Commit graph

6 commits

Author SHA1 Message Date
Vsevolod Kremianskii
277a94bec7 Simplify materials
- Remove specular parameter (shininess is enough)
- Explicit default material is removed
- Default roughness is set to 0.5
2021-05-12 12:20:43 +07:00
Vsevolod Kremianskii
05ca0596e4 Implement external default party configuration
Default party configuration, used when loading a module from the
main menu, can now be configured from defaultparty.2da resource.
2021-05-05 14:52:24 +07:00
Vsevolod Kremianskii
2b03763c8c Define PBR materials for Endar Spire textures 2021-03-14 11:10:31 +07:00
Vsevolod Kremianskii
39a70eb64b doc: Remove Discord invitation link from the README.md
[ci skip]
2021-02-23 15:36:12 +07:00
Vsevolod Kremianskii
fe5d6ac524 feat: Load default material from material.2da 2021-02-14 19:13:16 +07:00
Vsevolod Kremianskii
bdd369f5e4 feat: Finalize PBR support, refactor shaders
- Implement loading materials from material.2da
- Fix BRDF lookup texture creation
- Add a global variable to switch between PBR and Blinn-Phong
2021-02-13 18:46:31 +07:00