launcher: Determine window size from its contents
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248907fba1
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6e5d5d947f
1 changed files with 2 additions and 4 deletions
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@ -47,9 +47,6 @@ LauncherFrame::LauncherFrame() : wxFrame(nullptr, wxID_ANY, "reone", wxDefaultPo
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SetIcon(wxIcon(kIconName));
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#endif
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SetSize(g_windowSize);
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LoadConfiguration();
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// Setup controls
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@ -162,6 +159,7 @@ LauncherFrame::LauncherFrame() : wxFrame(nullptr, wxID_ANY, "reone", wxDefaultPo
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debugSizer->Add(_checkBoxLogFile, 0, wxEXPAND, 0);
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auto topSizer = new wxBoxSizer(wxVERTICAL);
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topSizer->SetMinSize(400, 100);
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topSizer->Add(gameSizer, 0, wxEXPAND, 0);
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topSizer->Add(_checkBoxDev, 0, wxEXPAND | wxALL, 3);
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topSizer->Add(graphicsSizer, 0, wxEXPAND | wxALL, 3);
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@ -169,7 +167,7 @@ LauncherFrame::LauncherFrame() : wxFrame(nullptr, wxID_ANY, "reone", wxDefaultPo
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topSizer->Add(new wxButton(this, WindowID::launch, "Launch"), 0, wxEXPAND | wxALL, 3);
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topSizer->Add(new wxButton(this, WindowID::saveConfig, "Save Configuration"), 0, wxEXPAND | wxALL, 3);
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SetSizer(topSizer);
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SetSizerAndFit(topSizer);
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}
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void LauncherFrame::LoadConfiguration() {
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