bfe467dab0
This is to improve code portability.
105 lines
3.4 KiB
C++
105 lines
3.4 KiB
C++
/*
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* Copyright (c) 2020 Vsevolod Kremianskii
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <memory>
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#include <string>
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#include <vector>
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#include <boost/filesystem/path.hpp>
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#include <boost/property_tree/ptree.hpp>
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#include "../src/resource/keyfile.h"
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namespace reone {
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namespace resource {
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class GffStruct;
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}
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namespace tools {
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/**
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* Abstract tool class. Each implementation covers a single file format.
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*
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* Operations:
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* - list — list file contents
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* - extract — extract file contents
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* - convert — convert file to JSON
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*/
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class Tool {
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public:
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virtual void list(const boost::filesystem::path &path, const boost::filesystem::path &keyPath) const;
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virtual void extract(const boost::filesystem::path &path, const boost::filesystem::path &keyPath, const boost::filesystem::path &destPath) const;
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virtual void convert(const boost::filesystem::path &path, const boost::filesystem::path &destPath) const;
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private:
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void throwNotImplemented() const;
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};
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std::unique_ptr<Tool> getToolByPath(resource::GameVersion version, const boost::filesystem::path &path);
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class KeyTool : public Tool {
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public:
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void list(const boost::filesystem::path &path, const boost::filesystem::path &keyPath) const override;
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};
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class BifTool : public Tool {
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public:
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void list(const boost::filesystem::path &path, const boost::filesystem::path &keyPath) const override;
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void extract(const boost::filesystem::path &path, const boost::filesystem::path &keyPath, const boost::filesystem::path &destPath) const override;
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private:
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int getFileIndexByFilename(const std::vector<resource::KeyFile::FileEntry> &files, const std::string &filename) const;
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};
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class ErfTool : public Tool {
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public:
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void list(const boost::filesystem::path &path, const boost::filesystem::path &keyPath) const override;
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void extract(const boost::filesystem::path &path, const boost::filesystem::path &keyPath, const boost::filesystem::path &destPath) const override;
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};
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class RimTool : public Tool {
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public:
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void list(const boost::filesystem::path &path, const boost::filesystem::path &keyPath) const override;
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void extract(const boost::filesystem::path &path, const boost::filesystem::path &keyPath, const boost::filesystem::path &destPath) const override;
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};
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class TwoDaTool : public Tool {
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public:
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void convert(const boost::filesystem::path &path, const boost::filesystem::path &destPath) const override;
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};
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class TlkTool : public Tool {
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public:
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void convert(const boost::filesystem::path &path, const boost::filesystem::path &destPath) const override;
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};
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class GffTool : public Tool {
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public:
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void convert(const boost::filesystem::path &path, const boost::filesystem::path &destPath) const override;
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private:
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boost::property_tree::ptree getPropertyTree(const resource::GffStruct &gffs) const;
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};
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} // namespace tools
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} // namespace reone
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