Streamline extraction and JSON analysis scripts
- If directory is not specified, open a file dialog to choose it - Extract common code into reo_shared.py
This commit is contained in:
parent
58d40cf1ec
commit
b7acbd448f
5 changed files with 101 additions and 29 deletions
1
scripts/.gitignore
vendored
Normal file
1
scripts/.gitignore
vendored
Normal file
|
@ -0,0 +1 @@
|
||||||
|
**/__pycache__
|
0
scripts/__init__.py
Normal file
0
scripts/__init__.py
Normal file
|
@ -21,10 +21,14 @@ import re
|
||||||
import sys
|
import sys
|
||||||
from functools import partial
|
from functools import partial
|
||||||
|
|
||||||
extract_dir = r"D:\OpenKotOR\Extract\KotOR"
|
from reo_shared import *
|
||||||
|
|
||||||
if not os.path.exists(extract_dir):
|
extract_dir = r"D:\OpenKotOR\Extract\KotORx"
|
||||||
raise RuntimeError("Extraction directory does not exist")
|
|
||||||
|
if not is_valid_extract_dir(extract_dir):
|
||||||
|
extract_dir = choose_directory("Choose an extraction directory")
|
||||||
|
if not is_valid_extract_dir(extract_dir):
|
||||||
|
exit(1)
|
||||||
|
|
||||||
|
|
||||||
def get_unique_json_values(extract_dir, path_pattern, extract_values):
|
def get_unique_json_values(extract_dir, path_pattern, extract_values):
|
||||||
|
|
|
@ -20,9 +20,9 @@ TODO: support case sensitive paths (Unix)
|
||||||
|
|
||||||
import glob
|
import glob
|
||||||
import os
|
import os
|
||||||
import platform
|
|
||||||
import shutil
|
import shutil
|
||||||
import subprocess
|
|
||||||
|
from reo_shared import *
|
||||||
|
|
||||||
game_dir = r"D:\Games\Star Wars - KotOR"
|
game_dir = r"D:\Games\Star Wars - KotOR"
|
||||||
tools_dir = r"D:\Source\reone\build\bin\RelWithDebInfo"
|
tools_dir = r"D:\Source\reone\build\bin\RelWithDebInfo"
|
||||||
|
@ -42,28 +42,6 @@ steps = [
|
||||||
["convert_to_ascii_pth", "Convert binary PTH to ASCII PTH (y/n)?", None],
|
["convert_to_ascii_pth", "Convert binary PTH to ASCII PTH (y/n)?", None],
|
||||||
["disassemble_scripts", "Disassemble NCS scripts (y/n)?", None] ]
|
["disassemble_scripts", "Disassemble NCS scripts (y/n)?", None] ]
|
||||||
|
|
||||||
if not os.path.exists(game_dir):
|
|
||||||
raise RuntimeError("Game directory does not exist")
|
|
||||||
|
|
||||||
if not os.path.exists(tools_dir):
|
|
||||||
raise RuntimeError("Tools directory does not exist")
|
|
||||||
|
|
||||||
if not os.path.exists(extract_dir):
|
|
||||||
raise RuntimeError("Extraction directory does not exist")
|
|
||||||
|
|
||||||
|
|
||||||
def append_dir_to_path(dir):
|
|
||||||
if os.path.exists(dir) and (not dir in os.environ["PATH"]):
|
|
||||||
separator = ":" if platform.system() == "Linux" else ";"
|
|
||||||
os.environ["PATH"] = separator.join([os.environ["PATH"], dir])
|
|
||||||
|
|
||||||
|
|
||||||
def run_subprocess(args, silent=True, check_retcode=True):
|
|
||||||
stdout = subprocess.DEVNULL if silent else None
|
|
||||||
process = subprocess.run(args, stdout=stdout)
|
|
||||||
if check_retcode:
|
|
||||||
process.check_returncode()
|
|
||||||
|
|
||||||
|
|
||||||
def extract_bifs(game_dir, extract_dir):
|
def extract_bifs(game_dir, extract_dir):
|
||||||
# Create destination directory if it does not exist
|
# Create destination directory if it does not exist
|
||||||
|
@ -223,8 +201,21 @@ def disassemble_scripts(extract_dir):
|
||||||
run_subprocess(["nwnnsscomp", "-d", f, "-o", pcode_path])
|
run_subprocess(["nwnnsscomp", "-d", f, "-o", pcode_path])
|
||||||
|
|
||||||
|
|
||||||
append_dir_to_path(tools_dir)
|
if not is_valid_game_dir(game_dir):
