Refactor Dialog and Computer GUI to use control binding
This commit is contained in:
parent
9ee347f725
commit
e2f6ee3b7a
6 changed files with 181 additions and 88 deletions
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@ -17,8 +17,6 @@
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#include "computer.h"
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#include "../../gui/control/listbox.h"
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#include "../game.h"
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#include "../gameidutil.h"
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@ -33,13 +31,9 @@ namespace reone {
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namespace game {
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static const char kControlTagMessage[] = "LB_MESSAGE";
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static const char kControlTagReplies[] = "LB_REPLIES";
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ComputerGUI::ComputerGUI(Game *game) : Conversation(game) {
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_resRef = getResRef("computer");
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_scaling = ScalingMode::Stretch;
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_repliesControlTag = kControlTagReplies;
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if (isTSL(game->gameId())) {
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_resolutionX = 800;
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@ -49,36 +43,79 @@ ComputerGUI::ComputerGUI(Game *game) : Conversation(game) {
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void ComputerGUI::load() {
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Conversation::load();
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bindControls();
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configureMessage();
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configureReplies();
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}
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void ComputerGUI::configureMessage() {
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auto &message = getControl<ListBox>(kControlTagMessage);
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message.setProtoMatchContent(true);
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void ComputerGUI::bindControls() {
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_binding.lblCompSkill = getControlPtr<Label>("LBL_COMP_SKILL");
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_binding.lblCompSkillVal = getControlPtr<Label>("LBL_COMP_SKILL_VAL");
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_binding.lblCompSpikes = getControlPtr<Label>("LBL_COMP_SPIKES");
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_binding.lblCompSpikesVal = getControlPtr<Label>("LBL_COMP_SPIKES_VAL");
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_binding.lblRepSkill = getControlPtr<Label>("LBL_REP_SKILL");
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_binding.lblRepSkillVal = getControlPtr<Label>("LBL_REP_SKILL_VAL");
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_binding.lblRepUnits = getControlPtr<Label>("LBL_REP_UNITS");
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_binding.lblRepUnitsVal = getControlPtr<Label>("LBL_REP_UNITS_VAL");
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_binding.lbMessage = getControlPtr<ListBox>("LB_MESSAGE");
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_binding.lbReplies = getControlPtr<ListBox>("LB_REPLIES");
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Control &protoItem = message.protoItem();
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protoItem.setHilightColor(getHilightColor(_game->gameId()));
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protoItem.setTextColor(getBaseColor(_game->gameId()));
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if (isTSL(_game->gameId())) {
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_binding.lblBar1 = getControlPtr<Label>("LBL_BAR1");
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_binding.lblBar2 = getControlPtr<Label>("LBL_BAR2");
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_binding.lblBar3 = getControlPtr<Label>("LBL_BAR3");
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_binding.lblBar4 = getControlPtr<Label>("LBL_BAR4");
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_binding.lblBar5 = getControlPtr<Label>("LBL_BAR5");
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_binding.lblBar6 = getControlPtr<Label>("LBL_BAR6");
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} else {
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_binding.lblCompSkillIcon = getControlPtr<Label>("LBL_COMP_SKILL_ICON");
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_binding.lblCompSpikesIcon = getControlPtr<Label>("LBL_COMP_SPIKES_ICON");
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_binding.lblRepSkillIcon = getControlPtr<Label>("LBL_REP_SKILL_ICON");
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_binding.lblRepUnitsIcon = getControlPtr<Label>("LBL_REP_UNITS_ICON");
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_binding.lblStatic1 = getControlPtr<Label>("LBL_STATIC1");
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_binding.lblStatic2 = getControlPtr<Label>("LBL_STATIC2");
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_binding.lblStatic3 = getControlPtr<Label>("LBL_STATIC3");
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_binding.lblStatic4 = getControlPtr<Label>("LBL_STATIC4");
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_binding.lblObscure = getControlPtr<Label>("LBL_OBSCURE");
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}
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}
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void ComputerGUI::configureMessage() {
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_binding.lbMessage->setProtoMatchContent(true);
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_binding.lbMessage->protoItem().setHilightColor(getHilightColor(_game->gameId()));
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_binding.lbMessage->protoItem().setTextColor(getBaseColor(_game->gameId()));
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}
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void ComputerGUI::configureReplies() {
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auto &replies = getControl<ListBox>(kControlTagReplies);
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replies.setProtoMatchContent(true);
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Control &protoItem = replies.protoItem();
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protoItem.setHilightColor(getHilightColor(_game->gameId()));
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protoItem.setTextColor(getBaseColor(_game->gameId()));
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_binding.lbReplies->setProtoMatchContent(true);
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_binding.lbReplies->protoItem().setHilightColor(getHilightColor(_game->gameId()));
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_binding.lbReplies->protoItem().setTextColor(getBaseColor(_game->gameId()));
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}
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void ComputerGUI::setMessage(string message) {
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ListBox::Item item;
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item.text = message;
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item.text = move(message);
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ListBox &listBox = getControl<ListBox>(kControlTagMessage);
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listBox.clearItems();
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listBox.addItem(move(item));
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_binding.lbMessage->clearItems();
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_binding.lbMessage->addItem(move(item));
