* Clean up ChannelManager's interface to make it easier to add more tests (and add them)
Main changes:
* ~`ChannelManager` no longer inherits from `StoreRealActor` but rather
delegates to one.~ - Moved to followup PR
* messages coming from the upstream were placed under `Message.Dispach`
rather than `Message`. These are the only messages accepted from outside
`ChannelManager`
* `ChannelManager` now only exposes `plusAsign`, `minusAsign` for
adding/removing channels, close for closing and send(msg, Message.Dispatch)
for upstream events
* `SharedFlowProducer` no longer has a back dependency on
`ChannelManager`, rather it accepts a `suspend (Message.Dispatch) ->
Unit`
* `ChannelManager` is now built with the upstream flow rather than a
flow factory. Given that a flow is stateless, passing in a flow that can
be re-consumed seems like the simpler API.
* New `ChannelManager` tests
* make changes to existing test minimal
* revert actor delegation to reduce PR size
* comments
* clean up tests
* Bump travis
* lint
* rename `channelManagerInbox` ->``sendUpsteamMessage`
* Fix multiple collections on Multicast
Multicast implementation had a bug where the returned flow could
not be collected multiple times as it was using the same channel
it created when was called.
This PR changes it to create per collection to avoid this issue.
I've also replaced function with a field as there
is no reason to keep creating a new one, it can be just a flow
Test: MultiplexTest#multipleCollections
Fixes: #26
* remove create function
* Cleanup StoreBuilder interface and add some documentation
* Update store/src/main/java/com/dropbox/android/external/store4/StoreBuilder.kt
Co-Authored-By: Mike Nakhimovich <digitalbuddha@users.noreply.github.com>
* A little more docs around persistence
The artifact id `store4`, so the current included example dependency line doesn't locate the library. Changing it to `store4` correctly finds the library in the local repository.
* Update dependencies and clean up unused ones.
* Update okio to 2.4.1 and migrate deprecated APIs to extension functions.
* Update platform and build-tools in travis config.
* add dokka for store module
move key parser to tests
* remove parser exception
* move RealStore and SourceOfTruth to internal
* move cache type to internal
* move Clearable to tests
* move fetcher to tests
* move multiplexer to internal
* move map indexed to internal
* random cleanup.
Fixed a bunch of warnings.
Moved SimplePersisterAsFlowable into tests as it is not used anymore but
FlowTest uses it.
Moved MemoryPolicyBuilder test to kotlin to make DEFAULT_POLICY a const
* massive file migration
Rename pipeline tests into impl tests
This PR fixes a bug in StoreRealActor where we could call onClose
while actor is processing some messages. Now instead we send a token
to close and inside the message handler we close the channel so that
no new messages can arrive after close meanwhile messages that arrived
before that close is handled properly.
Also set version to 4.0.0 and cleaned up some code.
Fixes#55
* remove suspend cache
This PR replaces suspend cahce usages w/ direct guava cache usage.
I think we should also get rid of guava cache.
First of all it is in java so needs to be moved to kotlin at least for
future multi-platform support.
Second, it would be nicer to have something that uses kotlin's time so
that people can provide a scope w/ a delay functionality (like the
TestCoroutineScope) and also test time related stuff. An alternative might
be letting people pass a Timer in the builder
Fixes#41
* remove commented code :/
This PR implements piggybacking in fetch controller which means even if
upstream closes, we never close downstream flows in fetcher multiplexing.
Instead, we keep them around and if a new request comes in, they'll receive
the same data as well or even keep the upstream open.
This is implemented as a feature of multiplexer as it already has all of the
machinery to do such re-distribution of data.
It is a bit questionable behavior for multiplexer but it is already very
specific to our use case so I thought it might be fine to do it there
* WIP publish test
* add actor based implementation, seems the most promising
* add notes into channel manager as well
* use unlimited channel on the receiver to avoid launching to send
* carry over remaining subscribers into a new flow
* dispatch errors from upstream to all downstreams
* carry over all leftovers at once to avoid starting producer before all is added to the list
* handle swapping channel managers in the consumer
This CL fixes an issue where we wouldn't unsubscribe from the right channel if
the downstream is moved between channel managers due to not receiving any event
after registering.
I've also cleaned up dispatchError to close the channel with error instead of
passing it down as if it is value and throwing again
* allow live buffering
this adds a live buffering functionality to actor publish where
it only buffers if the upstream is still running
* remove logging
* move into src
* code cleanup, more comments
* first shot at new internal store, tests pass, code ugly
* tmp builder for real internal store, starting pipeline tests
* more wip in fixing pipeline store tests, a lot to cleanup
* all tests pass
* code cleanup
* move multiplexer inside store4
* lots of cleanup of unnecessary code
* release barriers that are not used
* don't use pipeline persister.
also fixed a barrier cleanup code in source of truth with barrier
* revert simple persister as flowable change
cleanup for clearstorememorytest
* close multiplexers in fetcher controller when not used
* code style fixes
This CL avoids having two different codepaths based on whether
we skip disk cache or not. It should eventually make it easier
to implement sharing, if we decide to do it here
* Introduce StoreResponse
This CL changes Pipeline API to dispatch StoreResponse instead of Output.
It will allow us to add more metadata into it and also handle things like
source attribution and/or loading state.
This CL only makes the tests pass, does not do anything for actually dispatching
loading state
* first shot at adding a loading state
This CL adds proper StoreResponse to the built in pipelines such
that they can merge information between network and disk.
It needs some cleanup and PipelinePersister's merging logic is
fairly complicated but i couldn't yet find a simpler way to achieve it
* Add more tests to pipeline
Also fixed a bug in cached where it would emit cached value as
Loading even if no refresh is requested
* fix room sample after rebase
* Update the room sample to support refresh
Also some code cleanup in PipelinePersister
* code cleanup
* explain network + disk flow
* Change StoreResponse for plan D
This CL changes store response to act like plan D described here:
https://paper.dropbox.com/doc/Streaming-Data-How-To--AkwrNu0A7\~BikNOP2m20\~R2_AQ-oLBV39GrNimqGDe1vNQMb
Now StoreResponse has 3 types: Data, Error, Loading and each of these have an field.
Loading and Error does not carry over last data anymore, instead, it is expected downstream
to merge them for UI, if desired.
This change makes Store more verbose but i think it is the right direction to allow
developer to expand on it as desired
* update AGP to 3.6-alpha11
* update pipeline store tests to check finite streams
This CL updates PipelineStoreTest to consume the whole stream
when we expect it to finish rather than limiting the number of
dispatched items
* update RoomActivity to respect new StoreResponse
* add search to room activity
* code cleanup
* Updated coroutines to RC02 and fix Flow invariance
This PR fixes an invariance problem in side collect where it was
creating a scope and emitting from there.
* Fix KeyTracker not to lose emissions
KeyTracker would lose some emissions if they happen in rapid succession
between different keys. This new implementation maintains a separate
channel for each key to avoid that. Since we now create a channel per key,
we also need to track and clean them up to avoid consuming too much memory