Rename rp folder in libgame into d20

This commit is contained in:
Vsevolod Kremianskii 2021-03-27 10:27:50 +07:00
parent 6a17b286e9
commit c3ba96b222
22 changed files with 21 additions and 21 deletions

View file

@ -506,12 +506,12 @@ set(GAME_HEADERS
src/game/portraitutil.h
src/game/reputes.h
src/game/room.h
src/game/rp/abilities.h
src/game/rp/attributes.h
src/game/rp/class.h
src/game/rp/classes.h
src/game/rp/savingthrows.h
src/game/rp/skills.h
src/game/d20/abilities.h
src/game/d20/attributes.h
src/game/d20/class.h
src/game/d20/classes.h
src/game/d20/savingthrows.h
src/game/d20/skills.h
src/game/savedgame.h
src/game/script/routines.h
src/game/script/runner.h
@ -615,11 +615,11 @@ set(GAME_SOURCES
src/game/portraitutil.cpp
src/game/reputes.cpp
src/game/room.cpp
src/game/rp/abilities.cpp
src/game/rp/attributes.cpp
src/game/rp/class.cpp
src/game/rp/classes.cpp
src/game/rp/skills.cpp
src/game/d20/abilities.cpp
src/game/d20/attributes.cpp
src/game/d20/class.cpp
src/game/d20/classes.cpp
src/game/d20/skills.cpp
src/game/savedgame.cpp
src/game/script/routines.cpp
src/game/script/routines_actions.cpp

View file

@ -25,7 +25,7 @@
#include "../../resource/format/gffreader.h"
#include "../rp/attributes.h"
#include "../d20/attributes.h"
#include "blueprint.h"

View file

@ -21,8 +21,8 @@
#include "../resource/resources.h"
#include "blueprint/creature.h"
#include "d20/classes.h"
#include "portrait.h"
#include "rp/classes.h"
using namespace std;

View file

@ -26,7 +26,7 @@
#include "../../../gui/control/listbox.h"
#include "../../../resource/strings.h"
#include "../../rp/classes.h"
#include "../../d20/classes.h"
#include "../colorutil.h"

View file

@ -17,7 +17,7 @@
#pragma once
#include "../../rp/abilities.h"
#include "../../d20/abilities.h"
#include "../gui.h"

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@ -23,10 +23,10 @@
#include "../../../render/model/models.h"
#include "../../../resource/resources.h"
#include "../../d20/classes.h"
#include "../../game.h"
#include "../../gameidutil.h"
#include "../../portraitutil.h"
#include "../../rp/classes.h"
#include "../colorutil.h"

View file

@ -22,10 +22,10 @@
#include "../../../resource/strings.h"
#include "../../characterutil.h"
#include "../../d20/classes.h"
#include "../../game.h"
#include "../../gameidutil.h"
#include "../../object/creature.h"
#include "../../rp/classes.h"
#include "../colorutil.h"

View file

@ -24,7 +24,7 @@
#include "../../../gui/control/listbox.h"
#include "../../../resource/strings.h"
#include "../../rp/classes.h"
#include "../../d20/classes.h"
#include "../colorutil.h"

View file

@ -19,7 +19,7 @@
#include "../gui.h"
#include "../../rp/skills.h"
#include "../../d20/skills.h"
namespace reone {

View file

@ -19,8 +19,8 @@
#include <boost/format.hpp>
#include "../../d20/classes.h"
#include "../../game.h"
#include "../../rp/classes.h"
#include "../colorutil.h"

View file

@ -29,7 +29,7 @@
#include "../../script/types.h"
#include "../blueprint/blueprint.h"
#include "../rp/attributes.h"
#include "../d20/attributes.h"
#include "creatureanimresolver.h"
#include "creaturemodelbuilder.h"