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}
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void ComputerGUI::setReplyLines(vector<string> lines) {
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_binding.lbReplies->clearItems();
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for (size_t i = 0; i < lines.size(); ++i) {
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ListBox::Item item;
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item.tag = to_string(i);
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item.text = lines[i];
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_binding.lbReplies->addItem(move(item));
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}
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}
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void ComputerGUI::onListBoxItemClick(const string &control, const string &item) {
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if (control == "LB_REPLIES") {
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int replyIdx = stoi(item);
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pickReply(replyIdx);
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}
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}
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} // namespace game
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@ -17,6 +17,9 @@
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#pragma once
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#include "../../gui/control/label.h"
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#include "../../gui/control/listbox.h"
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#include "conversation.h"
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namespace reone {
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@ -30,10 +33,48 @@ public:
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void load() override;
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private:
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void setMessage(std::string message) override;
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struct Binding {
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std::shared_ptr<gui::Label> lblCompSkill;
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std::shared_ptr<gui::Label> lblCompSkillVal;
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std::shared_ptr<gui::Label> lblCompSpikes;
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std::shared_ptr<gui::Label> lblCompSpikesVal;
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std::shared_ptr<gui::Label> lblRepSkill;
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std::shared_ptr<gui::Label> lblRepSkillVal;
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std::shared_ptr<gui::Label> lblRepUnits;
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std::shared_ptr<gui::Label> lblRepUnitsVal;
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std::shared_ptr<gui::ListBox> lbMessage;
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std::shared_ptr<gui::ListBox> lbReplies;
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// KotOR only
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std::shared_ptr<gui::Label> lblCompSkillIcon;
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std::shared_ptr<gui::Label> lblCompSpikesIcon;
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std::shared_ptr<gui::Label> lblRepSkillIcon;
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std::shared_ptr<gui::Label> lblRepUnitsIcon;
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std::shared_ptr<gui::Label> lblStatic1;
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std::shared_ptr<gui::Label> lblStatic2;
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std::shared_ptr<gui::Label> lblStatic3;
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std::shared_ptr<gui::Label> lblStatic4;
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std::shared_ptr<gui::Label> lblObscure;
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// END KotOR only
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// TSL only
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std::shared_ptr<gui::Label> lblBar1;
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std::shared_ptr<gui::Label> lblBar2;
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std::shared_ptr<gui::Label> lblBar3;
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std::shared_ptr<gui::Label> lblBar4;
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std::shared_ptr<gui::Label> lblBar5;
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std::shared_ptr<gui::Label> lblBar6;
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// END TSL only
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} _binding;
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void bindControls();
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void configureMessage();
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void configureReplies();
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void setMessage(std::string message) override;
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void setReplyLines(std::vector<std::string> lines) override;
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void onListBoxItemClick(const std::string &control, const std::string &item) override;
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};
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} // namespace game
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@ -216,24 +216,13 @@ static string getReplyText(const Dialog::EntryReply &reply, int index) {
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}
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void Conversation::refreshReplies() {
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ListBox &listBox = getControl<ListBox>(_repliesControlTag);
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listBox.clearItems();
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if (_autoPickFirstReply) return;
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vector<string> lines;
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if (!_autoPickFirstReply) {
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for (size_t i = 0; i < _replies.size(); ++i) {
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ListBox::Item item;
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item.tag = to_string(i);
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item.text = getReplyText(*_replies[i], static_cast<int>(i));
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listBox.addItem(move(item));
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lines.push_back(getReplyText(*_replies[i], static_cast<int>(i)));
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}
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}
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void Conversation::onListBoxItemClick(const string &control, const string &item) {
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if (control == _repliesControlTag) {
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int replyIdx = stoi(item);
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pickReply(replyIdx);
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}
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setReplyLines(move(lines));
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}
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void Conversation::pickReply(int index) {
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@ -67,8 +67,6 @@ public:
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void resume();
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protected:
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std::string _repliesControlTag;
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std::shared_ptr<Dialog> _dialog;
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std::shared_ptr<SpatialObject> _owner;
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std::shared_ptr<graphics::Model> _cameraModel;
