1 Combat Research
seedhartha edited this page 2021-02-02 09:35:11 +07:00

Table of contents:

  1. Animations
    1. Generic
    2. Melee
    3. Cinematic Melee
    4. Blasters
    5. Feats

Animations

Animation names consist of four characters:

  1. Animation group: "g", "m", "c", "b" or "f"
  2. Weapon type: 1-9
  3. Animation type: "w", "r", "a", "g", "p" or "d"
  4. Animation variant: 1-6

Weapon types:

Ordinal Description
1 Stun baton
2 Sword
3 Double-bladed sword
4 Dual swords
5 Blaster pistol
6 Dual pistols
7 Blaster rifle
8 Hand-to-hand
9 Heavy weapon

Animation types:

Letter Description
w drawing a weapon
r ready
a attacking
g dodging an attack
p parrying an attack
d taking damage

Generic

  • g?w?
  • g?r?
  • g?a?
  • g?g?
  • g?d?

Melee

These animations are used when combatants are fighting each other, but only attacker is wielding a melee weapon.

  • m?a?
  • m?g?
  • m?d?

Cinematic Melee

These animations are used when both combatants are wielding a melee weapon.

  • c?a?
  • c?p?
  • c?d?

Blasters

  • b?a?

Feats

These animations are used when attacker is using a feat. Animation variant depends on the feat being used:

Ordinal Feat
1 Critical Strike / Sniper Shot
2 Flurry / Rapid Shot
3 Power Attack / Power Blast
  • f?a?
  • f?p?
  • f?d?