Commit graph

23 commits

Author SHA1 Message Date
Yair Morgenstern
0bbb7d6254 Tutorial background is now square 2018-05-23 01:00:09 +03:00
Yair Morgenstern
f546a49c49 Added icons for Medieval and Renaissance era units 2018-05-17 21:28:41 +03:00
Yair Morgenstern
7155bfb927 Merged all tables at the bottom of the screen to a single bar 2018-05-17 18:09:00 +03:00
Yair Morgenstern
9c576d6bdc Added CenterX and CenterY functions for actors 2018-05-16 21:38:09 +03:00
Yair Morgenstern
030ddafce6 Bugfixes 2018-05-14 22:45:41 +03:00
Yair Morgenstern
96a0961130 UI revamp to the top bar 2018-05-11 02:45:50 +03:00
Yair Morgenstern
fc7b6529f0 Added game saves - you can now save and load the game! 2018-05-06 08:55:20 +03:00
Yair Morgenstern
6cd78ca926 Minor performance enhancements for unit movement 2018-05-01 21:42:13 +03:00
Yair Morgenstern
8d2edfefc7 Civilopedia help now shows correct text
Sped up pollicy-related actions
2018-04-27 15:24:31 +03:00
Yair Morgenstern
ca7fb9c3be Multiple IDE-suggested fixes 2018-04-11 23:46:00 +03:00
Yair Morgenstern
8b176f062b Added unit maintainance costs to civ 2018-04-05 11:53:12 +03:00
Yair Morgenstern
eadf7b01db Added enable/disable functions to textbuttons, can now stop moving and automated units even when out of movement 2018-03-13 22:07:06 +02:00
Yair Morgenstern
53e332e9e8 Tutorials moved to a separate json file 2018-03-12 23:33:03 +02:00
Yair Morgenstern
7f8e1707be Entiirely removed Linq - now only using Kotlin extensions! 2018-03-07 21:51:33 +02:00
Yair Morgenstern
abe3d76df7 Changed click listeners to lambdas 2018-03-03 21:54:02 +02:00
Yair Morgenstern
9b29944c2b All coe converted to Kotlin! 2018-03-02 15:34:24 +02:00
Yair Morgenstern
113f3965fc Converted all logic/map files to Kotlin 2018-02-25 00:07:40 +02:00
Yair Morgenstern
6a2f4a07f1 Major overhaul - all tree items now have transient pointers to their parents, eliiminating the need for static calls for Civilization.Current and the like - neccesary if we want to have multiple civilizations 2018-02-23 12:57:52 +02:00
Yair Morgenstern
4d6b5c997d Split generating the map to a separate class
Fixed bug loading game when multiple cities
2018-02-05 23:19:58 +02:00
Yair Morgenstern
ce7a7916c1 - Fixed bug when picking legalism with less than 4 cities
- Added City Center indication, made population image in city screen more prominent and clickable
2018-02-03 21:49:46 +02:00
Yair Morgenstern
7cbddd883b Split WorldScreen functionality into components - civ stats table, tile info table, tile map holder, notificaations scroll, idle unit button
Added yield on tiles
2018-01-31 22:45:21 +02:00
Yair Morgenstern
a992dff6fe Split CityInfo into areas of concern - separate files for Stats, Expansion and Population 2018-01-13 23:11:53 +02:00
Yair Morgenstern
546472b528 Organized classes into folders 2018-01-11 22:22:51 +02:00