feat: match exercise order to book chapters (#541)
Added exercise to book chapter mapping table to exercise README
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23
exercises/README.md
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23
exercises/README.md
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@ -0,0 +1,23 @@
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# Exercise to Book Chapter mapping
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| Exercise | Book Chapter |
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|------------------------|--------------|
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| variables | §3.1 |
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| functions | §3.3 |
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| if | §3.5 |
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| move_semantics | §4.1 |
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| primitive_types | §4.3 |
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| structs | §5.1 |
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| enums | §6 |
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| modules | §7.2 |
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| strings | §8.2 |
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| error_handling | §9 |
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| generics | §10 |
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| option | §10.1 |
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| traits | §10.2 |
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| tests | §11.1 |
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| standard_library_types | §13.2 |
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| threads | §16.1 |
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| macros | §19.6 |
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| clippy | n/a |
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| conversions | n/a |
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634
info.toml
634
info.toml
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@ -71,31 +71,6 @@ Read more about constants under 'Differences Between Variables and Constants' in
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https://doc.rust-lang.org/book/ch03-01-variables-and-mutability.html#differences-between-variables-and-constants
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"""
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# IF
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[[exercises]]
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name = "if1"
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path = "exercises/if/if1.rs"
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mode = "test"
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hint = """
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It's possible to do this in one line if you would like!
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Some similar examples from other languages:
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- In C(++) this would be: `a > b ? a : b`
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- In Python this would be: `a if a > b else b`
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Remember in Rust that:
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- the `if` condition does not need to be surrounded by parentheses
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- `if`/`else` conditionals are expressions
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- Each condition is followed by a `{}` block."""
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[[exercises]]
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name = "if2"
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path = "exercises/if/if2.rs"
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mode = "test"
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hint = """
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For that first compiler error, it's important in Rust that each conditional
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block return the same type! To get the tests passing, you will need a couple
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conditions checking different input values."""
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# FUNCTIONS
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[[exercises]]
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@ -146,6 +121,31 @@ They are not the same. There are two solutions:
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1. Add a `return` ahead of `num * num;`
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2. remove `;`, make it to be `num * num`"""
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# IF
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[[exercises]]
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name = "if1"
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path = "exercises/if/if1.rs"
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mode = "test"
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hint = """
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It's possible to do this in one line if you would like!
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Some similar examples from other languages:
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- In C(++) this would be: `a > b ? a : b`
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- In Python this would be: `a if a > b else b`
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Remember in Rust that:
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- the `if` condition does not need to be surrounded by parentheses
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- `if`/`else` conditionals are expressions
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- Each condition is followed by a `{}` block."""
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[[exercises]]
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name = "if2"
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path = "exercises/if/if2.rs"
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mode = "test"
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hint = """
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For that first compiler error, it's important in Rust that each conditional
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block return the same type! To get the tests passing, you will need a couple
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conditions checking different input values."""
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# TEST 1
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[[exercises]]
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@ -154,6 +154,62 @@ path = "exercises/quiz1.rs"
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mode = "test"
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hint = "No hints this time ;)"
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# MOVE SEMANTICS
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[[exercises]]
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name = "move_semantics1"
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path = "exercises/move_semantics/move_semantics1.rs"
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mode = "compile"
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hint = """
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So you've got the "cannot borrow immutable local variable `vec1` as mutable" error on line 13,
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right? The fix for this is going to be adding one keyword, and the addition is NOT on line 13
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where the error is."""
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[[exercises]]
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name = "move_semantics2"
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path = "exercises/move_semantics/move_semantics2.rs"
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mode = "compile"
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hint = """
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So `vec0` is being *moved* into the function `fill_vec` when we call it on
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line 10, which means it gets dropped at the end of `fill_vec`, which means we
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can't use `vec0` again on line 13 (or anywhere else in `main` after the
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`fill_vec` call for that matter). We could fix this in a few ways, try them
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all!
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1. Make another, separate version of the data that's in `vec0` and pass that
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to `fill_vec` instead.
