Yair Morgenstern
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b4d56e1474
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Merge branch 'master' of https://github.com/yairm210/UnCiv
# Conflicts:
# android/assets/jsons/Translations.json
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2018-10-18 23:12:21 +03:00 |
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Yair Morgenstern
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a6b4a62abc
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Centeralized translations of alerts to translations file, for Spanish
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2018-10-18 22:59:33 +03:00 |
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Yair Morgenstern
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f9f46391ea
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Fixed lighthouse & trireme problems
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2018-10-18 22:57:45 +03:00 |
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RCalleti
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649fa12df6
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Update Translations.json
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2018-10-16 21:10:20 +02:00 |
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Yair Morgenstern
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dea7775be5
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Added Optics and Lighthouse
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2018-10-16 21:13:29 +03:00 |
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RCalleti
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ae33818750
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Update Translations.json
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2018-10-16 12:48:35 +02:00 |
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Yair Morgenstern
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c1e070018f
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Added Triremes and water combat!
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2018-10-15 22:57:33 +03:00 |
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yairm210
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8912984e74
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Merge pull request #243 from bryanwweber/fix_medical_lab_stats
Fix medical lab stats and stasis chamber name
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2018-10-15 12:24:49 +03:00 |
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Yair Morgenstern
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ba144be973
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Added resources and terrain features back to land-only maps
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2018-10-14 21:07:01 +03:00 |
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Bryan W. Weber
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345f0db27e
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Fix all spellings of Statis->Stasis
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2018-10-14 13:55:01 -04:00 |
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Bryan W. Weber
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f90f2026ec
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Apply the Medical Lab effect to the city food supply
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2018-10-14 11:19:20 -04:00 |
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Bryan W. Weber
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edc3e730b9
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Change Medical Lab to use uniques
This matches how the Aqueduct is specified. It also fixes that the
description is not available on the building picker screen.
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2018-10-14 11:18:51 -04:00 |
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Bryan W. Weber
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e816d9dbed
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Fix typo in SS Stasis Chamber name
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2018-10-14 11:17:37 -04:00 |
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Yair Morgenstern
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f6163f3c88
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Organized policy icon credits
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2018-10-13 22:31:03 +03:00 |
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Yair Morgenstern
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b4c17f7664
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Organized building order and icon credits
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2018-10-13 21:53:17 +03:00 |
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Yair Morgenstern
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b528ef38e9
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Minor improvements
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2018-10-12 15:02:12 +03:00 |
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Yair Morgenstern
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9ad027b848
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Added option to choose map generation type
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2018-10-12 14:19:05 +03:00 |
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Yair Morgenstern
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a855bc0e7b
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Organized unit image credits
Sea civilian units are now universally recognized as civilian units
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2018-10-11 23:05:49 +03:00 |
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Yair Morgenstern
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1111a23c14
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Added Fish, Pearls and Whale resources, Work Boats unit, Sailing tech and Fishing Boats impovement
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2018-10-11 23:03:31 +03:00 |
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Yair Morgenstern
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64359a794e
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Added random land\sea division using Perlin noise
Can now divide undecided parts of maps into random terrain regions
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2018-10-11 13:00:23 +03:00 |
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Yair Morgenstern
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f07521b843
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National wonders requiring buildings (e.g. Library) now accept unique replacements (e.g. Paper Maker)
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2018-10-09 21:06:15 +03:00 |
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Yair Morgenstern
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4277bbc403
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Added tech progress bars in tech picking screen
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2018-10-06 20:19:51 +03:00 |
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Yair Morgenstern
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7e6fa0e895
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Fixed gold tile cost bug
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2018-10-05 00:00:50 +03:00 |
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Yair Morgenstern
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50c2ad4573
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Added America civ
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2018-10-04 23:33:08 +03:00 |
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Yair Morgenstern
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4280df329f
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Added all tech icons
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2018-10-04 23:15:47 +03:00 |
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Yair Morgenstern
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a8bb9f53b7
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Added medieval tech icons
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2018-10-03 23:03:53 +03:00 |
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Yair Morgenstern
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2e6dcce6ca
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Added completion bar to tech button
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2018-10-02 21:05:23 +03:00 |
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Yair Morgenstern
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b99d6c67b6
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Another minor bugfix
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2018-10-02 00:10:11 +03:00 |
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Yair Morgenstern
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5beac5cd03
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Minor bugfix
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2018-10-02 00:00:33 +03:00 |
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Yair Morgenstern
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47a61ccb29
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Addd basis for tech progress bar
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2018-10-01 23:50:37 +03:00 |
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Yair Morgenstern
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8c7e8437ec
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Added tech icons for ancient & classical technologies
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2018-09-30 00:24:09 +03:00 |
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Yair Morgenstern
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833760ab32
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Huge performance boost for time of "next turn"
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2018-09-25 22:03:53 +03:00 |
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Yair Morgenstern
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d22da73636
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Fixed stack overflow exception that happened when an automated worker tried to move to a neighboring tile and coudn't get there.
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2018-09-25 09:15:36 +03:00 |
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Yair Morgenstern
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e9bb834bac
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Added icon of selected unit to unit table and movement
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2018-09-25 09:09:28 +03:00 |
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Yair Morgenstern
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6af4e20d3e
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Separated tutorials to a separate file
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2018-09-24 22:10:18 +03:00 |
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Yair Morgenstern
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a2b730a279
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Can now add images to tutorials! Added images for Tile Clicked, Unit Selected and Tile Layout tutorials.
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2018-09-24 22:04:39 +03:00 |
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Yair Morgenstern
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6143b53157
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Movement has changed - It is now done via clicking on the tile, and a "move to" button will appear on that tile
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2018-09-24 20:51:16 +03:00 |
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Yair Morgenstern
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eb26a3f241
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Civ city list is now concurrency-proof
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2018-09-23 15:42:06 +03:00 |
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Yair Morgenstern
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fdd9481535
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Fog is now done using crosshatching - maybe it looks better, hard for me to tell.
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2018-09-23 15:27:38 +03:00 |
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Yair Morgenstern
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895331e3f2
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Added Ancient Ruins, aka goodie huts!
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2018-09-23 12:10:54 +03:00 |
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Yair Morgenstern
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7b2bf48e04
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Added City Ruins when a city is razed (no effects, just game flavour)
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2018-09-23 11:03:03 +03:00 |
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Yair Morgenstern
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5710001715
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Added "Buy tile" option to cities
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2018-09-23 10:39:56 +03:00 |
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yairm210
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52740ff28f
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Update Game Making Tips.md
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2018-09-20 18:59:55 +03:00 |
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Yair Morgenstern
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4b0aca4ef0
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Added diplomatic introductions to trade
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2018-09-17 19:54:16 +03:00 |
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Yair Morgenstern
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75bfc04adb
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Merge branch 'master' of https://github.com/yairm210/UnCiv
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2018-09-17 19:32:57 +03:00 |
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Yair Morgenstern
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a73ba90c38
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AI doesn't declare war so quickly anymore
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2018-09-17 18:34:51 +03:00 |
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yairm210
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a2225e64ff
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Create Game Making Tips.md
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2018-09-17 17:46:36 +03:00 |
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yairm210
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7dc103caaa
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Update README.md
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2018-09-17 14:27:58 +03:00 |
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Yair Morgenstern
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4bc598dcd4
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Added automated exploration for scout units
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2018-09-17 08:10:51 +03:00 |
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Yair Morgenstern
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a1f824842d
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AI units now go out and explore unseen areas
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2018-09-16 23:14:35 +03:00 |
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