Yair Morgenstern
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0bbb7d6254
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Tutorial background is now square
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2018-05-23 01:00:09 +03:00 |
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Yair Morgenstern
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f546a49c49
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Added icons for Medieval and Renaissance era units
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2018-05-17 21:28:41 +03:00 |
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Yair Morgenstern
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7155bfb927
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Merged all tables at the bottom of the screen to a single bar
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2018-05-17 18:09:00 +03:00 |
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Yair Morgenstern
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9c576d6bdc
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Added CenterX and CenterY functions for actors
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2018-05-16 21:38:09 +03:00 |
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Yair Morgenstern
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030ddafce6
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Bugfixes
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2018-05-14 22:45:41 +03:00 |
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Yair Morgenstern
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96a0961130
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UI revamp to the top bar
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2018-05-11 02:45:50 +03:00 |
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Yair Morgenstern
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fc7b6529f0
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Added game saves - you can now save and load the game!
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2018-05-06 08:55:20 +03:00 |
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Yair Morgenstern
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6cd78ca926
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Minor performance enhancements for unit movement
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2018-05-01 21:42:13 +03:00 |
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Yair Morgenstern
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8d2edfefc7
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Civilopedia help now shows correct text
Sped up pollicy-related actions
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2018-04-27 15:24:31 +03:00 |
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Yair Morgenstern
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ca7fb9c3be
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Multiple IDE-suggested fixes
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2018-04-11 23:46:00 +03:00 |
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Yair Morgenstern
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8b176f062b
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Added unit maintainance costs to civ
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2018-04-05 11:53:12 +03:00 |
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Yair Morgenstern
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eadf7b01db
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Added enable/disable functions to textbuttons, can now stop moving and automated units even when out of movement
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2018-03-13 22:07:06 +02:00 |
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Yair Morgenstern
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53e332e9e8
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Tutorials moved to a separate json file
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2018-03-12 23:33:03 +02:00 |
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Yair Morgenstern
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7f8e1707be
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Entiirely removed Linq - now only using Kotlin extensions!
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2018-03-07 21:51:33 +02:00 |
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Yair Morgenstern
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abe3d76df7
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Changed click listeners to lambdas
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2018-03-03 21:54:02 +02:00 |
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Yair Morgenstern
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9b29944c2b
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All coe converted to Kotlin!
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2018-03-02 15:34:24 +02:00 |
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Yair Morgenstern
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113f3965fc
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Converted all logic/map files to Kotlin
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2018-02-25 00:07:40 +02:00 |
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Yair Morgenstern
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6a2f4a07f1
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Major overhaul - all tree items now have transient pointers to their parents, eliiminating the need for static calls for Civilization.Current and the like - neccesary if we want to have multiple civilizations
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2018-02-23 12:57:52 +02:00 |
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Yair Morgenstern
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4d6b5c997d
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Split generating the map to a separate class
Fixed bug loading game when multiple cities
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2018-02-05 23:19:58 +02:00 |
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Yair Morgenstern
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ce7a7916c1
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- Fixed bug when picking legalism with less than 4 cities
- Added City Center indication, made population image in city screen more prominent and clickable
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2018-02-03 21:49:46 +02:00 |
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Yair Morgenstern
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7cbddd883b
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Split WorldScreen functionality into components - civ stats table, tile info table, tile map holder, notificaations scroll, idle unit button
Added yield on tiles
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2018-01-31 22:45:21 +02:00 |
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Yair Morgenstern
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a992dff6fe
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Split CityInfo into areas of concern - separate files for Stats, Expansion and Population
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2018-01-13 23:11:53 +02:00 |
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Yair Morgenstern
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546472b528
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Organized classes into folders
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2018-01-11 22:22:51 +02:00 |
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