fix: added missing exercises to info.toml
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@ -10,6 +10,7 @@
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| structs | §5.1 |
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| enums | §6 |
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| modules | §7.2 |
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| collections | §8.1 |
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| strings | §8.2 |
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| error_handling | §9 |
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| generics | §10 |
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63
info.toml
63
info.toml
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@ -356,6 +356,52 @@ its internal structure (the `fruits` and `veggies` modules and
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associated constants). It's almost there except for one keyword missing for
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each constant."""
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# COLLECTIONS
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[[exercises]]
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name = "collections1"
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path = "exercises/collections/vec1.rs"
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mode = "test"
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hint = """
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In Rust, there are two ways to define a Vector.
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1. One way is to use the `Vec::new()` function to create a new vector
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and fill it with the `push()` method.
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2. The second way, which is simpler is to use the `vec![]` macro and
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define your elements inside the square brackets.
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Check this chapter: https://doc.rust-lang.org/stable/book/ch08-01-vectors.html
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of the Rust book to learn more.
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"""
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[[exercises]]
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name = "collections2"
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path = "exercises/collections/vec2.rs"
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mode = "test"
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hint = """
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Hint 1: `i` is each element from the Vec as they are being iterated.
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Can you try multiplying this?
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Hint 2: Check the suggestion from the compiler error ;)
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"""
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[[exercises]]
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name = "collections3"
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path = "exercises/collections/hashmap1.rs"
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mode = "test"
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hint = """
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Hint 1: Take a look at the return type of the function to figure out
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the type for the `basket`.
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Hint 2: Number of fruits should be at least 5. And you have to put
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at least three different types of fruits.
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"""
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[[exercises]]
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name = "collections4"
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path = "exercises/collections/hashmap2.rs"
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mode = "test"
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hint = """
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Use the `entry()` and `or_insert()` methods of `HashMap` to achieve this.
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Learn more at https://doc.rust-lang.org/stable/book/ch08-03-hash-maps.html#only-inserting-a-value-if-the-key-has-no-value
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"""
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# STRINGS
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[[exercises]]
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@ -636,6 +682,23 @@ inside the loop but still in the main thread.
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`child_numbers` should be a clone of the Arc of the numbers instead of a
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thread-local copy of the numbers."""
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[[exercises]]
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name = "iterators1"
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path = "exercises/standard_library_types/iterators1.rs"
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mode = "compile"
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hint = """
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Step 1:
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We need to apply something to the collection `my_fav_fruits` before we start to go through
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it. What could that be? Take a look at the struct definition for a vector for inspiration:
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https://doc.rust-lang.org/std/vec/struct.Vec.html.
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Step 2 & step 2.1:
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Very similar to the lines above and below. You've got this!
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Step 3:
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An iterator goes through all elements in a collection, but what if we've run out of
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elements? What should we expect here? If you're stuck, take a look at
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https://doc.rust-lang.org/std/iter/trait.Iterator.html for some ideas.
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"""
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[[exercises]]
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name = "iterators2"
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path = "exercises/standard_library_types/iterators2.rs"
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