piskel/js/drawingtools/PaintBucket.js
Vince 700c6ab144 Stroke tool
Add stroke tool
new icons for tools
started some refactoring to help having a big redraw loop
2012-09-02 00:44:55 +02:00

151 lines
4.2 KiB
JavaScript

/*
* @provide pskl.drawingtools.PaintBucket
*
* @require pskl.utils
*/
(function() {
var ns = $.namespace("pskl.drawingtools");
ns.PaintBucket = function() {
this.toolId = "tool-paint-bucket"
};
pskl.utils.inherit(ns.PaintBucket, ns.BaseTool);
/**
* @override
*/
ns.PaintBucket.prototype.applyToolAt = function(col, row, frame, color, canvas, dpi) {
// Change model:
var targetColor = pskl.utils.normalizeColor(frame[col][row]);
//this.recursiveFloodFill_(frame, col, row, targetColor, color);
this.queueLinearFloodFill_(frame, col, row, targetColor, color);
// Draw in canvas:
// TODO: Remove that when we have the centralized redraw loop
this.drawFrameInCanvas(frame, canvas, dpi);
};
/**
* Flood-fill (node, target-color, replacement-color):
* 1. Set Q to the empty queue.
* 2. If the color of node is not equal to target-color, return.
* 3. Add node to Q.
* 4. For each element n of Q:
* 5. If the color of n is equal to target-color:
* 6. Set w and e equal to n.
* 7. Move w to the west until the color of the node to the west of w no longer matches target-color.
* 8. Move e to the east until the color of the node to the east of e no longer matches target-color.
* 9. Set the color of nodes between w and e to replacement-color.
* 10. For each node n between w and e:
* 11. If the color of the node to the north of n is target-color, add that node to Q.
* 12. If the color of the node to the south of n is target-color, add that node to Q.
* 13. Continue looping until Q is exhausted.
* 14. Return.
*
* @private
*/
ns.PaintBucket.prototype.queueLinearFloodFill_ = function(frame, col, row, targetColor, replacementColor) {
var queue = [];
var dy = [-1, 0, 1, 0];
var dx = [0, 1, 0, -1];
try {
if(frame[col][row] == replacementColor) {
return;
}
} catch(e) {
// Frame out of bound exception.
}
var isInFrameBound = function(frame_, col_, row_) {
if( col_ < 0 ||
col_ >= frame_.length ||
row_ < 0 ||
row_ >= frame_[0].length) {
return false;
}
return true;
}
queue.push({"col": col, "row": row});
var loopCount = 0;
var cellCount = frame.length * frame[0].length;
while(queue.length > 0) {
loopCount ++;
var currentItem = queue.pop();
frame[currentItem.col][currentItem.row] = replacementColor;
for (var i = 0; i < 4; i++) {
var nextCol = currentItem.col + dx[i]
var nextRow = currentItem.row + dy[i]
try {
if (isInFrameBound(frame, nextCol, nextRow) && frame[nextCol][nextRow] == targetColor) {
queue.push({"col": nextCol, "row": nextRow });
}
} catch(e) {
// Frame out of bound exception.
}
}
// Security loop breaker:
if(loopCount > 10 * cellCount) {
console.log("loop breaker called")
break;
}
}
};
/**
* Basic Flood-fill implementation (Stack explosion !):
* Flood-fill (node, target-color, replacement-color):
* 1. If the color of node is not equal to target-color, return.
* 2. Set the color of node to replacement-color.
* 3. Perform Flood-fill (one step to the west of node, target-color, replacement-color).
* Perform Flood-fill (one step to the east of node, target-color, replacement-color).
* Perform Flood-fill (one step to the north of node, target-color, replacement-color).
* Perform Flood-fill (one step to the south of node, target-color, replacement-color).
* 4. Return.
*
* @private
*/
ns.PaintBucket.prototype.recursiveFloodFill_ = function(frame, col, row, targetColor, replacementColor) {
// Step 1:
if( col < 0 ||
col >= frame.length ||
row < 0 ||
row >= frame[0].length ||
frame[col][row] != targetColor) {
return;
}
// Step 2:
frame[col][row] = replacementColor;
//Step 3:
this.simpleFloodFill(frame, col - 1, row, targetColor, replacementColor);
this.simpleFloodFill(frame, col + 1, row, targetColor, replacementColor);
this.simpleFloodFill(frame, col, row - 1, targetColor, replacementColor);
this.simpleFloodFill(frame, col, row + 1, targetColor, replacementColor);
return;
};
})();