Yair Morgenstern
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52dc1931cc
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Wonder uniques now displayed in cities (thanks Kumārikā Bālā for pointing out the problem!)
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2018-10-28 15:58:46 +02:00 |
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Yair Morgenstern
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0f4accb5a4
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Added "missing translations" menu in display options, so translators can see which texts have not yet been translated in their language
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2018-10-28 15:23:35 +02:00 |
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Yair Morgenstern
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324239b3e6
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Typo fix: dicipline -> discipline
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2018-10-28 15:06:55 +02:00 |
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Yair Morgenstern
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45e5f82478
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Added Compass tech and Harbor building
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2018-10-28 14:33:42 +02:00 |
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Yair Morgenstern
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cc0e76ba00
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Added info of tile's unit defence bonus to tile info (not everyone is a veteren Civ player...)
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2018-10-28 12:37:00 +02:00 |
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Yair Morgenstern
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f7021154f3
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Available languages now sorted by percentage translated
Added missing tilda vowels in font for Spanish translation
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2018-10-24 23:08:41 +03:00 |
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Yair Morgenstern
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8186db0a17
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Fixed bug where embarked automated workers with no workable tiles around, would try to work the water tile they were on (thanks Pommerbot X for sending the game data, this was pretty niche!)
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2018-10-24 23:02:23 +03:00 |
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Yair Morgenstern
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284cc5c924
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Can now see translation percent when picking language
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2018-10-24 22:59:57 +03:00 |
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Yair Morgenstern
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230031e9f5
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Fixed combat for embarked units
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2018-10-23 22:08:30 +03:00 |
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Yair Morgenstern
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2c5f4e1529
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Land units can embark!
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2018-10-22 20:05:04 +03:00 |
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Yair Morgenstern
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7537f59bda
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Bugfix: water units can't conquer cities
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2018-10-22 20:04:32 +03:00 |
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Yair Morgenstern
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9c36ae0c6b
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Added The Great Lighthouse
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2018-10-19 15:11:14 +03:00 |
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Yair Morgenstern
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a6b4a62abc
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Centeralized translations of alerts to translations file, for Spanish
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2018-10-18 22:59:33 +03:00 |
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Yair Morgenstern
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f9f46391ea
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Fixed lighthouse & trireme problems
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2018-10-18 22:57:45 +03:00 |
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Yair Morgenstern
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dea7775be5
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Added Optics and Lighthouse
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2018-10-16 21:13:29 +03:00 |
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Yair Morgenstern
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c1e070018f
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Added Triremes and water combat!
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2018-10-15 22:57:33 +03:00 |
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yairm210
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8912984e74
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Merge pull request #243 from bryanwweber/fix_medical_lab_stats
Fix medical lab stats and stasis chamber name
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2018-10-15 12:24:49 +03:00 |
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Yair Morgenstern
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ba144be973
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Added resources and terrain features back to land-only maps
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2018-10-14 21:07:01 +03:00 |
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Bryan W. Weber
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345f0db27e
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Fix all spellings of Statis->Stasis
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2018-10-14 13:55:01 -04:00 |
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Bryan W. Weber
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f90f2026ec
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Apply the Medical Lab effect to the city food supply
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2018-10-14 11:19:20 -04:00 |
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Yair Morgenstern
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b4c17f7664
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Organized building order and icon credits
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2018-10-13 21:53:17 +03:00 |
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Yair Morgenstern
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b528ef38e9
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Minor improvements
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2018-10-12 15:02:12 +03:00 |
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Yair Morgenstern
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9ad027b848
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Added option to choose map generation type
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2018-10-12 14:19:05 +03:00 |
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Yair Morgenstern
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a855bc0e7b
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Organized unit image credits
Sea civilian units are now universally recognized as civilian units
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2018-10-11 23:05:49 +03:00 |
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Yair Morgenstern
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1111a23c14
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Added Fish, Pearls and Whale resources, Work Boats unit, Sailing tech and Fishing Boats impovement
