Cz translations - another fixes (#1255)

* Czech translations improvements

* Czech translations - Bugfixing (#1249)

* Czech translations - Bugfixing

* typo

* typo
This commit is contained in:
sveckarel 2019-10-30 07:21:59 +01:00 committed by Yair Morgenstern
parent 750ca0c1e9
commit d7d437cfc8
4 changed files with 25 additions and 14 deletions

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@ -190,7 +190,7 @@
Portuguese:"Nossas relações"
Polish:"Nasze relacje:"
Russian:"Наши отношения: "
Czech:"Naše mezinárodní vztahy"
Czech:"Náš vzájemný vztah "
}
"We have encountered the City-State of [name]!":{ // e.g. the Cultured city state of Vienna

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@ -127,12 +127,14 @@
Italian:"IN FASE DI PRODUZIONE - TI ABBIAMO AVVERTITO!"
Simplified_Chinese:"⚠︎警告!试验性功能!"
Ukrainian:"ПЕРЕБУВАЄ В РОЗРОБЦІ - ВАС ПОПЕРЕДЖЕНО!"
Czech:"VYSOCE EXPERIMENTÁLNÍ - BYLI JSTE VAROVÁNÍ!"
}
"Online Multiplayer": {
Italian:"Multiplayer online"
Simplified_Chinese:"在线多人游戏"
Ukrainian:"Багатокористувацька мережева"
Czech:"Online pro více hráčů"
}
// Map sizes
@ -780,6 +782,11 @@
Ukrainian:"Неможливо надіслати мапу!"
}
"Map uploaded successfully!":{
Czech:"Mapa úspěšně nahrána!"
},
////////////// Options
"Options":{

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@ -163,7 +163,7 @@
Simplified_Chinese:"开始建造/组建:[construction]"
Portuguese:"Os trabalhos começaram no(a) [construction]"
Japanese:"[construction]の作業が開始されました",
Czech:"Začali jsme stavět stavbu/jednotku [construction]"
Czech:"Začali jsme stavět - [construction]"
}
"[cityName] cannot continue work on [construction]":{
@ -298,7 +298,8 @@
}
"An enemy [RangedUnit] has destroyed the defence of [cityname]":{// When Ranged Unit's attack reduces the City's health to 1.
Simplified_Chinese:"敌方的[RangedUnit]摧毁了[cityname]的防御"
Simplified_Chinese:"敌方的[RangedUnit]摧毁了[cityname]的防御",
Czech:"Nepřátelská jednotka [unit] zničila obranu města [ourUnit]"
}
"Enemy city [cityName] has destroyed our [ourUnit]":{

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@ -50,7 +50,7 @@
Simplified_Chinese:"完成需"
Portuguese:"em"
Japanese:"に"
Czech:"v"
Czech:"za"
}
/////// Turn
@ -621,7 +621,8 @@
}
"Golden Age":{
Simplified_Chinese:"黄金时代"
Simplified_Chinese:"黄金时代"
Czech:"Zlatý Věk"
}
// You don't have to translate this is it's good for your language, but some languages have their own display
@ -1016,7 +1017,7 @@
Simplified_Chinese:"空闲人口"
Portuguese:"População livre"
Japanese:"無料の人口"
Czech:"Nevyužitá populace"
Czech:"Nezaměstnaní obyvatelé"
}
"[turnsToExpansion] turns to expansion":{
@ -1030,7 +1031,7 @@
Simplified_Chinese:"此城市将在[turnsToExpansion]回合后扩张"
Portuguese:"[turnsToExpansion] turnos até a expansão"
Japanese:"[turnsToExpansion]が拡大に変わります",
Czech:"[turnsToExpansion] tahů do rozšíření"
Czech:"[turnsToExpansion] tahů do rozšíření města"
}
"Stopped expansion":{ // if culture is 0
@ -1417,6 +1418,7 @@
"Occupied!":{ // Shown in the battle table when attacking a defeated city
Simplified_Chinese:"可以占领!"
Czech:"Obsazené!"
}
"Attack":{
@ -1472,22 +1474,27 @@
"Attacker Bonus":{
Simplified_Chinese:"主动发起攻击"
Czech:"Útočný bonus"
}
"Landing":{
Simplified_Chinese:"登陆作战"
Simplified_Chinese:"登陆作战",
Czech:"Přistání"
}
"Flanking":{
Simplified_Chinese:"侧翼夹击"
Simplified_Chinese:"侧翼夹击",
Czech:"Doprovod"
}
"vs [unitType]":{
Simplified_Chinese:"对战[unitType]"
Czech:"proti [unitType]"
}
"Terrain":{
Simplified_Chinese:"地形修正"
Czech:"Terén"
}
///////// Unit uniques
@ -1666,11 +1673,6 @@
Czech:"Budovy"
}
"Tiles":{
Italian:"Caselle"
Czech:"Políčka"
}
"Wonders":{
Italian:"Meraviglie"
Romanian:"Minuni"
@ -1888,6 +1890,7 @@
"Tiles":{
Italian:"Caselle"
Simplified_Chinese:"地块"
Czech:"Políčka"
}
////// Victory Screen