reone/src
Vsevolod Kremianskii 640b5a3c8e Improve grass lightmapping
- Read face materials from MDL
- Use AABB model node, not walkmesh, to create grass clusters
- Use barycentric coordinates to interpolate texture coordinates

While at it, add Mesh methods to draw a subset of triangles.
2021-05-12 12:05:04 +07:00
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engine Improve grass lightmapping 2021-05-12 12:05:04 +07:00
external Move tools, launcher, external and tests under src directory 2021-05-05 08:08:12 +07:00
launcher Move tools, launcher, external and tests under src directory 2021-05-05 08:08:12 +07:00
tests Move tools, launcher, external and tests under src directory 2021-05-05 08:08:12 +07:00
tools Add mesh and texture subdirectories to engine/graphics 2021-05-11 23:05:34 +07:00