Commit graph

999 commits

Author SHA1 Message Date
Yair Morgenstern
90318ef93b Tech reorg - added Lasers and Mobile Tactics, tech tree is now almost 100% G&K 2019-07-17 22:21:05 +03:00
Yair Morgenstern
1ac3cfb74e Added icons for Lasers and Mobile Tactics 2019-07-17 22:03:57 +03:00
Yair Morgenstern
0ba243c5d8 Added Bomber unit 2019-07-17 21:33:33 +03:00
Yair Morgenstern
dd0cdac077 Fixed italian crash 2019-07-17 21:23:37 +03:00
Smashfanful
c406d01de5 Update Units,Promotions.json 2019-07-17 20:10:07 +03:00
Smashfanful
a4f360de3b Update Units,Promotions.json
Added new lines
2019-07-17 20:10:07 +03:00
Smashfanful
749771daf4 Update Techs.json 2019-07-17 12:53:58 +03:00
Yair Morgenstern
8f30db74ab Added Radar tech and Fighter unit 2019-07-16 22:52:15 +03:00
Yair Morgenstern
b9a7f7e1d0 Added Great War Bomber
Air units now require Oil
2019-07-15 22:45:32 +03:00
Smashfanful
23c221abd3 Update Nations_Italian.json 2019-07-14 17:41:14 +03:00
Smashfanful
b43bd88f07 Update Nations.json
Changed Oslo in Venice, changed Ur's colours, and added Sidon
2019-07-14 17:36:20 +03:00
Yair Morgenstern
7bbd006180 Added BFS for arial movement 2019-07-13 22:48:47 +03:00
Smashfanful
367e1d8517 Update Nations.json
Added Tyre, Ur, Brussels, Kabul, Oslo and Genoa (hopefully)
2019-07-13 22:39:23 +03:00
Yair Morgenstern
d9942aec7c Added all promotions for air units, and a couple for other units that were previously missed 2019-07-11 22:35:22 +03:00
Yair Morgenstern
e78f408bff Translation fixes 2019-07-11 21:21:45 +03:00
Smashfanful
a8b2a4471e Update Other.json 2019-07-11 21:19:06 +03:00
Smashfanful
2118fde87b Update Notifications.json 2019-07-11 21:17:32 +03:00
Smashfanful
002bec7ba7 Update Units,Promotions.json 2019-07-11 21:15:26 +03:00
Smashfanful
35edf4874f Update Nations_Italian.json 2019-07-11 21:14:53 +03:00
Smashfanful
977ba5f5e9 Update Diplomacy,Trade,Nations.json 2019-07-11 21:14:41 +03:00
Smashfanful
9780be455d Update Diplomacy,Trade,Nations.json 2019-07-11 21:14:41 +03:00
Duan Tao
cae3d49738 Add notification translation. 2019-07-11 10:05:29 +03:00
Duan Tao
a8e248b892 Add Militaristic type city-state. 2019-07-11 10:05:29 +03:00
Yair Morgenstern
214b4880e4 AIR UNITS ARE GO!
Added interception and basic air unit AI
2019-07-10 22:41:44 +03:00
Smashfanful
d7cfdf3e83 Update Nations_Italian.json 2019-07-10 19:17:26 +03:00
Smashfanful
f4acd3005d Update Diplomacy,Trade,Nations.json 2019-07-10 19:16:29 +03:00
Yair Morgenstern
9ad7b976d5 Embarked units at sea which need to heal now go find land to heal on, and don't stay stuck in the same place 2019-07-08 19:29:12 +03:00
Yair Morgenstern
ab7ce12a87 Resolved #687 - can now place starting locations for specific civs in the map editor 2019-07-07 23:55:43 +03:00
Yair Morgenstern
070d780e18 Unit table now displays range for ranged units
Air units are ranged units
Moving air units around now works completely!
2019-07-05 14:27:39 +03:00
Yair Morgenstern
8d79cca70d Fixed Ottomans naval capture unique 2019-07-05 12:23:58 +03:00
Yair Morgenstern
32a45968aa Changed unit selection in cities, to accomodate air units in the future 2019-07-05 11:15:40 +03:00
Yair Morgenstern
185ec10f10 Can now see when city contains air units 2019-07-03 23:32:17 +03:00
Yair Morgenstern
833a5ed0db Added Air unit types 2019-07-03 18:42:28 +03:00
Am-per-Sand
abb8eb8987 add Helicopter icon
please consider if it is optimal for small screens to call it _Helicopter Gunship_ with 2 words
2019-07-03 18:36:06 +03:00
Am-per-Sand
aebbb6f505 added air icons set
May be turns out handy one day.

Post your opinion below. However I promise to introduce corrections only after I will have seen them in game. Earlier it's hard to say if the images are crisp enough or not.

_Based on antique catalogue photos and public domain works by US military employees, so I release the to public domain too._

Zero chasing B-17:
![https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png](https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png)
2019-07-03 18:36:06 +03:00
Yair Morgenstern
e81844c053 AI focuses production of units on cities with high production, so the weaker ones can build infrastructure
Organized ChooseNextConstruction automation
2019-07-03 00:09:50 +03:00
Smashfanful
273b06aa3a Update Other.json
Italian corrections.
2019-07-02 12:15:48 +03:00
Yair Morgenstern
4d5f3a51e3 Domination-victory AI declare war on close civs even when having an advantage that isn't an absolute advantage,
and declare war on civs that are situated far away if they are weak enough and there's no one close by
2019-07-02 00:00:41 +03:00
Am-per-Sand
275fa5842a Shorten city screen strings of Other.json
Stopped population growth
...turns to lose/new population
expansion turns to, - stopped
2019-06-30 22:25:13 +03:00
Yair Morgenstern
0eb28b9ae7 Great General bonus affects naval units (as long as we don't have Great Admirals in the game) 2019-06-30 19:48:47 +03:00
Am-per-Sand
12b9472805 Fixed same name for different units bug 2019-06-29 23:17:46 +03:00
Yair Morgenstern
8f0c3f1c02 Resolved #908 - added Science overview to overview screen 2019-06-27 12:01:08 +03:00
Smashfanful
06d1bd6881 Update Nations_Italian.json 2019-06-27 11:38:33 +03:00
Smashfanful
ac664d97c9 Update Units,Promotions.json 2019-06-27 07:26:05 +03:00
Am-per-Sand
ad2704f6af typo fix in Notifications 2019-06-27 07:25:28 +03:00
Yair Morgenstern
921dd28296 Unified "Bonus vs" translations 2019-06-25 23:09:58 +03:00
Yair Morgenstern
c517dd9d64 Added the Ottomans! #703 2019-06-25 23:00:55 +03:00
Yair Morgenstern
c3efc10ea8 Fixed bug where gifts from AIs to city-states were interpreted as gifts from human player to city-states 2019-06-24 21:53:31 +03:00
Yair Morgenstern
7e50f70bd5 Resolved #899 - Added setting to disable city auto-picking construction 2019-06-24 19:35:45 +03:00
Smashfanful
2f97ed54c0 Update NewGame,SaveGame,LoadGame,Options.json 2019-06-24 14:48:55 +03:00