feat: In developer mode F1-F4 toggle graphical features

This commit is contained in:
Vsevolod Kremianskii 2021-02-15 18:37:46 +07:00
parent 52930c8539
commit 56ec59b93a
2 changed files with 29 additions and 2 deletions

View file

@ -46,6 +46,7 @@ Developer mode controls:
- Press V to switch the camera type
- Use "+" and "-" keys to adjust the game speed
- Press F1-F4 to toggle graphical features
## Configuration

View file

@ -26,6 +26,7 @@
#include "../common/log.h"
#include "../common/pathutil.h"
#include "../experimental/tor/gr2file.h"
#include "../render/featureutil.h"
#include "../render/lip/lips.h"
#include "../render/materials.h"
#include "../render/meshes.h"
@ -782,9 +783,34 @@ bool Game::handleKeyDown(const SDL_KeyboardEvent &event) {
toggleInGameCameraType();
}
return true;
}
return false;
case SDLK_F1:
if (_options.developer) {
setFeatureEnabled(Feature::PBR, !isFeatureEnabled(Feature::PBR));
}
return true;
case SDLK_F2:
if (_options.developer) {
setFeatureEnabled(Feature::HDR, !isFeatureEnabled(Feature::HDR));
}
return true;
case SDLK_F3:
if (_options.developer) {
setFeatureEnabled(Feature::SelfIllumAsLights, !isFeatureEnabled(Feature::SelfIllumAsLights));
}
return true;
case SDLK_F4:
if (_options.developer) {
setFeatureEnabled(Feature::DynamicRoomLighting, !isFeatureEnabled(Feature::DynamicRoomLighting));
}
return true;
default:
return false;
}
}
bool Game::getGlobalBoolean(const string &name) const {