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@ -77,17 +75,21 @@ protected:
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bool _entryEnded { false };
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bool _paused { false };
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virtual void onStart();
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virtual void onFinish();
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virtual void onLoadEntry();
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virtual void onEntryEnded();
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/**
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* @param index index of the entry in the DLG file
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* @param start true if this is a starting entry, false otherwise
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*/
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virtual void loadEntry(int index, bool start = false);
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void pickReply(int index);
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virtual void setReplyLines(std::vector<std::string> lines) = 0;
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virtual void onStart();
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virtual void onFinish();
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virtual void onLoadEntry();
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virtual void onEntryEnded();
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private:
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std::shared_ptr<audio::SoundHandle> _currentVoice;
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Timer _endEntryTimer;
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std::vector<const Dialog::EntryReply *> _replies;
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bool _autoPickFirstReply { false };
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void onListBoxItemClick(const std::string &control, const std::string &item) override;
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void loadConversationBackground();
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void loadCameraModel();
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void loadStartEntry();
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@ -106,11 +106,6 @@ private:
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bool isSkippableEntry() const;
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/**
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* Replaces text in the message control.
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*/
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virtual void setMessage(std::string message) = 0;
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/**
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* Recreates items in the replies list box.
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*/
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@ -118,7 +113,6 @@ private:
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void finish();
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void endCurrentEntry();
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void pickReply(int index);
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/**
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* @return index of the first active entry/reply from the specified list, -1 otherwise
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*/
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bool evaluateCondition(const std::string &scriptResRef);
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/**
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* Replaces text in the message control.
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*/
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virtual void setMessage(std::string message) = 0;
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// Event handlers
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bool handleMouseButtonDown(const SDL_MouseButtonEvent &event);
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#include "../../audio/soundhandle.h"
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#include "../../common/log.h"
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#include "../../common/random.h"
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#include "../../gui/control/listbox.h"
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#include "../../gui/control/panel.h"
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#include "../../graphics/model/models.h"
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#include "../../resource/resources.h"
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@ -50,9 +49,6 @@ namespace game {
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static const char kControlTagTopFrame[] = "TOP";
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static const char kControlTagBottomFrame[] = "BOTTOM";
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static const char kControlTagMessage[] = "LBL_MESSAGE";
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static const char kControlTagReplies[] = "LB_REPLIES";
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static const char kObjectTagOwner[] = "owner";
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static const unordered_map<string, AnimationType> g_animTypeByName {
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@ -92,20 +88,24 @@ static const unordered_map<string, AnimationType> g_animTypeByName {
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DialogGUI::DialogGUI(Game *game) : Conversation(game) {
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_resRef = getResRef("dialog");
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_scaling = ScalingMode::Stretch;
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_repliesControlTag = kControlTagReplies;
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}
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void DialogGUI::load() {
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Conversation::load();
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bindControls();
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configureMessage();
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configureReplies();
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loadFrames();
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}
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void DialogGUI::bindControls() {
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_binding.lblMessage = getControlPtr<Label>("LBL_MESSAGE");
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_binding.lbReplies = getControlPtr<ListBox>("LB_REPLIES");
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}
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void DialogGUI::loadFrames() {
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int rootTop = _rootControl->extent().top;
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int messageHeight = getControl(kControlTagMessage).extent().height;
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int messageHeight = _binding.lblMessage->extent().height;
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addFrame(kControlTagTopFrame, -rootTop, messageHeight);
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addFrame(kControlTagBottomFrame, 0, _options.height - rootTop);
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}
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void DialogGUI::configureMessage() {
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auto &message = getControl(kControlTagMessage);
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message.setExtentTop(-_rootControl->extent().top);
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message.setTextColor(getBaseColor(_game->gameId()));
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_binding.lblMessage->setExtentTop(-_rootControl->extent().top);
