Fix rgb values
Fix was required because values was too big for rgb and breaking the brightness calculation. Now we have the initial sat (70%) and the reduction to 60 if too bright working again.
This commit is contained in:
parent
d5dbd4e051
commit
e11b39a248
1 changed files with 7 additions and 1 deletions
|
@ -92,7 +92,7 @@
|
|||
// Init vars
|
||||
var result = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
|
||||
var rgb = [0, 0, 0];
|
||||
var sat = 80;
|
||||
var sat = 70;
|
||||
var lum = 68;
|
||||
var modulo = 16;
|
||||
|
||||
|
@ -106,6 +106,12 @@
|
|||
for(var count=1;count<modulo;count++) {
|
||||
rgb[count%3] += parseInt(result[count]);
|
||||
}
|
||||
|
||||
// Reduce values bigger than rgb requirements
|
||||
rgb[0] = rgb[0]%255;
|
||||
rgb[1] = rgb[1]%255;
|
||||
rgb[2] = rgb[2]%255;
|
||||
|
||||
var hsl = rgbToHsl(rgb[0], rgb[1], rgb[2]);
|
||||
|
||||
// Classic formulla to check the brigtness for our eye
|
||||
|
|
Loading…
Reference in a new issue