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2. Make `fill_vec` borrow its argument instead of taking ownership of it,
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and then copy the data within the function in order to return an owned
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`Vec<i32>`
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3. Make `fill_vec` *mutably* borrow its argument (which will need to be
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mutable), modify it directly, then not return anything. Then you can get rid
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of `vec1` entirely -- note that this will change what gets printed by the
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first `println!`"""
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[[exercises]]
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name = "move_semantics3"
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path = "exercises/move_semantics/move_semantics3.rs"
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mode = "compile"
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hint = """
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The difference between this one and the previous ones is that the first line
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of `fn fill_vec` that had `let mut vec = vec;` is no longer there. You can,
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instead of adding that line back, add `mut` in one place that will change
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an existing binding to be a mutable binding instead of an immutable one :)"""
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[[exercises]]
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name = "move_semantics4"
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path = "exercises/move_semantics/move_semantics4.rs"
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mode = "compile"
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hint = """
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Stop reading whenever you feel like you have enough direction :) Or try
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doing one step and then fixing the compiler errors that result!
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So the end goal is to:
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- get rid of the first line in main that creates the new vector
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- so then `vec0` doesn't exist, so we can't pass it to `fill_vec`
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- we don't want to pass anything to `fill_vec`, so its signature should
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reflect that it does not take any arguments
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- since we're not creating a new vec in `main` anymore, we need to create
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a new vec in `fill_vec`, similarly to the way we did in `main`"""
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# PRIMITIVE TYPES
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[[exercises]]
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@ -255,6 +311,51 @@ For calculate_transport_fees: Bigger is more expensive usually, we don't have si
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Have a look in The Book, to find out more about method implementations: https://doc.rust-lang.org/book/ch05-03-method-syntax.html"""
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# ENUMS
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[[exercises]]
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name = "enums1"
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path = "exercises/enums/enums1.rs"
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mode = "compile"
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hint = """
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Hint: The declaration of the enumeration type has not been defined yet."""
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[[exercises]]
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name = "enums2"
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path = "exercises/enums/enums2.rs"
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mode = "compile"
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hint = """
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Hint: you can create enumerations that have different variants with different types
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such as no data, anonymous structs, a single string, tuples, ...etc"""
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[[exercises]]
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name = "enums3"
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path = "exercises/enums/enums3.rs"
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mode = "test"
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hint = "No hints this time ;)"
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# MODULES
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[[exercises]]
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name = "modules1"
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path = "exercises/modules/modules1.rs"
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mode = "compile"
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hint = """
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Everything is private in Rust by default-- but there's a keyword we can use
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to make something public! The compiler error should point to the thing that
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needs to be public."""
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[[exercises]]
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name = "modules2"
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path = "exercises/modules/modules2.rs"
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mode = "compile"
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hint = """
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The delicious_snacks module is trying to present an external
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interface (the `fruit` and `veggie` constants) that is different than
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its internal structure (the `fruits` and `veggies` modules and
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associated constants). It's almost there except for one keyword missing for
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each constant."""
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# STRINGS
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[[exercises]]
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@ -286,248 +387,6 @@ path = "exercises/quiz2.rs"
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mode = "compile"
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hint = "No hints this time ;)"
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# ENUMS
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[[exercises]]
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name = "enums1"
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path = "exercises/enums/enums1.rs"
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mode = "compile"
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hint = """
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Hint: The declaration of the enumeration type has not been defined yet."""
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[[exercises]]
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name = "enums2"
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path = "exercises/enums/enums2.rs"
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mode = "compile"
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hint = """
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Hint: you can create enumerations that have different variants with different types
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such as no data, anonymous structs, a single string, tuples, ...etc"""
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[[exercises]]
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name = "enums3"
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path = "exercises/enums/enums3.rs"
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mode = "test"
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hint = "No hints this time ;)"
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# TESTS
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[[exercises]]
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name = "tests1"
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path = "exercises/tests/tests1.rs"
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mode = "test"
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hint = """
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You don't even need to write any code to test -- you can just test values and run that, even
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though you wouldn't do that in real life :) `assert!` is a macro that needs an argument.
