Vsevolod Kremianskii
|
5d434b0103
|
feat: Add enums for feats and Force Powers
|
2020-12-12 21:43:50 +07:00 |
|
Vsevolod Kremianskii
|
a68c92456b
|
feat: Implement more script routines
|
2020-12-12 20:54:04 +07:00 |
|
Vsevolod Kremianskii
|
34b1672437
|
feat: Implement printing script routines
|
2020-12-12 19:11:24 +07:00 |
|
Vsevolod Kremianskii
|
f923b24fef
|
feat: Implement effect creation script routines
|
2020-12-12 16:44:51 +07:00 |
|
Vsevolod Kremianskii
|
796833ebab
|
feat: Implement getIs(Enemy|Friend|Neutral) script routines
|
2020-12-12 15:37:51 +07:00 |
|
Vsevolod Kremianskii
|
dfb7e6bf46
|
feat: Implement faction script routines
This enables combat in the third room of the Endar Spire.
|
2020-12-12 12:45:26 +07:00 |
|
Vsevolod Kremianskii
|
901d07aecd
|
refactor: Move damageresolver and factionutil into rp folder
|
2020-12-12 12:32:59 +07:00 |
|
Vsevolod Kremianskii
|
926aa88630
|
fix: In dialog pick first entry without activation script
|
2020-12-12 12:17:01 +07:00 |
|
Vsevolod Kremianskii
|
48d16a1eba
|
chore: Add debug logging to DialogGUI
|
2020-12-12 12:14:47 +07:00 |
|
Vsevolod Kremianskii
|
a6ba16b06c
|
ci: Fix CI compilation errors
|
2020-12-12 12:10:59 +07:00 |
|
Vsevolod Kremianskii
|
5e5305a713
|
refactor: Major refactoring of the scripting subsystem
- Use smart pointers for objects and engine types instead of ids
- Use helper functions to access routine arguments
|
2020-12-12 11:09:59 +07:00 |
|
Vsevolod Kremianskii
|
2b6e4608a1
|
feat: Implement more script routines
(Add|Remove)PartyMember, Get(First|Next)ItemInInventory.
|
2020-12-11 16:16:39 +07:00 |
|
Vsevolod Kremianskii
|
cc0fd41054
|
chore: Detail logging in ScriptExecution
|
2020-12-11 15:43:01 +07:00 |
|
Vsevolod Kremianskii
|
c24955f857
|
feat: Implement logging to a file
|
2020-12-11 15:35:51 +07:00 |
|
Vsevolod Kremianskii
|
176beb7e0c
|
style: Isolate SWMG_* routines for readability
|
2020-12-11 15:18:34 +07:00 |
|
Vsevolod Kremianskii
|
f56791fc2e
|
feat: Prepare to run creature spawn script
|
2020-12-11 15:03:28 +07:00 |
|
Vsevolod Kremianskii
|
c2dab9d651
|
feat: Implement more script routines
getDistanceBetween and hit points getters/setters.
|
2020-12-11 13:23:02 +07:00 |
|
Vsevolod Kremianskii
|
4353e75d75
|
fix: Change selectable position for dead creatures
|
2020-12-11 12:54:23 +07:00 |
|
Vsevolod Kremianskii
|
c3a7517c41
|
feat: Load inventory items from the creature blueprint
|
2020-12-11 12:52:28 +07:00 |
|
Vsevolod Kremianskii
|
bd76265a8e
|
refactor: Refactor party inventory and updating creature models
- Equipped items are not added to the inventory
- Equipment screen always shows items in player inventory
- Model is always replaced by a new instance
|
2020-12-11 11:55:38 +07:00 |
|
Vsevolod Kremianskii
|
c1a6bbb841
|
fix: Do not use dead creatures for collision detection
|
2020-12-11 11:16:09 +07:00 |
|
Vsevolod Kremianskii
|
97ae9fbc1f
|
feat: Implement looting of dead bodies
|
2020-12-11 11:10:59 +07:00 |
|
Vsevolod Kremianskii
|
e592f10977
|
refactor: Refactor combat, fix initiating rounds with dead creatures
|
2020-12-11 10:42:11 +07:00 |
|
Vsevolod Kremianskii
|
55991766f6
|
feat: Change cursor to attack when targeting hostiles
|
2020-12-11 09:30:20 +07:00 |
|
Vsevolod Kremianskii
|
9fcc9908dd
|
