Currently, reone has functional resource management, rendering, audio, GUI, scripting and networking subsystems – actual gameplay implementation is very limited. See project [gallery](https://github.com/seedhartha/reone/wiki/Gallery) and [roadmap](https://github.com/seedhartha/reone/wiki/Roadmap) in the Wiki.
reone is not the only KotOR recreation project out there. Below is my opinion on alternative engines, as the project leader:
* [xoreos](https://github.com/xoreos/xoreos) – a much more ambitious and a more established project, which I had contributed to and use alot as a reference. It is, however, somewhat bloated, unoptimized and is not very active anymore.
* [KotOR.js](https://github.com/KobaltBlu/KotOR.js) – while a fascinating undertaking, I do not believe JavaScript to be the right tool for the job. Still, very useful to have as a reference.
* [KotOR-Unity](https://github.com/rwc4301/KotOR-Unity) – yet to be investigated, but my personal preference is for C++ and a custom rendering engine.
Those wishing to test reone, can either download a prebuilt executable from the [releases](https://github.com/seedhartha/reone/releases) page, or build it from source. Building it requires a modern C++ compiler and a set of free and open source libraries. See detailed instructions for your operating system [here](https://github.com/seedhartha/reone/wiki/Installation).
Install [Visual C++ Redistributable](https://aka.ms/vs/16/release/vc_redist.x64.exe) to run prebuilt Windows executables.
## Usage
Specify a game path to run the game, e.g. `reone --game C:\swkotor`
Controls:
* Use WASD keys to move around
* Click on doors to open them
## Configuration
reone can be configured from either a command line or a configuration file. Configuration file, named "reone.cfg", must be located in the current directory. See complete list of options [here](https://github.com/seedhartha/reone/wiki/Program-options).
reone is in the early stages of development at the moment, meaning that the codebase is not entirely stable. Nevertheless, the project is open to potential contributors. Take a look at the [roadmap](https://github.com/seedhartha/reone/wiki/Roadmap) and [development](https://github.com/seedhartha/reone/wiki/Development) pages in the Wiki if you want to contribute.