Updated Multiplayer (markdown)

Vsevolod Kremianskii 2020-11-09 10:54:34 +07:00
parent 39e670f80e
commit 6ee2630b1f

@ -1,6 +1,6 @@
reone multiplayer implements a client-server pattern. Most of the game logic, including scripts, is managed on the server side. Clients communicate with the server, sending their local state changes and receiving the global state.
Note: multiplayer is not available in release version 0.9.0 it is scheduled for version 0.11.0.
Note: multiplayer is scheduled for version 0.11.0 and is not currently available.
## Setup