|
||||||
append_dir_to_path(nwnnsscomp_dir)
|
game_dir = choose_directory("Choose a game directory")
|
||||||
|
if not is_valid_game_dir(game_dir):
|
||||||
|
exit(1)
|
||||||
|
|
||||||
|
if not is_valid_tools_dir(tools_dir):
|
||||||
|
tools_dir = choose_directory("Choose a tools directory")
|
||||||
|
if not is_valid_tools_dir(tools_dir):
|
||||||
|
exit(1)
|
||||||
|
append_dir_to_path(tools_dir)
|
||||||
|
|
||||||
|
if not is_valid_extract_dir(extract_dir):
|
||||||
|
extract_dir = choose_directory("Choose an extraction directory")
|
||||||
|
if not is_valid_extract_dir(extract_dir):
|
||||||
|
exit(1)
|
||||||
|
|
||||||
for step in steps:
|
for step in steps:
|
||||||
if step[2] is None:
|
if step[2] is None:
|
||||||
|
@ -265,4 +256,10 @@ for step in steps:
|
||||||
convert_to_ascii_pth(extract_dir)
|
convert_to_ascii_pth(extract_dir)
|
||||||
|
|
||||||
if step[0] == "disassemble_scripts":
|
if step[0] == "disassemble_scripts":
|
||||||
|
if not is_valid_script_compiler_dir(nwnnsscomp_dir):
|
||||||
|
nwnnsscomp_dir = choose_directory("Choose a script compiler directory")
|
||||||
|
if not is_valid_script_compiler_dir(nwnnsscomp_dir):
|
||||||
|
exit(1)
|
||||||
|
append_dir_to_path(nwnnsscomp_dir)
|
||||||
|
|
||||||
disassemble_scripts(extract_dir)
|
disassemble_scripts(extract_dir)
|
||||||
|
|
70
scripts/reo_shared.py
Normal file
70
scripts/reo_shared.py
Normal file
|
@ -0,0 +1,70 @@
|
||||||
|
# Copyright (c) 2020-2021 The reone project contributors
|
||||||
|
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
import os
|
||||||
|
import platform
|
||||||
|
import subprocess
|
||||||
|
import tkinter.filedialog
|
||||||
|
|
||||||
|
|
||||||
|
def is_valid_game_dir(dir):
|
||||||
|
if not dir or not os.path.isdir(dir):
|
||||||
|
return False
|
||||||
|
for f in os.listdir(dir):
|
||||||
|
if f == "chitin.key":
|
||||||
|
return True
|
||||||
|
print("Game directory does not contain a keyfile")
|
||||||
|
return False
|
||||||
|
|
||||||
|
|
||||||
|
def is_valid_tools_dir(dir):
|
||||||
|
if not dir or not os.path.isdir(dir):
|
||||||
|
return False
|
||||||
|
for f in os.listdir(dir):
|
||||||
|
if os.path.splitext(f)[0] == "reone-tools":
|
||||||
|
return True
|
||||||
|
print("Tools directory does not contain a tools executable")
|
||||||
|
return False
|
||||||
|
|
||||||
|
|
||||||
|
def is_valid_script_compiler_dir(dir):
|
||||||
|
if not dir or not os.path.isdir(dir):
|
||||||
|
return False
|
||||||
|
for f in os.listdir(dir):
|
||||||
|
if os.path.splitext(f)[0] == "nwnnsscomp":
|
||||||
|
return True
|
||||||
|
print("Script compiler directory does not contain a compiler executable")
|
||||||
|
return False
|
||||||
|
|
||||||
|
|
||||||
|
def is_valid_extract_dir(dir):
|
||||||
|
return dir and os.path.isdir(dir)
|
||||||
|
|
||||||
|
|
||||||
|
def choose_directory(title):
|
||||||
|
return tkinter.filedialog.askdirectory(title=title, mustexist=True)
|
||||||
|
|
||||||
|
|
||||||
|
def append_dir_to_path(dir):
|
||||||
|
if os.path.exists(dir) and (not dir in os.environ["PATH"]):
|
||||||
|
separator = ":" if platform.system() == "Linux" else ";"
|
||||||
|
os.environ["PATH"] = separator.join([os.environ["PATH"], dir])
|
||||||
|
|
||||||
|
|
||||||
|
def run_subprocess(args, silent=True, check_retcode=True):
|
||||||
|
stdout = subprocess.DEVNULL if silent else None
|
||||||
|
process = subprocess.run(args, stdout=stdout)
|
||||||
|
if check_retcode:
|
||||||
|
process.check_returncode()
|
Loading…
Reference in a new issue