Yair Morgenstern
a199801c82
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-08-06 21:23:52 +03:00
Roumaan
12d3d9f2e1
Merge remote-tracking branch 'refs/remotes/yairm210/master'
2018-08-06 19:14:08 +03:00
Roumaan
353ce16360
Fixing Ryssian translation 3
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Fixed translation of Eras, unique buildings effects, unit types, unit
uniques, policy picker screen, trade categories.
2018-08-06 19:09:28 +03:00
Yair Morgenstern
99c0abd24d
Fixed crash when you would melee attack an enemy unit that was in a friendly civ's (unenterable) territory
2018-08-06 13:08:45 +03:00
Yair Morgenstern
13e1d06c8b
Fixed bug where everyone would pay upkeep costs for all tiles, instead of just their own tiles
2018-08-06 13:07:36 +03:00
Roumaan
ef60f86ab0
Fixing Russian trahslation 2
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Fixed translatiaon of notifications, technologies and eras
2018-08-06 04:28:19 +03:00
Fantaziu Ion
f302bd412b
Major translations it/ru/fr/ro
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Some units not translated cause never encountered and not know if exist. May be duplicates in other languages... Not shure.
//Check comments inside file
2018-08-06 01:59:43 +02:00
Roumaan
1f622e01c4
My first commit trying to fix russian translation
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Just fixed some of the first lines. Commiting just to save changes from my browser, and continue working with files on my computer tomorrow. The translation we have now is very bad. And all I can do is just try to fix it with my terrible knowledge of English, enough that this translation at least started to make sense, hoping someone would be able to finish it completely. I hope you understood me.
2018-08-06 02:18:09 +03:00
Yair Morgenstern
2be6a5c15c
AI construction choices now better and change between peacetime and wartime.
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AIs now declare war on each other if they think they can defeat the other side
(Returned movement alg. to the way it was because the new way didn't allow ais to find enemy units, added comment)
2018-08-05 23:08:50 +03:00
Yair Morgenstern
c4a761efdf
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-08-05 17:16:43 +03:00
Yair Morgenstern
e655d6620a
Added LOADS of words to be translated - all buildings and units!
2018-08-05 16:12:46 +03:00
yairm210
9a9ab96e25
Added flag icon credits
2018-08-05 00:07:34 +03:00
Yair Morgenstern
c3cdae12d4
Tutorials are now defined per language!
2018-08-04 23:57:53 +03:00
Yair Morgenstern
7983901435
Info on translation percentage in language picker screen
2018-08-04 21:50:56 +03:00
Yair Morgenstern
ec0ebc73f0
Expanded translation for new game screen and overview screen
2018-08-04 21:36:08 +03:00
Yair Morgenstern
5b26974752
AI picks a random tech from those with the lowest cost
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AI civs trade luxury resources wiith each other when they have spares
2018-08-03 15:21:41 +03:00
Yair Morgenstern
f0a56b5e84
Units are moved to movable tiles when an enemy city expands its territory to the unit's tile
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Diplomacy button is not shown unless you have other civs you can diplomatize with
2018-08-03 14:47:25 +03:00
Yair Morgenstern
215310b413
Diplomacy screen, declaring war, no entering frienly enemy territory
2018-08-02 21:21:30 +03:00
Yair Morgenstern
bf9e06445c
All diplomacy now done from a separate screen
2018-08-02 14:59:53 +03:00
Yair Morgenstern
023c4cd1c6
Trade now almost entirely separate from Trade Screen, so the Trade screen can become a Diplomacy screen!
2018-08-01 22:41:23 +03:00
Yair Morgenstern
04c0c87d7c
Trade table separated into a distict entity, allows us to put the trade into other screens
2018-08-01 13:00:06 +03:00
Yair Morgenstern
d8daf6dc88
Separated trade logic from UI display
2018-08-01 09:00:06 +03:00
Yair Morgenstern
d8bb0eb9e5
Can now trade Peace Treaty! Which leads to actual fukken peace!
2018-07-31 17:48:57 +03:00
Yair Morgenstern
fa8e8a148d
Can now trade technologies!
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AI assessment of luxury resources improved
2018-07-30 21:34:31 +03:00
Yair Morgenstern
82c42e8528
Trade classes re now separate files
2018-07-30 13:30:13 +03:00
yairm210
960f29fd8e
Merge pull request #211 from Smashfanful/patch-2
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Updated translation
2018-07-29 13:16:41 +03:00
Smashfanful
28e068801a
Updated translation
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Corrected Italian translation.
2018-07-29 11:23:50 +02:00
yairm210
a2048cb64d
Create CODE_OF_CONDUCT.md
2018-07-29 00:04:10 +03:00
yairm210
82ef616423
Update README.md
2018-07-28 23:59:10 +03:00
Fantaziu Ion
556a327bc2
translated trade, civ name, difficulty, map size
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translated trade
2018-07-28 15:23:20 +02:00
Yair Morgenstern
8b259a3db3
Added ai unhappiness modifier to difficulty
2018-07-27 10:03:44 +03:00
Yair Morgenstern
1689005fef
Tutorials saved between turns
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No notification for "discovering" barbarians
2018-07-27 00:07:32 +03:00
Yair Morgenstern
041f904f6c
Added language picker screen
2018-07-26 23:46:14 +03:00
yairm210
bf7eff404b
Merge pull request #208 from Am-per-Sand/patch-3
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added commas!
2018-07-26 23:44:44 +03:00
Yair Morgenstern
f6f9433c41
Fixed concurrent iterator change problems
2018-07-26 23:17:18 +03:00
Yair Morgenstern
592b716e81
Removed the 1/63 chance that on a small map you couldn't have many civs
2018-07-26 23:16:56 +03:00
Yair Morgenstern
03f0b2a1f9
Added getBackground helper function
2018-07-26 23:15:33 +03:00
Am-per-Sand
9e7c3e0b08
added commas!
2018-07-26 18:10:45 +02:00
Yair Morgenstern
1cba56c947
Tutorials shown are now per-device (in the game settings) rather than per-game
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Game settings are now saved as a proper class, found how to ignore unknown properties in json! =)
2018-07-26 13:15:38 +03:00
Yair Morgenstern
efef41541c
Razed cities do not grow
2018-07-25 23:05:21 +03:00
Yair Morgenstern
06c68302ce
Added difficulty settings!
2018-07-25 22:56:25 +03:00
Yair Morgenstern
7af1a89913
You can no longer see city connection status of enemy cities
2018-07-24 18:25:36 +03:00
Yair Morgenstern
b4614fc1f5
Railroad now looks like a railroad and visible on tundra
2018-07-24 18:22:39 +03:00
Yair Morgenstern
18a8f9f0d5
Fixed bug where units on hills thought they could attack further away units
2018-07-23 20:04:33 +03:00
Yair Morgenstern
a3eda1fd52
Fixed bug that caused barbarians to not do anything
2018-07-20 16:04:38 +03:00
Yair Morgenstern
b1f14761ad
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-07-20 15:58:38 +03:00
Yair Morgenstern
9c23c8f551
Civs start at least 3 tiles away from edge of board
2018-07-20 15:58:03 +03:00
Yair Morgenstern
a33a161fdb
Unique units can now be upgraded to (e.g. archer to longbowman) - Thanks Am-per-sand!
2018-07-20 15:57:44 +03:00
Am-per-Sand
b653829547
units.json commas
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easy to find with syntax highlighting
2018-07-20 15:56:57 +03:00
Am-per-Sand
eb63ae4c5d
Policies.json commas
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Credits to github syntax highlighting
2018-07-20 15:56:26 +03:00