Add isKotOR() util method
Signed-off-by: William Brawner <me@wbrawner.com>
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bd0698eb0d
commit
077b2bba70
4 changed files with 12 additions and 6 deletions
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@ -37,6 +37,10 @@ GameID determineGameID(const fs::path &gameDir) {
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return GameID::TSL;
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}
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bool isKotOR(GameID gameId) {
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return gameId == GameID::KotOR;
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}
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bool isTSL(GameID gameId) {
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switch (gameId) {
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case GameID::TSL:
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@ -30,6 +30,8 @@ namespace game {
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*/
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GameID determineGameID(const boost::filesystem::path &gameDir);
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bool isKotOR(GameID gameId);
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bool isTSL(GameID gameId);
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} // namespace game
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@ -52,7 +52,7 @@ void CharacterMenu::load() {
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bindControls();
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_binding.btnAuto->setDisabled(true);
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if (!isTSL(_game->gameId())) {
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if (isKotOR(_game->gameId())) {
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_binding.btnCharLeft->setVisible(false);
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_binding.btnCharRight->setVisible(false);
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@ -110,7 +110,7 @@ void CharacterMenu::bindControls() {
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_binding.btnExit = getControlPtr<Button>("BTN_EXIT");
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_binding.btnAuto = getControlPtr<Button>("BTN_AUTO");
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_binding.btnLevelup = getControlPtr<Button>("BTN_LEVELUP");
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if (!isTSL(_game->gameId())) {
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if (isKotOR(_game->gameId())) {
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_binding.lblAdorn = getControlPtr<Label>("LBL_ADORN");
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_binding.btnScripts = getControlPtr<Button>("BTN_SCRIPTS");
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_binding.lblClass = getControlPtr<Label>("LBL_CLASS");
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@ -161,7 +161,7 @@ void CharacterMenu::refreshControls() {
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shared_ptr<Creature> partyLeader(_game->services().party().getLeader());
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CreatureAttributes &attributes = partyLeader->attributes();
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if (!isTSL(_game->gameId())) {
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if (isKotOR(_game->gameId())) {
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_binding.lblClass1->setTextMessage(describeClass(attributes.getClassByPosition(1)));
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_binding.lblClass2->setTextMessage(describeClass(attributes.getClassByPosition(2)));
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_binding.lblLevel1->setTextMessage(toStringOrEmptyIfZero(attributes.getLevelByPosition(1)));
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@ -82,7 +82,7 @@ Equipment::Equipment(Game *game, InGameMenu &inGameMenu) : GameGUI(game), _inGam
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void Equipment::bindControls() {
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_binding.lblCantEquip = getControlPtr<Label>("LBL_CANTEQUIP");
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if (!isTSL(_game->gameId())) {
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if (isKotOR(_game->gameId())) {
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_binding.lblAttackInfo = getControlPtr<Label>("LBL_ATTACK_INFO");
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_binding.lblPortBord = getControlPtr<Label>("LBL_PORT_BORD");
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_binding.lblPortrait = getControlPtr<Label>("LBL_PORTRAIT");
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@ -114,7 +114,7 @@ void Equipment::bindControls() {
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_binding.lblToHitR = getControlPtr<Label>("LBL_TOHITR");
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_binding.lbItems = getControlPtr<ListBox>("LB_ITEMS");
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for (auto &slotName : g_slotNames) {
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if ((slotName.first == Slot::WeapL2 || slotName.first == Slot::WeapR2) && !isTSL(_game->gameId())) continue;
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if ((slotName.first == Slot::WeapL2 || slotName.first == Slot::WeapR2) && isKotOR(_game->gameId())) continue;
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_binding.lblInv[slotName.first] = getControlPtr<Label>("LBL_INV_" + slotName.second);
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_binding.btnInv[slotName.first] = getControlPtr<Button>("BTN_INV_" + slotName.second);
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}
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@ -249,7 +249,7 @@ void Equipment::update() {
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auto partyLeader(_game->services().party().getLeader());
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if (!isTSL(_game->gameId())) {
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if (isKotOR(_game->gameId())) {
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string vitalityString(str(boost::format("%d/\n%d") % partyLeader->currentHitPoints() % partyLeader->hitPoints()));
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_binding.lblVitality->setTextMessage(vitalityString);
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}
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