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Depending on the value of the argument, `assert!` will do nothing (in which case the test will
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pass) or `assert!` will panic (in which case the test will fail). So try giving different values
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to `assert!` and see which ones compile, which ones pass, and which ones fail :)"""
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[[exercises]]
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name = "tests2"
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path = "exercises/tests/tests2.rs"
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mode = "test"
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hint = """
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Like the previous exercise, you don't need to write any code to get this test to compile and
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run. `assert_eq!` is a macro that takes two arguments and compares them. Try giving it two
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values that are equal! Try giving it two arguments that are different! Try giving it two values
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that are of different types! Try switching which argument comes first and which comes second!"""
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[[exercises]]
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name = "tests3"
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path = "exercises/tests/tests3.rs"
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mode = "test"
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hint = """
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You can call a function right where you're passing arguments to `assert!` -- so you could do
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something like `assert!(having_fun())`. If you want to check that you indeed get false, you
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can negate the result of what you're doing using `!`, like `assert!(!having_fun())`."""
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# TEST 3
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[[exercises]]
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name = "quiz3"
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path = "exercises/quiz3.rs"
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mode = "test"
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hint = "No hints this time ;)"
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# MODULES
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[[exercises]]
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name = "modules1"
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path = "exercises/modules/modules1.rs"
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mode = "compile"
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hint = """
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Everything is private in Rust by default-- but there's a keyword we can use
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to make something public! The compiler error should point to the thing that
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needs to be public."""
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[[exercises]]
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name = "modules2"
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path = "exercises/modules/modules2.rs"
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mode = "compile"
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hint = """
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The delicious_snacks module is trying to present an external
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interface (the `fruit` and `veggie` constants) that is different than
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its internal structure (the `fruits` and `veggies` modules and
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associated constants). It's almost there except for one keyword missing for
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each constant."""
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# COLLECTIONS
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[[exercises]]
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name = "collections1"
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path = "exercises/collections/vec1.rs"
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mode = "test"
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hint = """
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In Rust, there are two ways to define a Vector.
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1. One way is to use the `Vec::new()` function to create a new vector
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and fill it with the `push()` method.
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2. The second way, which is simpler is to use the `vec![]` macro and
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define your elements inside the square brackets.
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Check this chapter: https://doc.rust-lang.org/stable/book/ch08-01-vectors.html
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of the Rust book to learn more.
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"""
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[[exercises]]
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name = "collections2"
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path = "exercises/collections/vec2.rs"
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mode = "test"
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hint = """
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Hint 1: `i` is each element from the Vec as they are being iterated.
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Can you try multiplying this?
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Hint 2: Check the suggestion from the compiler error ;)
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"""
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[[exercises]]
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name = "collections3"
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path = "exercises/collections/hashmap1.rs"
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mode = "test"
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hint = """
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Hint 1: Take a look at the return type of the function to figure out
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the type for the `basket`.
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Hint 2: Number of fruits should be at least 5. And you have to put
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at least three different types of fruits.
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"""
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[[exercises]]
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name = "collections4"
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path = "exercises/collections/hashmap2.rs"
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mode = "test"
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hint = """
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Use the `entry()` and `or_insert()` methods of `HashMap` to achieve this.
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Learn more at https://doc.rust-lang.org/stable/book/ch08-03-hash-maps.html#only-inserting-a-value-if-the-key-has-no-value
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"""
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# MACROS
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[[exercises]]
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name = "macros1"
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path = "exercises/macros/macros1.rs"
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mode = "compile"
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hint = """
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When you call a macro, you need to add something special compared to a
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regular function call. If you're stuck, take a look at what's inside
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`my_macro`."""
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[[exercises]]
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name = "macros2"
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path = "exercises/macros/macros2.rs"
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mode = "compile"
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hint = """
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Macros don't quite play by the same rules as the rest of Rust, in terms of
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what's available where.
