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image
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refactor: Rename *File classes to *Reader
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2021-03-11 14:58:55 +07:00 |
lip
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Refactor resource management
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2021-03-23 13:21:24 +07:00 |
model
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Refactor resource management
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2021-03-23 13:21:24 +07:00 |
walkmesh
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Refactor resource management
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2021-03-23 13:21:24 +07:00 |
aabb.cpp
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Revert to using squared distances for slight performance gain
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2021-03-17 18:16:30 +07:00 |
aabb.h
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Revert to using squared distances for slight performance gain
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2021-03-17 18:16:30 +07:00 |
cursor.cpp
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Pass large UBO structs as smart pointers
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2021-03-20 11:46:23 +07:00 |
cursor.h
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refactor: Replace verb render with draw everywhere except pipelines
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2021-03-16 15:33:30 +07:00 |
featureutil.cpp
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Refactor animation keyframes
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2021-03-22 22:40:36 +07:00 |
featureutil.h
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Refactor animation keyframes
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2021-03-22 22:40:36 +07:00 |
font.cpp
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Pass large UBO structs as smart pointers
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2021-03-20 11:46:23 +07:00 |
font.h
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Optimize text rendering
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2021-03-17 13:01:52 +07:00 |
fonts.cpp
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Optimize text rendering
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2021-03-17 13:01:52 +07:00 |
fonts.h
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refactor: Use MemoryCache abstraction in obvious cases
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2021-02-13 22:36:44 +07:00 |
framebuffer.cpp
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feat: Add overload to attach renderbuffer to framebuffer color
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2021-03-09 23:25:39 +07:00 |
framebuffer.h
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feat: Add overload to attach renderbuffer to framebuffer color
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2021-03-09 23:25:39 +07:00 |
material.h
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feat: Implement special handling of default materials
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2021-02-15 21:37:47 +07:00 |
materials.cpp
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chore: Remove excessive logging
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2021-03-09 14:38:03 +07:00 |
materials.h
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refactor: Replace Singleton with boost::noncopyable
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2021-02-14 08:55:35 +07:00 |
mesh.cpp
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refactor: Replace verb render with draw everywhere except pipelines
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2021-03-16 15:33:30 +07:00 |
mesh.h
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refactor: Replace verb render with draw everywhere except pipelines
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2021-03-16 15:33:30 +07:00 |
meshes.cpp
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Use a dedicated grass mesh
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2021-03-19 13:15:03 +07:00 |
meshes.h
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Use a dedicated grass mesh
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2021-03-19 13:15:03 +07:00 |
pbribl.cpp
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Pass large UBO structs as smart pointers
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2021-03-20 11:46:23 +07:00 |
pbribl.h
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refactor: Replace Singleton with boost::noncopyable
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2021-02-14 08:55:35 +07:00 |
pixelutil.cpp
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refactor: Use a single PixelFormat enum for textures and renderbuffers
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2021-02-14 13:06:09 +07:00 |
pixelutil.h
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refactor: Use a single PixelFormat enum for textures and renderbuffers
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2021-02-14 13:06:09 +07:00 |
renderbuffer.cpp
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refactor: Replace verb render with draw everywhere except pipelines
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2021-03-16 15:33:30 +07:00 |
renderbuffer.h
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refactor: Use a single PixelFormat enum for textures and renderbuffers
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2021-02-14 13:06:09 +07:00 |
shaders.cpp
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Pass large UBO structs as smart pointers
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2021-03-20 11:46:23 +07:00 |
shaders.h
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Pass large UBO structs as smart pointers
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2021-03-20 11:46:23 +07:00 |
stateutil.cpp
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chore: Remember when loaded model node is a saber plane
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2021-02-09 09:25:36 +07:00 |
stateutil.h
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chore: Remember when loaded model node is a saber plane
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2021-02-09 09:25:36 +07:00 |
texture.cpp
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chore: Fix MSVC compilation warnings
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2021-02-25 15:37:19 +07:00 |
texture.h
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chore: Fix Coverity Scan issues
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2021-02-26 22:31:43 +07:00 |
textures.cpp
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Refactor resource management
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2021-03-23 13:21:24 +07:00 |
textures.h
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Refactor resource management
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2021-03-23 13:21:24 +07:00 |
textureutil.cpp
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fix: Bind default textures per framebuffer, not per shader program
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2021-03-09 00:25:05 +07:00 |
textureutil.h
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refactor: Use a single PixelFormat enum for textures and renderbuffers
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2021-02-14 13:06:09 +07:00 |
textutil.cpp
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feat: Show abilities description in custom character generation
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2021-01-28 22:28:25 +07:00 |
textutil.h
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fix: Fix rendering of multiline listbox items
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2021-01-28 15:49:34 +07:00 |
types.h
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Make grass density dependant on surface area
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2021-03-19 23:37:26 +07:00 |
window.cpp
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refactor: Replace verb render with draw everywhere except pipelines
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2021-03-16 15:33:30 +07:00 |
window.h
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Replace FPS counter with ProfileOverlay
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2021-03-16 00:33:24 +07:00 |