Jack Rainy
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29a077a803
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Forts and citadels (with AI) (#2325)
* Enabled Forts & Citadels
* Friendly territory checks
* Citadel damage & notifications
* Sprites, Icons, Translation & Atlas
* Obsolete tests are removed
* NullReferenceException code is fixed
* Refactoring: using the static object
* AI for the forts and citadels
* Display defence stats
* Exclude enemies tiles as candidates
Co-authored-by: r3versi <fluo392@gmail.com>
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2020-04-03 11:22:27 +03:00 |
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u-ndefine
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3ec27ec6c3
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Add missing images (#2277)
* Add missing images
* Add missing files
* Update Credits.md
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2020-03-29 13:39:19 +03:00 |
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Yair Morgenstern
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a8dac82157
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Added Moai as part of Polynesian civ - lots of changes to be made for that!
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2019-10-11 12:09:22 +03:00 |
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Yair Morgenstern
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4b4f5e77b8
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Resolved #646 - Barbarians now spawn from Encampments!
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2019-05-31 17:36:19 +03:00 |
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Yair Morgenstern
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1111a23c14
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Added Fish, Pearls and Whale resources, Work Boats unit, Sailing tech and Fishing Boats impovement
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2018-10-11 23:03:31 +03:00 |
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Yair Morgenstern
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7b2bf48e04
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Added City Ruins when a city is razed (no effects, just game flavour)
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2018-09-23 11:03:03 +03:00 |
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Yair Morgenstern
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5d4c8a618d
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Replaced all resource and improvement icons!
AI disables city raze on capture/buying cities
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2018-08-28 10:35:56 +03:00 |
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Yair Morgenstern
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fee0b718ec
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Shrunk game size by 15% by including the images only when packed
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2018-08-13 08:56:15 +03:00 |
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