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Unlike other things in Rust, the order of "where you define a macro" versus
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"where you use it" actually matters."""
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[[exercises]]
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name = "macros3"
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path = "exercises/macros/macros3.rs"
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mode = "compile"
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hint = """
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In order to use a macro outside of its module, you need to do something
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special to the module to lift the macro out into its parent.
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The same trick also works on "extern crate" statements for crates that have
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exported macros, if you've seen any of those around."""
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[[exercises]]
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name = "macros4"
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path = "exercises/macros/macros4.rs"
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mode = "compile"
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hint = """
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You only need to add a single character to make this compile.
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The way macros are written, it wants to see something between each
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"macro arm", so it can separate them."""
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# TEST 4
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[[exercises]]
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name = "quiz4"
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path = "exercises/quiz4.rs"
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mode = "test"
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hint = "No hints this time ;)"
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# MOVE SEMANTICS
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[[exercises]]
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name = "move_semantics1"
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path = "exercises/move_semantics/move_semantics1.rs"
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mode = "compile"
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hint = """
|
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So you've got the "cannot borrow immutable local variable `vec1` as mutable" error on line 13,
|
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right? The fix for this is going to be adding one keyword, and the addition is NOT on line 13
|
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where the error is."""
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|
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[[exercises]]
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name = "move_semantics2"
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path = "exercises/move_semantics/move_semantics2.rs"
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mode = "compile"
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hint = """
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So `vec0` is being *moved* into the function `fill_vec` when we call it on
|
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line 10, which means it gets dropped at the end of `fill_vec`, which means we
|
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can't use `vec0` again on line 13 (or anywhere else in `main` after the
|
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`fill_vec` call for that matter). We could fix this in a few ways, try them
|
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all!
|
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1. Make another, separate version of the data that's in `vec0` and pass that
|
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to `fill_vec` instead.
|
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2. Make `fill_vec` borrow its argument instead of taking ownership of it,
|
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and then copy the data within the function in order to return an owned
|
||||
`Vec<i32>`
|
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3. Make `fill_vec` *mutably* borrow its argument (which will need to be
|
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mutable), modify it directly, then not return anything. Then you can get rid
|
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of `vec1` entirely -- note that this will change what gets printed by the
|
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first `println!`"""
|
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|
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[[exercises]]
|
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name = "move_semantics3"
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path = "exercises/move_semantics/move_semantics3.rs"
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mode = "compile"
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hint = """
|
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The difference between this one and the previous ones is that the first line
|
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of `fn fill_vec` that had `let mut vec = vec;` is no longer there. You can,
|
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instead of adding that line back, add `mut` in one place that will change
|
||||
an existing binding to be a mutable binding instead of an immutable one :)"""
|
||||
|
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[[exercises]]
|
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name = "move_semantics4"
|
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path = "exercises/move_semantics/move_semantics4.rs"
|
||||
mode = "compile"
|
||||
hint = """
|
||||
Stop reading whenever you feel like you have enough direction :) Or try
|
||||
doing one step and then fixing the compiler errors that result!
|
||||
So the end goal is to:
|
||||
- get rid of the first line in main that creates the new vector
|
||||
- so then `vec0` doesn't exist, so we can't pass it to `fill_vec`
|
||||
- we don't want to pass anything to `fill_vec`, so its signature should
|
||||
reflect that it does not take any arguments
|
||||
- since we're not creating a new vec in `main` anymore, we need to create
|
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a new vec in `fill_vec`, similarly to the way we did in `main`"""
|
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|
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# ERROR HANDLING
|
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|
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[[exercises]]
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|
@ -607,6 +466,40 @@ get a warning if you don't handle a `Result` that you get in your
|
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function. Read more about that in the `std::result` module docs:
|
||||
https://doc.rust-lang.org/std/result/#results-must-be-used"""
|
||||
|
||||
# Generics
|
||||
|
||||
[[exercises]]
|
||||
name = "generics1"
|
||||
path = "exercises/generics/generics1.rs"
|
||||
mode = "compile"
|
||||
hint = """
|
||||
Vectors in rust make use of generics to create dynamically sized arrays of any type.
|
||||
You need to tell the compiler what type we are pushing onto this vector."""
|
||||
|
||||
[[exercises]]
|
||||
name = "generics2"
|
||||
path = "exercises/generics/generics2.rs"
|
||||
mode = "test"
|
||||
hint = """
|
||||
Currently we are wrapping only values of type 'u32'.
|
||||
Maybe we could update the explicit references to this data type somehow?
|
||||
|
||||
If you are still stuck https://doc.rust-lang.org/stable/book/ch10-01-syntax.html#in-method-definitions
|
||||
"""
|
||||
|
||||
[[exercises]]
|
||||
name = "generics3"
|
||||
path = "exercises/generics/generics3.rs"
|
||||
mode = "test"
|
||||
hint = """
|
||||
To find the best solution to this challenge you're going to need to think back to your
|
||||
knowledge of traits, specifically Trait Bound Syntax - you may also need this: "use std::fmt::Display;"
|
||||
|
||||
This is definitely harder than the last two exercises! You need to think about not only making the
|
||||
ReportCard struct generic, but also the correct property - you will need to change the implementation
|
||||
of the struct slightly too...you can do it!
|
||||
"""
|
||||
|
||||
# OPTIONS / RESULTS
|
||||
|
||||
[[exercises]]
|
||||
|
@ -649,21 +542,67 @@ hint = """
|
|||
It should be doing some checking, returning an `Err` result if those checks fail, and only
|
||||
returning an `Ok` result if those checks determine that everything is... okay :)"""
|
||||
|
||||
# CLIPPY
|
||||
# TRAITS
|
||||
|
||||
[[exercises]]
|
||||
name = "clippy1"
|
||||
path = "exercises/clippy/clippy1.rs"
|
||||
mode = "clippy"
|
||||
name = "traits1"
|
||||
path = "exercises/traits/traits1.rs"
|
||||
mode = "test"
|
||||
hint = """
|
||||
Floating point calculations are usually imprecise, so asking if two values are exactly equal is asking for trouble"""
|
||||
A discussion about Traits in Rust can be found at:
|
||||
https://doc.rust-lang.org/book/ch10-02-traits.html
|
||||
"""
|
||||
|
||||
[[exercises]]
|
||||
name = "clippy2"
|
||||
path = "exercises/clippy/clippy2.rs"
|
||||
mode = "clippy"
|
||||
name = "traits2"
|
||||
path = "exercises/traits/traits2.rs"
|
||||
mode = "test"
|
||||
hint = """
|
||||
`for` loops over Option values are more clearly expressed as an `if let`"""
|
||||
Notice how the trait takes ownership of 'self',and returns `Self'.
|
||||
Try mutating the incoming string vector.
|
||||
|
||||
Vectors provide suitable methods for adding an element at the end. See
|
||||
the documentation at: https://doc.rust-lang.org/std/vec/struct.Vec.html"""
|
||||
|
||||
# TESTS
|
||||
|
||||
[[exercises]]
|
||||
name = "tests1"
|
||||
path = "exercises/tests/tests1.rs"
|
||||
mode = "test"
|
||||
hint = """
|
||||
You don't even need to write any code to test -- you can just test values and run that, even
|
||||
though you wouldn't do that in real life :) `assert!` is a macro that needs an argument.
|
||||
Depending on the value of the argument, `assert!` will do nothing (in which case the test will
|
||||
pass) or `assert!` will panic (in which case the test will fail). So try giving different values
|
||||
to `assert!` and see which ones compile, which ones pass, and which ones fail :)"""
|
||||
|
||||
[[exercises]]
|
||||
name = "tests2"
|
||||
path = "exercises/tests/tests2.rs"
|
||||
mode = "test"
|
||||
hint = """
|
||||
Like the previous exercise, you don't need to write any code to get this test to compile and
|
||||
run. `assert_eq!` is a macro that takes two arguments and compares them. Try giving it two
|
||||
values that are equal! Try giving it two arguments that are different! Try giving it two values
|
||||
that are of different types! Try switching which argument comes first and which comes second!"""
