Hotfix: city-state must get at least 1 starting technology (#2450)
This commit is contained in:
parent
f9e7411569
commit
6635ed5be9
1 changed files with 2 additions and 0 deletions
|
@ -89,6 +89,8 @@ object GameStarter {
|
|||
for (cityStateName in availableCityStatesNames.take(newGameParameters.numberOfCityStates)) {
|
||||
val civ = CivilizationInfo(cityStateName)
|
||||
gameInfo.civilizations.add(civ)
|
||||
for(tech in ruleset.technologies.values.filter { it.uniques.contains("Starting tech") })
|
||||
civ.tech.techsResearched.add(tech.name) // can't be .addTechnology because the civInfo isn't assigned yet
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue