[Avatars] Calculate 'sane' hue precissions
We used to get the numeric value of the entrire md5 string which is a 128bit integer. We would then devide this by the maxval of a 128bit int. There is no need for such huge computations. As we just require a value between 0 and 255. Thus using two 16 bit values is more than enough to get the precision we need. By just taking the MSB we get nearly identical results.
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@ -51,8 +51,8 @@
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// set optional argument "text" to value of "seed" if undefined
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text = text || seed;
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var hash = md5(seed),
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maxRange = parseInt('ffffffffffffffffffffffffffffffff', 16),
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var hash = md5(seed).substring(0, 4),
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maxRange = parseInt('ffff', 16),
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hue = parseInt(hash, 16) / maxRange * 256,
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height = this.height() || size || 32;
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this.css('background-color', 'hsl(' + hue + ', 90%, 65%)');
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