doc: Replace ndash with hyphen in readme

[ci skip]
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Vsevolod Kremianskii 2020-12-08 23:10:09 +07:00
parent 91727efa71
commit 5a3648b677

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@ -14,7 +14,7 @@ Currently, the most fundamental engine subsystems are already implemented. Actua
Those wishing to test reone, can either download a prebuilt executable from the [releases](https://github.com/seedhartha/reone/releases) page, or build it from source. Building it requires a modern C++ compiler and a set of free and open source libraries. See detailed instructions for your operating system [here](https://github.com/seedhartha/reone/wiki/Installation).
To run a game using reone, you must legally own it we do not endorse piracy. Nowadays both games can be downloaded from Steam or GOG.com. Keep in mind that reone is tested against vanilla versions of the games mod support is not guaranteed.
To run a game using reone, you must legally own it - we do not endorse piracy. Nowadays both games can be downloaded from Steam or GOG.com. Keep in mind that reone is tested against vanilla versions of the games - mod support is not guaranteed.
Install [Visual C++ Redistributable](https://aka.ms/vs/16/release/vc_redist.x64.exe) to run prebuilt Windows executables.
@ -38,15 +38,15 @@ reone is open to potential contributors. Contact me at <vkremianskii@gmail.com>
## Similar Projects
reone is not the only project aiming to reimplement the Odyssey engine there are at least four alternatives:
reone is not the only project aiming to reimplement the Odyssey engine - there are at least four alternatives:
* [xoreos](https://github.com/xoreos/xoreos) a more ambitious and a more established project, which I had contributed to and use alot as a reference.
* [KotOR.js](https://github.com/KobaltBlu/KotOR.js) a fascinating JavaScript-based remake.
* [KotOR-Unity](https://github.com/rwc4301/KotOR-Unity) a Unity-based reimplementation.
* The Northern Lights by [Lachlan O'Neill](https://github.com/lachjames) another Unity-based reimplementation and a level editor.
* [xoreos](https://github.com/xoreos/xoreos) - a more ambitious and a more established project, which I had contributed to and use alot as a reference.
* [KotOR.js](https://github.com/KobaltBlu/KotOR.js) - a fascinating JavaScript-based remake.
* [KotOR-Unity](https://github.com/rwc4301/KotOR-Unity) - a Unity-based reimplementation.
* The Northern Lights by [Lachlan O'Neill](https://github.com/lachjames) - another Unity-based reimplementation and a level editor.
In contrast, this is what reone offers:
* Written in C++ industry standard, statically typed language; faster than the JavaScript implementation.
* Custom game engine based on SDL 2 and OpenGL 3.3 no Unity knowledge required.
* KotOR and TSL only, unlike xoreos, which aims to reimplement all of Aurora Engine games faster development.
* Written in C++ - industry standard, statically typed language; faster than the JavaScript implementation.
* Custom game engine based on SDL 2 and OpenGL 3.3 - no Unity knowledge required.
* KotOR and TSL only, unlike xoreos, which aims to reimplement all of Aurora Engine games - faster development.