chore: Increase maximum number of lights to 8

This commit is contained in:
Vsevolod Kremianskii 2021-02-12 20:06:36 +07:00
parent c927bffce8
commit cb7edd7e4f
2 changed files with 2 additions and 2 deletions

View file

@ -46,7 +46,7 @@ static constexpr GLchar *kShaderBaseHeader = R"END(
const float PI = 3.14159265359;
const int MAX_BONES = 128;
const int MAX_LIGHTS = 4;
const int MAX_LIGHTS = 8;
const float SHADOW_FAR_PLANE = 10000.0;
struct Light {

View file

@ -24,7 +24,7 @@ namespace reone {
namespace render {
static constexpr int kNumCubeFaces = 6;
static constexpr int kMaxLightCount = 4;
static constexpr int kMaxLightCount = 8;
/**
* This is a hint to the engine when configuring texture properties.