Vsevolod Kremianskii
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0b2e8fb7df
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fix: Do not start a combat round if attacker is a moving party leader
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2020-11-24 10:24:32 +07:00 |
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Vsevolod Kremianskii
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b7a7f62f50
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fix: Fix scaling of HUD combat controls
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2020-11-24 10:04:32 +07:00 |
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UW Admin
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1edc7adb70
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refactor: style.
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2020-11-22 23:53:37 +07:00 |
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UW Admin
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c6b79d5fee
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fix: build error
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2020-11-22 23:53:37 +07:00 |
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UW Admin
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8ab6b7cfa6
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feat: implemented clear-one and clear-all buttons.
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2020-11-22 23:53:37 +07:00 |
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UW Admin
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a99a3a21da
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feat: implemented actionqueue display.
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2020-11-22 23:53:37 +07:00 |
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uwadmin12
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9ef58e7265
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fix: build error.
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2020-11-22 23:52:58 +07:00 |
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UW Admin
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9e466ad72b
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refactor: style
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2020-11-22 23:52:58 +07:00 |
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UW Admin
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c8c2af88d9
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feat: action bar and reticle hostility.
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2020-11-22 23:52:58 +07:00 |
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UW Admin
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b6235b1d03
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Enabled attack action bar.
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2020-11-22 23:52:58 +07:00 |
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Vsevolod Kremianskii
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4362ab36a1
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fix: Disable movie playback until streaming is implemented
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2020-11-22 00:23:01 +07:00 |
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Vsevolod Kremianskii
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61b6bf9aa3
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fix: Set player faction when starting a new game
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2020-11-22 00:22:11 +07:00 |
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Vsevolod Kremianskii
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72abd2d879
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fix: Combat related fixes
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2020-11-22 00:15:34 +07:00 |
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Vsevolod Kremianskii
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d35b306a53
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feat: Initial support for creature attack animations
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2020-11-21 23:43:24 +07:00 |
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Vsevolod Kremianskii
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7fe9f9394e
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feat: Base attack range on the equipped weapon
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2020-11-21 23:32:31 +07:00 |
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Vsevolod Kremianskii
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59625ddd07
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feat: Select combat animations based on the equipped weapon
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2020-11-21 23:24:41 +07:00 |
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Vsevolod Kremianskii
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a3701db112
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fix: Increase default object action distance to 2.0
This fixes collision detection issues on sta_m45ac.
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2020-11-21 19:43:56 +07:00 |
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Vsevolod Kremianskii
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f66791aaa4
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refactor: Refactor combat
Streamline timers, switch from real-time to turn-based combat.
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2020-11-21 19:13:05 +07:00 |
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Vsevolod Kremianskii
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59ca0e8b18
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doc: Update CONTRIBUTORS
[ci skip]
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2020-11-18 23:12:16 +07:00 |
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Vsevolod Kremianskii
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83c69e1010
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chore: Switch to a centralized copyright notice
Contributors are listed in a separate CONTRIBUTORS file.
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2020-11-18 13:06:55 +07:00 |
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Vsevolod Kremianskii
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604c2c4c26
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chore: Fix compilation warnings
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2020-11-17 21:40:04 +07:00 |
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Vsevolod Kremianskii
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abcaf8ae4c
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refactor: Refactor combat
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2020-11-17 19:15:43 +07:00 |
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Vsevolod Kremianskii
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4d12a769af
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refactor: Cleanup combat, split timer classes, fix style issues
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2020-11-17 16:52:48 +07:00 |
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Vsevolod Kremianskii
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e61c8fdd71
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Merge remote-tracking branch 'uwadmin12/combat-basic' into combat-basic
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2020-11-17 13:29:20 +07:00 |
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UW Admin
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66d4f9cb5f
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fix: pc stopped scanning after dectivation
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2020-11-16 17:20:26 -05:00 |
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UW Admin
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6e06ac2dae
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feat: rotate ai master with 3s timeout.