|
||||
|
||||
[[exercises]]
|
||||
name = "tests3"
|
||||
path = "exercises/tests/tests3.rs"
|
||||
mode = "test"
|
||||
hint = """
|
||||
You can call a function right where you're passing arguments to `assert!` -- so you could do
|
||||
something like `assert!(having_fun())`. If you want to check that you indeed get false, you
|
||||
can negate the result of what you're doing using `!`, like `assert!(!having_fun())`."""
|
||||
|
||||
# TEST 3
|
||||
|
||||
[[exercises]]
|
||||
name = "quiz3"
|
||||
path = "exercises/quiz3.rs"
|
||||
mode = "test"
|
||||
hint = "No hints this time ;)"
|
||||
|
||||
# STANDARD LIBRARY TYPES
|
||||
|
||||
|
@ -697,27 +636,6 @@ inside the loop but still in the main thread.
|
|||
`child_numbers` should be a clone of the Arc of the numbers instead of a
|
||||
thread-local copy of the numbers."""
|
||||
|
||||
[[exercises]]
|
||||
name = "iterators1"
|
||||
path = "exercises/standard_library_types/iterators1.rs"
|
||||
mode = "compile"
|
||||
hint = """
|
||||
Step 1:
|
||||
We need to apply something to the collection `my_fav_fruits` before we start to go through
|
||||
it. What could that be? Take a look at the struct definition for a vector for inspiration:
|
||||
https://doc.rust-lang.org/std/vec/struct.Vec.html.
|
||||
|
||||
|
||||
Step 2 & step 2.1:
|
||||
Very similar to the lines above and below. You've got this!
|
||||
|
||||
|
||||
Step 3:
|
||||
An iterator goes through all elements in a collection, but what if we've run out of
|
||||
elements? What should we expect here? If you're stuck, take a look at
|
||||
https://doc.rust-lang.org/std/iter/trait.Iterator.html for some ideas.
|
||||
"""
|
||||
|
||||
[[exercises]]
|
||||
name = "iterators2"
|
||||
path = "exercises/standard_library_types/iterators2.rs"
|
||||
|
@ -761,62 +679,6 @@ a mutable variable. Or, you might write code utilizing recursion
|
|||
and a match clause. In Rust you can take another functional
|
||||
approach, computing the factorial elegantly with ranges and iterators."""
|
||||
|
||||
# TRAITS
|
||||
|
||||
[[exercises]]
|
||||
name = "traits1"
|
||||
path = "exercises/traits/traits1.rs"
|
||||
mode = "test"
|
||||
hint = """
|
||||
A discussion about Traits in Rust can be found at:
|
||||
https://doc.rust-lang.org/book/ch10-02-traits.html
|
||||
"""
|
||||
|
||||
[[exercises]]
|
||||
name = "traits2"
|
||||
path = "exercises/traits/traits2.rs"
|
||||
mode = "test"
|
||||
hint = """
|
||||
Notice how the trait takes ownership of 'self',and returns `Self'.
|
||||
Try mutating the incoming string vector.
|
||||
|
||||
Vectors provide suitable methods for adding an element at the end. See
|
||||
the documentation at: https://doc.rust-lang.org/std/vec/struct.Vec.html"""
|
||||
|
||||
# Generics
|
||||
|
||||
[[exercises]]
|
||||
name = "generics1"
|
||||
path = "exercises/generics/generics1.rs"
|
||||
mode = "compile"
|
||||
hint = """
|
||||
Vectors in rust make use of generics to create dynamically sized arrays of any type.
|
||||
You need to tell the compiler what type we are pushing onto this vector."""
