Yair Morgenstern
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c706fa455a
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Code inspection and other general fixes - gotta clean up when there are guests ;)
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2018-12-04 23:21:57 +02:00 |
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Yair Morgenstern
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8c3282ddce
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Ruins no longer give researched techs - kudos philn3v!
Can no longer see over mountains
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2018-11-30 10:21:44 +02:00 |
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Yair Morgenstern
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24ccd630da
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Can now select as many enemy civs as there are civilizations to assign to them
Can now start the game with "Huge" maps, because "Large" wasn't big enough for everyone apparently -_-
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2018-11-26 19:50:58 +02:00 |
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Yair Morgenstern
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22e6f39caf
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Dev: Removed baseDescription from units, all old baseDescriptions moved to Uniques
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2018-11-17 21:02:42 +02:00 |
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Yair Morgenstern
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45e5f82478
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Added Compass tech and Harbor building
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2018-10-28 14:33:42 +02:00 |
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Yair Morgenstern
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9ad027b848
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Added option to choose map generation type
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2018-10-12 14:19:05 +03:00 |
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Yair Morgenstern
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a855bc0e7b
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Organized unit image credits
Sea civilian units are now universally recognized as civilian units
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2018-10-11 23:05:49 +03:00 |
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Yair Morgenstern
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4bc598dcd4
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Added automated exploration for scout units
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2018-09-17 08:10:51 +03:00 |
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Yair Morgenstern
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68b64ca66f
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Added Honor and Autocracy policies
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2018-09-05 17:17:30 +03:00 |
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Yair Morgenstern
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d48d7aa9fe
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You now choose civilizations from a list which also tells you what's unique to that civ
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2018-08-24 12:28:27 +03:00 |
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Yair Morgenstern
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4fd9ac0f38
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Added musketeer unique unit for France
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2018-08-23 08:43:14 +03:00 |
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Yair Morgenstern
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6b5c1e62da
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City-to-tile ownership is more efficient
Fixed bug where when starting a new game your initial units would get an extra turn until you reloaded the game
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2018-08-22 13:30:37 +03:00 |
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Yair Morgenstern
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6f2b845e13
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Civilization class renamd to Nation, to have it be distinct from CivilizationInfo
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2018-08-09 18:44:43 +03:00 |
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Yair Morgenstern
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8b259a3db3
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Added ai unhappiness modifier to difficulty
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2018-07-27 10:03:44 +03:00 |
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Yair Morgenstern
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592b716e81
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Removed the 1/63 chance that on a small map you couldn't have many civs
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2018-07-26 23:16:56 +03:00 |
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Yair Morgenstern
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06c68302ce
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Added difficulty settings!
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2018-07-25 22:56:25 +03:00 |
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Yair Morgenstern
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9c23c8f551
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Civs start at least 3 tiles away from edge of board
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2018-07-20 15:58:03 +03:00 |
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Yair Morgenstern
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a2530b5480
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Player no longer always starts in the middle of the map
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2018-07-18 18:45:37 +03:00 |
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Yair Morgenstern
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adeaa5907a
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Added city health in text description of tile
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2018-06-10 17:42:16 +03:00 |
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Yair Morgenstern
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98932473eb
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If we run outof places to place barbarians at the start of the game, of if we randomly select the same tile twice, the gam wil not crash
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2018-06-10 17:30:49 +03:00 |
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Yair Morgenstern
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f6ca98b1d7
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Massive change - Unit in TileInfo now spit to CivilianUnit and MilitaryUnit!
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2018-05-31 17:23:46 +03:00 |
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Yair Morgenstern
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39b9a65596
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Added New Game screen
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2018-05-29 22:01:22 +03:00 |
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