Yair Morgenstern
5710001715
Added "Buy tile" option to cities
2018-09-23 10:39:56 +03:00
Yair Morgenstern
a1f824842d
AI units now go out and explore unseen areas
2018-09-16 23:14:35 +03:00
Yair Morgenstern
9c8e173f4e
Lots off background work for future water tiles
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Resized xxxhdpi icon
2018-09-11 23:07:12 +03:00
Yair Morgenstern
68b64ca66f
Added Honor and Autocracy policies
2018-09-05 17:17:30 +03:00
Yair Morgenstern
03029e8b99
Replaced all policy icons!
2018-08-31 11:40:25 +03:00
Yair Morgenstern
2605ce6b71
Once a unit has gained more than 30 XP it won't gain XP from barbarians
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AI units now always unfortify/unsetup after moving
2018-08-30 22:13:07 +03:00
Yair Morgenstern
17e440d557
Added building icons!
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There are now images of the current construction in the construction picker screen, the city screen and the world map!
2018-08-29 14:03:18 +03:00
Yair Morgenstern
9e5208dd8c
Fixed a bug where the unit needs the civInfo in order to calculate the moveTo even before it's put on the map.
2018-08-29 12:25:35 +03:00
Yair Morgenstern
5d4c8a618d
Replaced all resource and improvement icons!
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AI disables city raze on capture/buying cities
2018-08-28 10:35:56 +03:00
Yair Morgenstern
e078590933
Fixed concurrency problems when updating city stats
2018-08-27 13:38:54 +03:00
Yair Morgenstern
94eb7198e9
Expanded city name of all civs to 30 since it's obvious there are some people who reach those numbers.
2018-08-26 09:27:08 +03:00
Yair Morgenstern
4fd9ac0f38
Added musketeer unique unit for France
2018-08-23 08:43:14 +03:00
Yair Morgenstern
5e1bccdc47
Organized clone functions
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Found one last place where the unit was destroyed manually and not using the destroy() function =\
2018-08-20 22:36:01 +03:00
Yair Morgenstern
040866609e
Added effects of Militarism, Total War and Facism
2018-08-20 21:58:01 +03:00
Yair Morgenstern
f820b75fff
Json is apparently not thread safe, so we now create a new instance for each stringify
2018-08-20 09:17:40 +03:00
Yair Morgenstern
1957c4ca80
Code reorganization - separated variables, pure functions and state-changing functions in all main logic classes
2018-08-17 13:36:23 +03:00
Yair Morgenstern
b1e17a67c6
Added Range, Sentry, Siege and Indirect Fire promotions
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Units now get experience when capturing a city
2018-08-16 08:52:29 +03:00
Yair Morgenstern
bb25616b69
Fixed bug when playing with translations and constructing science, gold or nothing in a city
2018-08-12 20:45:17 +03:00
Yair Morgenstern
847bf9650d
Changed the basic stat icons to not use the original Civ's
2018-08-10 18:31:18 +03:00
Yair Morgenstern
97bb4e05b9
Fixed bug where you could buy the same buildings multiple times - thanks vita10g!
2018-08-09 10:10:49 +03:00
Yair Morgenstern
3b83627386
Left side of diplomacy screen now scrolls
2018-08-07 07:39:44 +03:00
Yair Morgenstern
99c0abd24d
Fixed crash when you would melee attack an enemy unit that was in a friendly civ's (unenterable) territory
2018-08-06 13:08:45 +03:00
Yair Morgenstern
2be6a5c15c
AI construction choices now better and change between peacetime and wartime.
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AIs now declare war on each other if they think they can defeat the other side
(Returned movement alg. to the way it was because the new way didn't allow ais to find enemy units, added comment)
2018-08-05 23:08:50 +03:00
Yair Morgenstern
e655d6620a
Added LOADS of words to be translated - all buildings and units!