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_binding.lblMessage->setTextColor(getBaseColor(_game->gameId()));
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}
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void DialogGUI::configureReplies() {
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auto &replies = getControl<ListBox>(kControlTagReplies);
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replies.setProtoMatchContent(true);
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Control &protoItem = replies.protoItem();
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protoItem.setHilightColor(getHilightColor(_game->gameId()));
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protoItem.setTextColor(getBaseColor(_game->gameId()));
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_binding.lbReplies->setProtoMatchContent(true);
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_binding.lbReplies->protoItem().setHilightColor(getHilightColor(_game->gameId()));
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_binding.lbReplies->protoItem().setTextColor(getBaseColor(_game->gameId()));
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}
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void DialogGUI::onStart() {
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updateCamera();
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updateParticipantAnimations();
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repositionMessage();
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hideControl(kControlTagReplies);
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_binding.lbReplies->setVisible(false);
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}
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void DialogGUI::loadCurrentSpeaker() {
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}
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void DialogGUI::repositionMessage() {
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Control &message = getControl(kControlTagMessage);
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Control::Text text(message.text());
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Control::Text text(_binding.lblMessage->text());
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int top;
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if (_entryEnded) {
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top = -_rootControl->extent().top;
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} else {
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text.align = Control::TextAlign::CenterTop;
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top = getControl(kControlTagReplies).extent().top;
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top = _binding.lbReplies->extent().top;
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}
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message.setText(move(text));
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message.setExtentTop(top);
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_binding.lblMessage->setText(move(text));
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_binding.lblMessage->setExtentTop(top);
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}
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void DialogGUI::onFinish() {
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}
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void DialogGUI::onEntryEnded() {
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showControl(kControlTagReplies);
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_binding.lbReplies->setVisible(true);
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updateCamera();
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repositionMessage();
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}
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void DialogGUI::setMessage(string message) {
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setControlText(kControlTagMessage, message);
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_binding.lblMessage->setTextMessage(message);
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}
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void DialogGUI::setReplyLines(vector<string> lines) {
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_binding.lbReplies->clearItems();
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for (size_t i = 0; i < lines.size(); ++i) {
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ListBox::Item item;
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item.tag = to_string(i);
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item.text = lines[i];
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_binding.lbReplies->addItem(move(item));
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}
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}
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void DialogGUI::update(float dt) {
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@ -373,6 +381,13 @@ void DialogGUI::update(float dt) {
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}
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}
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void DialogGUI::onListBoxItemClick(const string &control, const string &item) {
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if (control == "LB_REPLIES") {
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int replyIdx = stoi(item);
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pickReply(replyIdx);
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}
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}
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} // namespace game
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} // namespace reone
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@ -17,6 +17,9 @@
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#pragma once
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#include "../../gui/control/label.h"
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#include "../../gui/control/listbox.h"
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#include "../camera/dialogcamera.h"
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#include "../object/creature.h"
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std::shared_ptr<Creature> creature;
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};
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struct Binding {
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std::shared_ptr<gui::Label> lblMessage;
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std::shared_ptr<gui::ListBox> lbReplies;
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} _binding;
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std::shared_ptr<SpatialObject> _currentSpeaker;
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std::map<std::string, Participant> _participantByTag;
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void onStart() override;
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void onFinish() override;
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void onLoadEntry() override;
|
||||
void onEntryEnded() override;
|
||||
|
||||
void setMessage(std::string message) override;
|
||||
|
||||
void bindControls();
|
||||
void addFrame(std::string tag, int top, int height);
|
||||
void configureMessage();
|
||||
void configureReplies();
|
||||
|
@ -62,6 +64,16 @@ private:
|
|||
std::string getStuntAnimationName(int ordinal) const;
|
||||
AnimationType getStuntAnimationType(int ordinal) const;
|
||||
|
||||
void setMessage(std::string message) override;
|
||||
void setReplyLines(std::vector<std::string> lines) override;
|
||||
|
||||
void onStart() override;
|
||||
void onFinish() override;
|
||||
void onLoadEntry() override;
|
||||
void onEntryEnded() override;
|
||||
|
||||
void onListBoxItemClick(const std::string &control, const std::string &item) override;
|
||||
|
||||
// Loading
|
||||
|
||||
void loadFrames();
|
||||
|
|
Loading…
Reference in a new issue