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2018-10-11 23:03:31 +03:00 |
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Yair Morgenstern
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64359a794e
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Added random land\sea division using Perlin noise
Can now divide undecided parts of maps into random terrain regions
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2018-10-11 13:00:23 +03:00 |
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Yair Morgenstern
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f07521b843
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National wonders requiring buildings (e.g. Library) now accept unique replacements (e.g. Paper Maker)
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2018-10-09 21:06:15 +03:00 |
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Yair Morgenstern
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4277bbc403
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Added tech progress bars in tech picking screen
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2018-10-06 20:19:51 +03:00 |
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Yair Morgenstern
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7e6fa0e895
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Fixed gold tile cost bug
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2018-10-05 00:00:50 +03:00 |
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Yair Morgenstern
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50c2ad4573
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Added America civ
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2018-10-04 23:33:08 +03:00 |
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Yair Morgenstern
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a8bb9f53b7
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Added medieval tech icons
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2018-10-03 23:03:53 +03:00 |
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Yair Morgenstern
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2e6dcce6ca
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Added completion bar to tech button
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2018-10-02 21:05:23 +03:00 |
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Yair Morgenstern
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b99d6c67b6
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Another minor bugfix
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2018-10-02 00:10:11 +03:00 |
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Yair Morgenstern
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5beac5cd03
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Minor bugfix
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2018-10-02 00:00:33 +03:00 |
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Yair Morgenstern
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47a61ccb29
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Addd basis for tech progress bar
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2018-10-01 23:50:37 +03:00 |
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Yair Morgenstern
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8c7e8437ec
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Added tech icons for ancient & classical technologies
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2018-09-30 00:24:09 +03:00 |
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Yair Morgenstern
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833760ab32
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Huge performance boost for time of "next turn"
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2018-09-25 22:03:53 +03:00 |
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Yair Morgenstern
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d22da73636
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Fixed stack overflow exception that happened when an automated worker tried to move to a neighboring tile and coudn't get there.
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2018-09-25 09:15:36 +03:00 |
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Yair Morgenstern
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e9bb834bac
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Added icon of selected unit to unit table and movement
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2018-09-25 09:09:28 +03:00 |
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Yair Morgenstern
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6af4e20d3e
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Separated tutorials to a separate file
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2018-09-24 22:10:18 +03:00 |
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Yair Morgenstern
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a2b730a279
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Can now add images to tutorials! Added images for Tile Clicked, Unit Selected and Tile Layout tutorials.
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2018-09-24 22:04:39 +03:00 |
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Yair Morgenstern
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6143b53157
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Movement has changed - It is now done via clicking on the tile, and a "move to" button will appear on that tile
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2018-09-24 20:51:16 +03:00 |
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Yair Morgenstern
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eb26a3f241
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Civ city list is now concurrency-proof
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2018-09-23 15:42:06 +03:00 |
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Yair Morgenstern
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fdd9481535
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Fog is now done using crosshatching - maybe it looks better, hard for me to tell.
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2018-09-23 15:27:38 +03:00 |
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Yair Morgenstern
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895331e3f2
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Added Ancient Ruins, aka goodie huts!
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2018-09-23 12:10:54 +03:00 |
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Yair Morgenstern
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7b2bf48e04
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Added City Ruins when a city is razed (no effects, just game flavour)
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2018-09-23 11:03:03 +03:00 |
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Yair Morgenstern
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5710001715
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Added "Buy tile" option to cities
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2018-09-23 10:39:56 +03:00 |
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Yair Morgenstern
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4b0aca4ef0
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Added diplomatic introductions to trade
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2018-09-17 19:54:16 +03:00 |
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Yair Morgenstern
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a73ba90c38
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AI doesn't declare war so quickly anymore
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2018-09-17 18:34:51 +03:00 |
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Yair Morgenstern
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4bc598dcd4
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Added automated exploration for scout units
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2018-09-17 08:10:51 +03:00 |
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