Commit graph

83 commits

Author SHA1 Message Date
Yair Morgenstern
2d302ea2da Added Horseman, Catapult and Spearman, with all that entails 2018-05-08 10:58:26 +03:00
Yair Morgenstern
8b748384af Added chariot archer - includes adding requiredTech, requiredResource, and uniques to units 2018-05-07 23:42:58 +03:00
Yair Morgenstern
8350d000b1 Added units to civilopedia
Added more info to civilopedia
2018-05-07 12:33:49 +03:00
Yair Morgenstern
be5cd0c334 Can now properly pick great person (when relevant. e.g after finishing Liberty
Victory conditions screen now includes cultural victory
2018-05-06 18:03:49 +03:00
Yair Morgenstern
4e699f917e Organized automation classes 2018-05-06 11:48:01 +03:00
Yair Morgenstern
1a6e4d30f8 Can now see the units from within the city screen 2018-05-06 09:30:20 +03:00
Yair Morgenstern
fb1f381f06 Added FreeType, which lets us use whatever fonts we want 2018-05-01 21:41:02 +03:00
Yair Morgenstern
8d2edfefc7 Civilopedia help now shows correct text
Sped up pollicy-related actions
2018-04-27 15:24:31 +03:00
Yair Morgenstern
ace5a6efbf Worker automation fixed - ready for big update! 2018-04-26 21:29:20 +03:00
Yair Morgenstern
4d10e11482 Added Egypt, other civs can now build wonders! 2018-04-25 23:47:03 +03:00
Yair Morgenstern
9816cd57da Added "explored tiles" to civinfo, moved worker automation to separate class 2018-04-25 22:09:24 +03:00
Yair Morgenstern
453e25ffe7 City's tiles and worked tiles are now saved in the CityInfo and not in the TileInfo 2018-04-21 22:56:52 +03:00
Yair Morgenstern
d0f3a10728 Moved notifications to CivInfo, notifications on enemy actions removed 2018-04-18 00:00:31 +03:00
Yair Morgenstern
c6ebb733a1 Added Greece to civilizations, city names no come from the Civilizations json 2018-04-17 23:57:06 +03:00
Yair Morgenstern
221a8668fa Selected unit now has a white circle around it 2018-04-17 21:56:58 +03:00
Yair Morgenstern
34c1047b65 Fixed bug where enemy units were viewable despite the tile being unexplored 2018-04-12 21:52:00 +03:00
Yair Morgenstern
ca7fb9c3be Multiple IDE-suggested fixes 2018-04-11 23:46:00 +03:00
Yair Morgenstern
dd3d4b605f Added archer 2018-04-11 22:34:20 +03:00
Yair Morgenstern
872872cdf0 Desert color more distinct 2018-04-11 22:22:19 +03:00
Yair Morgenstern
32efae340b Unit table now displays ranged strength for ranged units 2018-04-09 19:09:08 +03:00
Yair Morgenstern
4de9ee106f City button padding expanded, warrior now has 2 strength as it should 2018-04-08 16:13:54 +03:00
Yair Morgenstern
f662cd910d Added a table in city screen, to show a breakdown of the ciy stats 2018-04-05 13:59:22 +03:00
Yair Morgenstern
39cc236fae City labels are colored according to civ, and scale down when zooming in 2018-04-05 12:47:10 +03:00
Yair Morgenstern
e5e0c5daa5 Now displays defender name properly, and not attacker name 2018-04-05 11:19:31 +03:00
Yair Morgenstern
461bea0cbc Healing units now attempt to go to better tiles to heal there
Fixed bug where units moving from A to B would move multiple times between turns, effectively "jumping" distances
2018-04-05 11:04:40 +03:00
Yair Morgenstern
7ff9f17943 Added battle modifiers, specifically - terrain defence bonuses 2018-04-04 23:10:16 +03:00
Yair Morgenstern
4e36aa0d5a No longer attempts to attack city that contains a unit
Battle visualization bug fixed
2018-04-04 17:37:59 +03:00
Yair Morgenstern
5d00adb7fe Added GetTile function to MapUnit, which simplifies and normalizes a lot of the unit logic
Battle simulation and actual battle work as expected!
2018-04-02 15:16:28 +03:00
Yair Morgenstern
bd1a191b15 Battle tabl now shows results of battle, added Barbarian civ 2018-04-01 15:01:48 +03:00
Yair Morgenstern
0a9317f8ca Removed old unit icons 2018-03-23 11:03:34 +03:00
Yair Morgenstern
96c217fec8 Added unit icons with the background according to owner 2018-03-22 23:45:28 +02:00
Yair Morgenstern
a8051bc930 Moved CityButton from TileGroup to WorldTileGroup 2018-03-21 22:03:37 +02:00
Yair Morgenstern
e496148e21 Tiles are now larger, population and units placed in a more visually pleasing way 2018-03-19 23:30:54 +02:00
Yair Morgenstern
9debc85501 Removed old terrain icons to decrease the size of the apk 2018-03-19 23:09:31 +02:00
Yair Morgenstern
66f900e4ec Changed terrain visualization - is now plain color awith overlays for terrain feature, looks really good! 2018-03-16 13:09:43 +02:00
Yair Morgenstern
53e332e9e8 Tutorials moved to a separate json file 2018-03-12 23:33:03 +02:00
Yair Morgenstern
c4736f0467 Map generation now generates areas coontaining the same terrain, rather than have each tile be a random terrain - much closerr to what you get in the real Civ game, even though we're pretty far from there 2018-03-10 22:01:10 +02:00
Yair Morgenstern
1a4a9d416c Unit control transferred to UnitTable 2018-03-07 18:37:16 +02:00
Yair Morgenstern
9b29944c2b All coe converted to Kotlin! 2018-03-02 15:34:24 +02:00
Yair Morgenstern
18be9e37b2 Converted all GameBasics to Kotlin 2018-02-24 22:43:41 +02:00
Yair Morgenstern
9253c40085 Added Kotlin! 2018-02-23 15:36:13 +02:00
Yair Morgenstern
397556f81f Deleted unneccesary files, minor changes that were pointed out by code inspection 2018-02-23 13:31:45 +02:00
Yair Morgenstern
6a2f4a07f1 Major overhaul - all tree items now have transient pointers to their parents, eliiminating the need for static calls for Civilization.Current and the like - neccesary if we want to have multiple civilizations 2018-02-23 12:57:52 +02:00
Yair Morgenstern
4d6b5c997d Split generating the map to a separate class
Fixed bug loading game when multiple cities
2018-02-05 23:19:58 +02:00
Yair Morgenstern
ce7a7916c1 - Fixed bug when picking legalism with less than 4 cities
- Added City Center indication, made population image in city screen more prominent and clickable
2018-02-03 21:49:46 +02:00
Yair Morgenstern
7cbddd883b Split WorldScreen functionality into components - civ stats table, tile info table, tile map holder, notificaations scroll, idle unit button
Added yield on tiles
2018-01-31 22:45:21 +02:00
Yair Morgenstern
b6d235a4d0 Automated actions should now choose best and closest tile to work on, differentiated pre- and post- turn actions 2018-01-22 22:57:17 +02:00
Yair Morgenstern
85ffcc58ee Added CivilizationPolicies, added great person pick when completing Liberty 2018-01-11 22:50:59 +02:00
Yair Morgenstern
546472b528 Organized classes into folders 2018-01-11 22:22:51 +02:00
Yair Morgenstern
63f24db67b Implemented line-of-sight according to terrain 2018-01-11 20:51:19 +02:00