.FRAMESHEET_RESET, this.refreshDPI_.bind(this));
};
ns.PreviewFilmController.prototype.init = function() {
var addFrameButton = $('#add-frame-button')[0];
addFrameButton.addEventListener('mousedown', this.addFrame.bind(this));
};
ns.PreviewFilmController.prototype.addFrame = function () {
this.framesheet.addEmptyFrame();
this.framesheet.setCurrentFrameIndex(this.framesheet.getFrameCount() - 1);
};
ns.PreviewFilmController.prototype.flagForRedraw_ = function () {
this.redrawFlag = true;
};
ns.PreviewFilmController.prototype.refreshDPI_ = function () {
this.dpi = this.calculateDPI_();
};
ns.PreviewFilmController.prototype.render = function () {
if (this.redrawFlag) {
// TODO(vincz): Full redraw on any drawing modification, optimize.
this.createPreviews_();
this.redrawFlag = false;
}
};
ns.PreviewFilmController.prototype.createPreviews_ = function () {
this.container.html("");
// Manually remove tooltips since mouseout events were shortcut by the DOM refresh:
$(".tooltip").remove();
var frameCount = this.framesheet.getFrameCount();
for (var i = 0, l = frameCount; i < l ; i++) {
this.container.append(this.createPreviewTile_(i));
}
var needDragndropBehavior = (frameCount > 1);
if(needDragndropBehavior) {
this.initDragndropBehavior_();
}
};
/**
* @private
*/
ns.PreviewFilmController.prototype.initDragndropBehavior_ = function () {
$( "#preview-list" ).sortable({
placeholder: "preview-tile-drop-proxy",
update: $.proxy(this.onUpdate_, this)
});
$( "#preview-list" ).disableSelection();
};
/**
* @private
*/
ns.PreviewFilmController.prototype.onUpdate_ = function( event, ui ) {
var originFrameId = parseInt(ui.item.data("tile-number"), 10);
var targetInsertionId = $('.preview-tile').index(ui.item);
this.framesheet.moveFrame(originFrameId, targetInsertionId);
this.framesheet.setCurrentFrameIndex(targetInsertionId);
// TODO(grosbouddha): move localstorage request to the model layer?
$.publish(Events.LOCALSTORAGE_REQUEST);
};
/**
* @private
* TODO(vincz): clean this giant rendering function & remove listeners.
*/
ns.PreviewFilmController.prototype.createPreviewTile_ = function(tileNumber) {
var currentFrame = this.framesheet.getFrameByIndex(tileNumber);
var previewTileRoot = document.createElement("li");
var classname = "preview-tile";
previewTileRoot.setAttribute("data-tile-number", tileNumber);
if (this.framesheet.getCurrentFrame() == currentFrame) {
classname += " selected";
}
previewTileRoot.className = classname;
var canvasContainer = document.createElement("div");
canvasContainer.className = "canvas-container";
var canvasBackground = document.createElement("div");
canvasBackground.className = "canvas-background";
canvasContainer.appendChild(canvasBackground);
previewTileRoot.addEventListener('click', this.onPreviewClick_.bind(this, tileNumber));
var cloneFrameButton = document.createElement("button");
cloneFrameButton.setAttribute('rel', 'tooltip');
cloneFrameButton.setAttribute('data-placement', 'right');
cloneFrameButton.setAttribute('title', 'Duplicate this frame');
cloneFrameButton.className = "tile-overlay duplicate-frame-action";
previewTileRoot.appendChild(cloneFrameButton);
cloneFrameButton.addEventListener('click', this.onAddButtonClick_.bind(this, tileNumber));
// TODO(vincz): Eventually optimize this part by not recreating a FrameRenderer. Note that the real optim
// is to make this update function (#createPreviewTile) less aggressive.
var renderingOptions = {"dpi": this.dpi };
var currentFrameRenderer = new pskl.rendering.FrameRenderer($(canvasContainer), renderingOptions, "tile-view");
currentFrameRenderer.init(currentFrame);
previewTileRoot.appendChild(canvasContainer);
if(tileNumber > 0 || this.framesheet.getFrameCount() > 1) {
// Add 'remove frame' button.
var deleteButton = document.createElement("button");
deleteButton.setAttribute('rel', 'tooltip');
deleteButton.setAttribute('data-placement', 'right');
deleteButton.setAttribute('title', 'Delete this frame');
deleteButton.className = "tile-overlay delete-frame-action";
deleteButton.addEventListener('click', this.onDeleteButtonClick_.bind(this, tileNumber));
previewTileRoot.appendChild(deleteButton);
// Add 'dragndrop handle'.
var dndHandle = document.createElement("div");
dndHandle.className = "tile-overlay dnd-action";
previewTileRoot.appendChild(dndHandle);
}
var tileCount = document.createElement("div");
tileCount.className = "tile-overlay tile-count";
tileCount.innerHTML = tileNumber;
previewTileRoot.appendChild(tileCount);
return previewTileRoot;
};
ns.PreviewFilmController.prototype.onPreviewClick_ = function (index, evt) {
// has not class tile-action:
if(!evt.target.classList.contains('tile-overlay')) {
this.framesheet.setCurrentFrameIndex(index);
}
};
ns.PreviewFilmController.prototype.onDeleteButtonClick_ = function (index, evt) {
this.framesheet.removeFrameByIndex(index);
$.publish(Events.LOCALSTORAGE_REQUEST); // Should come from model
};
ns.PreviewFilmController.prototype.onAddButtonClick_ = function (index, evt) {
this.framesheet.duplicateFrameByIndex(index);
$.publish(Events.LOCALSTORAGE_REQUEST); // Should come from model
this.framesheet.setCurrentFrameIndex(index + 1);
};
/**
* Calculate the preview DPI depending on the framesheet size
*/
ns.PreviewFilmController.prototype.calculateDPI_ = function () {
var previewSize = 120,
framePixelHeight = this.framesheet.getCurrentFrame().getHeight(),
framePixelWidth = this.framesheet.getCurrentFrame().getWidth();
// TODO (julz) : should have a utility to get a Size from framesheet easily (what about empty framesheets though ?)
return pskl.PixelUtils.calculateDPI(previewSize, previewSize, framePixelHeight, framePixelWidth);
};
})();