Unciv/README.md

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# [UnCiv](https://play.google.com/store/apps/details?id=com.unciv.game)
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![](https://travis-ci.org/yairm210/UnCiv.svg?branch=master)
[![LibGDX](https://img.shields.io/badge/libgdx-1.9.6-red.svg)](https://libgdx.badlogicgames.com/)
[![Kotlin](https://img.shields.io/badge/kotlin-1.2.21-orange.svg)](http://kotlinlang.org/)
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A Civ-like game for Android
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Made with LibGDX on Android Studio
## What is this?
An Android port of Civ V
# What's been implemented?
* Map tiles, resources and improvements
* Units and movement
* Cities, production and buildings
* Population and Specialists
* Policies and Golden Ages
* Combat and barbarians
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* Other civilizations (No diplomacy)
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# What's next?
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* Expanding combat - available units, combat modifiers, and promotions
* UI+UX improvements
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* Diplomacy options
## So, does it work?
Everything that's been implemented so far, works.
You can start and finish a game by winning a Science victory - by building the Apollo Program and then all the required spaceship parts.
You can also (technically) win a culture victory, although it is unfeasable at this point
I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!