reone/tools/tools.h

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/*
* Copyright (c) 2020-2021 The reone project contributors
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
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#pragma once
#include <boost/filesystem/path.hpp>
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#include "../src/resource/format/2dafile.h"
#include "../src/resource/format/biffile.h"
#include "../src/resource/format/erffile.h"
#include "../src/resource/format/keyfile.h"
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#include "../src/resource/format/rimfile.h"
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#include "types.h"
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namespace reone {
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namespace tools {
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class ITool {
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public:
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virtual void invoke(
Operation operation,
const boost::filesystem::path &target,
const boost::filesystem::path &gamePath,
const boost::filesystem::path &destPath) = 0;
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virtual bool supports(Operation operation, const boost::filesystem::path &target) const = 0;
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};
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class KeyBifTool : public ITool {
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public:
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void invoke(
Operation operation,
const boost::filesystem::path &target,
const boost::filesystem::path &gamePath,
const boost::filesystem::path &destPath) override;
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bool supports(Operation operation, const boost::filesystem::path &target) const override;
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private:
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void listKEY(const resource::KeyFile &key);
void listBIF(const resource::KeyFile &key, const resource::BifFile &bif, int bifIdx);
void extractBIF(const resource::KeyFile &key, resource::BifFile &bif, int bifIdx, const boost::filesystem::path &destPath);
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};
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class ErfTool : public ITool {
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public:
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void invoke(
Operation operation,
const boost::filesystem::path &target,
const boost::filesystem::path &gamePath,
const boost::filesystem::path &destPath) override;
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bool supports(Operation operation, const boost::filesystem::path &target) const override;
private:
void list(const resource::ErfFile &erf);
void extract(resource::ErfFile &erf, const boost::filesystem::path &destPath);
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};
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class RimTool : public ITool {
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public:
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void invoke(
Operation operation,
const boost::filesystem::path &target,
const boost::filesystem::path &gamePath,
const boost::filesystem::path &destPath) override;
bool supports(Operation operation, const boost::filesystem::path &target) const override;
private:
void list(const resource::RimFile &rim);
void extract(resource::RimFile &rim, const boost::filesystem::path &destPath);
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};
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class TwoDaTool : public ITool {
public:
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void invoke(
Operation operation,
const boost::filesystem::path &target,
const boost::filesystem::path &gamePath,
const boost::filesystem::path &destPath) override;
bool supports(Operation operation, const boost::filesystem::path &target) const override;
private:
void toJSON(const boost::filesystem::path &path, const boost::filesystem::path &destPath);
void to2DA(const boost::filesystem::path &path, const boost::filesystem::path &destPath);
};
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class GffTool : public ITool {
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public:
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void invoke(
Operation operation,
const boost::filesystem::path &target,
const boost::filesystem::path &gamePath,
const boost::filesystem::path &destPath) override;
bool supports(Operation operation, const boost::filesystem::path &target) const override;
private:
void toJSON(const boost::filesystem::path &path, const boost::filesystem::path &destPath);
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};
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class TlkTool : public ITool {
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public:
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void invoke(
Operation operation,
const boost::filesystem::path &target,
const boost::filesystem::path &gamePath,
const boost::filesystem::path &destPath) override;
bool supports(Operation operation, const boost::filesystem::path &target) const override;
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private:
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void toJSON(const boost::filesystem::path &path, const boost::filesystem::path &destPath);
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};
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class TpcTool : public ITool {
public:
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void invoke(
Operation operation,
const boost::filesystem::path &target,
const boost::filesystem::path &gamePath,
const boost::filesystem::path &destPath) override;
bool supports(Operation operation, const boost::filesystem::path &target) const override;
private:
void toTGA(const boost::filesystem::path &path, const boost::filesystem::path &destPath);
};
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} // namespace tools
} // namespace reone