2018-08-05 16:12:46 +03:00
Yair Morgenstern
215310b413
Diplomacy screen, declaring war, no entering frienly enemy territory
2018-08-02 21:21:30 +03:00
Yair Morgenstern
bf9e06445c
All diplomacy now done from a separate screen
2018-08-02 14:59:53 +03:00
Yair Morgenstern
023c4cd1c6
Trade now almost entirely separate from Trade Screen, so the Trade screen can become a Diplomacy screen!
2018-08-01 22:41:23 +03:00
Yair Morgenstern
d8bb0eb9e5
Can now trade Peace Treaty! Which leads to actual fukken peace!
2018-07-31 17:48:57 +03:00
Yair Morgenstern
041f904f6c
Added language picker screen
2018-07-26 23:46:14 +03:00
Yair Morgenstern
06c68302ce
Added difficulty settings!
2018-07-25 22:56:25 +03:00
Yair Morgenstern
b4614fc1f5
Railroad now looks like a railroad and visible on tundra
2018-07-24 18:22:39 +03:00
Yair Morgenstern
0d261e88bf
Added list of units to empire overview
2018-07-19 13:29:52 +03:00
Yair Morgenstern
5ee0c47e22
If a unit can be promoted twice, the promotion picker remains open after you pick the first promotion
2018-07-18 13:26:29 +03:00
Yair Morgenstern
7ec95fefd9
No tile will now be in 2 cities simultaneously
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Cities can't "take over" tiles neighboring to a city
2018-07-16 23:50:35 +03:00
Yair Morgenstern
da3d749547
When unable to support units, they disband one by one instead of all at the same time
2018-07-15 19:51:27 +03:00
Yair Morgenstern
bfb53a1940
Updating happiness happens in a different thread so it doesn't impede the update() function
2018-07-12 19:17:58 +03:00
Yair Morgenstern
3215e0eea9
Displayed happiness updated within the turn (thanks Am-Per-Sand!)
2018-07-11 21:25:23 +03:00
Yair Morgenstern
849129ac65
Added trade translation texts
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Added duration to trade screen buttons
2018-07-09 22:43:32 +03:00
Yair Morgenstern
0c17e19ea2
Trading gold now works as well!
2018-07-06 16:42:32 +03:00
Yair Morgenstern
9f81ac6676
Defeated civs no longer have automated actions, and their remaining units are removed from the map
2018-07-03 22:25:13 +03:00
Yair Morgenstern
f08261edaf
Fixed bug where (I assume) if you started a game before version 94, then you may not have any techs at all, and so wwhen you try to fund the player's Era by techs, it finds nothing and explodes
2018-07-01 17:16:56 +03:00
Yair Morgenstern
4bbffe318b
More translation stuff
2018-06-25 21:50:56 +03:00
Yair Morgenstern
b166e23858
Game now longer gets an Application Not Responding when taking a long time creating a new game
2018-06-25 08:41:22 +03:00
Yair Morgenstern
a56e7e43aa
Added Agriculture tech - no gameplay change, but it does tell the game's story well!
2018-06-24 21:19:57 +03:00
Yair Morgenstern
e0961e1b0b
Unit table updates texts even if the unit hasn't changed
2018-06-22 10:41:53 +03:00
Yair Morgenstern
bed7a37a6b
Cities connected to capital have a connected symbol next to them
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Unit information displays XP to next promotion
2018-06-21 22:52:24 +03:00
Yair Morgenstern
3f87cfa3db
Fixed silly regex bug which works differently on desktop and android
2018-06-19 20:01:49 +03:00
Yair Morgenstern
fa14b6eebe
Cities can now idle by producing Nothing
2018-06-18 22:00:07 +03:00
Yair Morgenstern
ed8e664358
Added Cover, March and Charge promotions
2018-06-17 23:08:16 +03:00
Yair Morgenstern
80963e7eac
Added damage modification from basic promotions
2018-06-16 23:35:54 +03:00