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2020-11-16 16:03:23 -05:00 |
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Vsevolod Kremianskii
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e2ea0b7b0a
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chore: Improve error handling in the scripting system
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2020-11-16 23:09:50 +07:00 |
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Vsevolod Kremianskii
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88571f3840
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feat: Implement force move and jump actions
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2020-11-16 21:46:40 +07:00 |
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Vsevolod Kremianskii
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e7a0ea599d
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fix: Fix bugs in GetObjectByTag and dialog GUI
This allows the party to progress up until Taris.
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2020-11-16 21:07:20 +07:00 |
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Vsevolod Kremianskii
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1b0aa94cee
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fix: Fix potential NPE in actionStartConversation
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2020-11-16 20:38:46 +07:00 |
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Vsevolod Kremianskii
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60376d0637
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fix: Fix TSL GUI glitches
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2020-11-16 20:31:02 +07:00 |
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Vsevolod Kremianskii
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cd1e49326b
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chore: Fix CI warnings
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2020-11-16 20:23:02 +07:00 |
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Vsevolod Kremianskii
|
1b95b443dc
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fix: Fix potential NPE in SelectionOverlay
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2020-11-16 20:05:04 +07:00 |
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Vsevolod Kremianskii
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c2b5cf3d39
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fix: Always clean up movie audio
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2020-11-16 19:58:56 +07:00 |
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Vsevolod Kremianskii
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702924e135
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fix: Fix type of _endEntryTimeout
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2020-11-16 19:58:50 +07:00 |
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Vsevolod Kremianskii
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b18ac841b3
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Merge remote-tracking branch 'Ziemas/playmovie'
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2020-11-16 19:56:08 +07:00 |
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Vsevolod Kremianskii
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bcdd99f7fc
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feat: Walk when executing follow action and close to target
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2020-11-16 19:50:09 +07:00 |
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Vsevolod Kremianskii
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a092be4276
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feat: MoveToObject action is walk-by-default
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2020-11-16 19:34:22 +07:00 |
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Vsevolod Kremianskii
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0bbbbce393
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feat: Clicking on placeables may start conversations
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2020-11-16 19:16:48 +07:00 |
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Vsevolod Kremianskii
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86b89ae1e4
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fix: Fix inconsistencies in mouse click handling
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2020-11-16 19:10:17 +07:00 |
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Vsevolod Kremianskii
|
47bf9485f6
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refactor: Make creature handle all its animations
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2020-11-16 17:55:28 +07:00 |
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Vsevolod Kremianskii
|
b5cd07126f
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refactor: Modify _conversation directly when loading objects
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2020-11-16 16:34:59 +07:00 |
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Vsevolod Kremianskii
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700062fe13
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feat: Make it possible to start conversation with placeables
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2020-11-16 13:57:49 +07:00 |
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Vsevolod Kremianskii
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0af3ce965a
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fix: Make Trigger call SpatialObject::update
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2020-11-16 13:41:47 +07:00 |
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Vsevolod Kremianskii
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2418e31de4
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feat: Implement area heartbeats
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2020-11-16 13:16:30 +07:00 |
|
UW Admin
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491aadac34
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fix: style issues per request
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2020-11-16 01:14:10 -05:00 |
|
UW Admin
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5d18469f2f
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feat: combatant deactivation with timeout.
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2020-11-16 01:05:13 -05:00 |
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Vsevolod Kremianskii
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62c1ea5a00
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fix: Fix potential NPE in GetLocation(object)
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2020-11-16 12:45:36 +07:00 |
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Vsevolod Kremianskii
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e5f15f2c4a
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refactor: Drop custom vector and quaternion classes
They were redundant with no real benefit.
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2020-11-16 12:45:36 +07:00 |
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Vsevolod Kremianskii
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390b7bde91
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feat: Implement location script routines
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2020-11-16 11:48:21 +07:00 |
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