|
||||
|
||||
[[exercises]]
|
||||
name = "generics2"
|
||||
path = "exercises/generics/generics2.rs"
|
||||
mode = "test"
|
||||
hint = """
|
||||
Currently we are wrapping only values of type 'u32'.
|
||||
Maybe we could update the explicit references to this data type somehow?
|
||||
|
||||
If you are still stuck https://doc.rust-lang.org/stable/book/ch10-01-syntax.html#in-method-definitions
|
||||
"""
|
||||
|
||||
[[exercises]]
|
||||
name = "generics3"
|
||||
path = "exercises/generics/generics3.rs"
|
||||
mode = "test"
|
||||
hint = """
|
||||
To find the best solution to this challenge you're going to need to think back to your
|
||||
knowledge of traits, specifically Trait Bound Syntax - you may also need this: "use std::fmt::Display;"
|
||||
|
||||
This is definitely harder than the last two exercises! You need to think about not only making the
|
||||
ReportCard struct generic, but also the correct property - you will need to change the implementation
|
||||
of the struct slightly too...you can do it!
|
||||
"""
|
||||
|
||||
# THREADS
|
||||
|
||||
[[exercises]]
|
||||
|
@ -856,6 +718,72 @@ If you've learned from the sample solutions, I encourage you to come
|
|||
back to this exercise and try it again in a few days to reinforce
|
||||
what you've learned :)"""
|
||||
|
||||
# MACROS
|
||||
|
||||
[[exercises]]
|
||||
name = "macros1"
|
||||
path = "exercises/macros/macros1.rs"
|
||||
mode = "compile"
|
||||
hint = """
|
||||
When you call a macro, you need to add something special compared to a
|
||||
regular function call. If you're stuck, take a look at what's inside
|
||||
`my_macro`."""
|
||||
|
||||
[[exercises]]
|
||||
name = "macros2"
|
||||
path = "exercises/macros/macros2.rs"
|
||||
mode = "compile"
|
||||
hint = """
|
||||
Macros don't quite play by the same rules as the rest of Rust, in terms of
|
||||
what's available where.
|
||||
|
||||
Unlike other things in Rust, the order of "where you define a macro" versus
|
||||
"where you use it" actually matters."""
|
||||
|
||||
[[exercises]]
|
||||
name = "macros3"
|
||||
path = "exercises/macros/macros3.rs"
|
||||
mode = "compile"
|
||||
hint = """
|
||||
In order to use a macro outside of its module, you need to do something
|
||||
special to the module to lift the macro out into its parent.
|
||||
|
||||
The same trick also works on "extern crate" statements for crates that have
|
||||
exported macros, if you've seen any of those around."""
|
||||
|
||||
[[exercises]]
|
||||
name = "macros4"
|
||||
path = "exercises/macros/macros4.rs"
|
||||
mode = "compile"
|
||||
hint = """
|
||||
You only need to add a single character to make this compile.
|
||||
The way macros are written, it wants to see something between each
|
||||
"macro arm", so it can separate them."""
|
||||
|
||||
# TEST 4
|
||||
|
||||
[[exercises]]
|
||||
name = "quiz4"
|
||||
path = "exercises/quiz4.rs"
|
||||
mode = "test"
|
||||
hint = "No hints this time ;)"
|
||||
|
||||
# CLIPPY
|
||||
|
||||
[[exercises]]
|
||||
name = "clippy1"
|
||||
path = "exercises/clippy/clippy1.rs"
|
||||
mode = "clippy"
|
||||
hint = """
|
||||
Floating point calculations are usually imprecise, so asking if two values are exactly equal is asking for trouble"""
|
||||
|
||||
[[exercises]]
|
||||
name = "clippy2"
|
||||
path = "exercises/clippy/clippy2.rs"
|
||||
mode = "clippy"
|
||||
hint = """
|
||||
`for` loops over Option values are more clearly expressed as an `if let`"""
|
||||
|
||||
# TYPE CONVERSIONS
|
||||
|
||||
[[exercises]]
|
||||
|
|
Loading…
Reference in a new issue