fix: Fix title color when selecting non-hostile objects
|
2020-12-11 09:16:57 +07:00 |
|
Vsevolod Kremianskii
|
142baa6e1a
|
fix: Dead creatures are not used for collision detection
|
2020-12-11 08:42:56 +07:00 |
|
Vsevolod Kremianskii
|
ab9faf85e4
|
fix: Creatures have separate death animations
|
2020-12-11 08:39:38 +07:00 |
|
Vsevolod Kremianskii
|
2339e8dbac
|
doc: Update readme
[ci skip]
|
2020-12-11 08:35:48 +07:00 |
|
Vsevolod Kremianskii
|
49558cb68b
|
doc: Update readme
[ci skip]
|
2020-12-11 01:52:06 +07:00 |
|
Vsevolod Kremianskii
|
e2641753ba
|
doc: Update readme
[ci skip]
|
2020-12-11 01:45:59 +07:00 |
|
Vsevolod Kremianskii
|
0d8b209ae6
|
feat: Use red colored interface when selecting hostile objects
|
2020-12-10 21:59:47 +07:00 |
|
Vsevolod Kremianskii
|
92a144b9ea
|
feat: Implement death
|
2020-12-10 21:34:59 +07:00 |
|
Vsevolod Kremianskii
|
13bb96f5cf
|
fix: Fix creatures getting stuck when moving in groups
|
2020-12-10 21:01:38 +07:00 |
|
Vsevolod Kremianskii
|
beb0b3183f
|
feat: Check line-of-sight when initiating combat
|
2020-12-10 20:52:10 +07:00 |
|
Vsevolod Kremianskii
|
e1d47ea786
|
feat: Equip party members with weapons when warping from the main menu
|
2020-12-10 17:37:32 +07:00 |
|
Vsevolod Kremianskii
|
525c0b3025
|
feat: Implement simple attack rolls and damage calculation
|
2020-12-10 17:26:28 +07:00 |
|
Vsevolod Kremianskii
|
2dff04466e
|
feat: Display hit points of party members and selected objects
|
2020-12-10 15:18:15 +07:00 |
|
Vsevolod Kremianskii
|
f5961468c1
|
refactor: Extract creature model building into a separate class
|
2020-12-10 14:17:14 +07:00 |
|
Vsevolod Kremianskii
|
0fcb37f45f
|
refactor: Extract creature animation handling into a separate class
|
2020-12-10 13:48:40 +07:00 |
|
Vsevolod Kremianskii
|
798eb3f809
|
refactor: Rename files with utility functions in libgame
- characters to characterutil
- classes to classutil
- colors to colorutil
- factions to factionutil
- portraits to portraitutil
|
2020-12-10 13:09:54 +07:00 |
|
Vsevolod Kremianskii
|
c057421273
|
feat: Output row index when converting 2DA to JSON
|
2020-12-10 12:44:47 +07:00 |
|
Vsevolod Kremianskii
|
f8e6bf4257
|
refactor: Refactor GffStruct API
|
2020-12-10 12:39:26 +07:00 |
|
Vsevolod Kremianskii
|
12850c79b2
|
refactor: Accept defaultValue in most GffStruct::get* functions
|
2020-12-10 11:56:02 +07:00 |
|
Vsevolod Kremianskii
|
da394114d3
|
refactor: Add GffStruct::getBool function
|
2020-12-10 11:47:15 +07:00 |
|
Vsevolod Kremianskii
|
85d9a48ec0
|
feat: Load hit point properties of creatures, placeables and doors
|
2020-12-10 11:42:43 +07:00 |
|
Vsevolod Kremianskii
|
7c73445110
|
refactor: Refactor blueprints
Blueprints now directly set game object properties. This reduces duplication of member variables.
|
2020-12-10 11:13:06 +07:00 |
|
Vsevolod Kremianskii
|
534c9f92eb
|
chore: Remove unused WaypointBlueprint
|
2020-12-09 20:30:45 +07:00 |
|
Vsevolod Kremianskii
|
0c1c06c9c3
|
feat: Add hit point variables to the Object class
|
2020-12-09 20:23:38 +07:00 |
|
Vsevolod Kremianskii
|
f052df1518
|
doc: Update diagrams
[ci skip]
|
2020-12-09 18:14:19 +07:00 |
|
Vsevolod Kremianskii
|
1922c07243
|
doc: C++ is not only faster, but is more compatible than JavaScript
[ci skip]
|
2020-12-08 23:14:14 +07:00 |
|